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[Event "rated King of the Hill game"] [Site "https://lichess.org/mUAfhiY6"] [Date "2024.10.05"] [White "Aldar_89"] [Black "KonniKonni"] [Result "1-0"] [GameId "mUAfhiY6"] [UTCDate "2024.10.05"] [UTCTime "01:58:43"] [WhiteElo "1421"] [BlackElo "1737"] [WhiteRatingDiff "+198"] [BlackRatingDiff "-8"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "A45"] [Opening "Indian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.64] } 1... Nf6 { [%eval 0.81] } { A45 Indian Defense } 2. Kd2?? { (0.81 → -1.79) Blunder. Nf3 was best. } { [%eval -1.79] } (2. Nf3 d5 3. c4 Bf5 4. cxd5 c6 5. Bf4 cxd5 6. e3 Nc6) 2... d5 { [%eval -2.19] } 3. Kd3?? { (-2.19 → -5.58) Blunder. Ke1 was best. } { [%eval -5.58] } (3. Ke1 c5 4. e3 Nc6 5. Nf3 Bg4 6. Be2 Bxf3 7. gxf3 Qc7) 3... Bf5+?! { (-5.58 → -4.05) Inaccuracy. Ne4 was best. } { [%eval -4.05] } (3... Ne4 4. Qe1 e5 5. e3 Bf5 6. Ke2 c5 7. f3 exd4 8. exd4) 4. e4? { (-4.05 → -8.24) Mistake. Kd2 was best. } { [%eval -8.24] } (4. Kd2 c5 5. e3 cxd4 6. exd4 e5 7. Ke1 Qb6 8. c3 Nc6) 4... Bxe4+?? { (-8.24 → -3.73) Blunder. dxe4+ was best. } { [%eval -3.73] } (4... dxe4+ 5. Ke2 Nc6 6. Nc3 Nxd4+ 7. Ke1 e5 8. Be3 Qd7 9. h3) 5. Ke3 { [%eval -4.3] } 5... e6?! { (-4.30 → -3.32) Inaccuracy. Qd7 was best. } { [%eval -3.32] } (5... Qd7 6. f3 Qf5 7. Bd3 Nc6 8. Kf2 Nxd4 9. Bxe4 Nxe4+ 10. Kf1 Nxc2 11. g4) 6. f4? { (-3.32 → -5.29) Mistake. f3 was best. } { [%eval -5.29] } (6. f3 Bg6) 6... Nc6 { [%eval -4.3] } 7. Bd3?! { (-4.30 → -5.91) Inaccuracy. Nc3 was best. } { [%eval -5.91] } (7. Nc3 Ne7) 7... Bd6?! { (-5.91 → -4.17) Inaccuracy. Bxg2 was best. } { [%eval -4.17] } (7... Bxg2 8. Ne2) 8. Bxe4 { [%eval -5.01] } 8... dxe4?! { (-5.01 → -3.68) Inaccuracy. Nxe4 was best. } { [%eval -3.68] } (8... Nxe4 9. Nf3 Qf6 10. Ke2 Bxf4 11. Nc3 Bd6 12. Rg1 Qg6 13. g4 f5 14. gxf5) 9. Nc3 { [%eval -4.46] } 9... Bb4?? { (-4.46 → -1.47) Blunder. Bxf4+ was best. } { [%eval -1.47] } (9... Bxf4+ 10. Kxf4) 10. Nxe4?? { (-1.47 → -7.23) Blunder. Nge2 was best. } { [%eval -7.23] } (10. Nge2 Bxc3) 10... Qd5?? { (-7.23 → 0.38) Blunder. Ng4+ was best. } { [%eval 0.38] } (10... Ng4+ 11. Kf3 f5 12. d5 Qxd5 13. Qxd5 exd5 14. Nf2 Nxf2 15. Kxf2 Ke7 16. Nf3) 11. Nxf6+ { [%eval 0.0] } 11... gxf6 { [%eval 0.47] } 12. c3? { (0.47 → -0.77) Mistake. c4 was best. } { [%eval -0.77] } (12. c4 Qxg2 13. Nf3 f5 14. Rg1 Qh3 15. a3 Be7 16. b4 O-O-O 17. b5 Na5) 12... Ba5?? { (-0.77 → 1.34) Blunder. f5 was best. } { [%eval 1.34] } (12... f5 13. Nf3) 13. Qf3 { [%eval 0.98] } 13... Qf5?? { (0.98 → 3.25) Blunder. Kd7 was best. } { [%eval 3.25] } (13... Kd7 14. Qxd5+ exd5 15. Ne2 Ne7 16. b4 Bb6 17. Ng3 f5 18. a4 c6 19. Nh5) 14. Qe4?! { (3.25 → 2.46) Inaccuracy. Ne2 was best. } { [%eval 2.46] } (14. Ne2 Kd7) 14... O-O-O { [%eval 2.73] } 15. Qxf5?? { (2.73 → -3.92) Blunder. Nf3 was best. } { [%eval -3.92] } (15. Nf3 Rhg8) 15... exf5 { [%eval -2.69] } 16. g4?? { (-2.69 → -9.15) Blunder. Ne2 was best. } { [%eval -9.15] } (16. Ne2 Kd7) 16... Bb6?? { (-9.15 → -3.21) Blunder. Rhe8+ was best. } { [%eval -3.21] } (16... Rhe8+) 17. gxf5?? { (-3.21 → -12.41) Blunder. Nf3 was best. } { [%eval -12.41] } (17. Nf3 Bxd4+) 17... Rhe8+ { [%eval -11.0] } 18. Kf3 { [%eval -15.05] } 18... Kd7 { [%eval -14.27] } 19. d5 { [%eval -36.34] } 19... Na5?? { (-36.34 → -2.51) Blunder. Kd6 was best. } { [%eval -2.51] } (19... Kd6) 20. b3?? { (-2.51 → Mate in 9) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-9] } (20. Ne2 Re7) 20... Kd6 { [%eval #-8] } 21. c4 { [%eval #-8] } 21... Kc5?? { (Mate in 8 → 2.76) Lost forced checkmate sequence. Nxc4 was best. } { [%eval 2.76] } (21... Nxc4 22. bxc4 Kc5 23. Ne2 Kxc4 24. Rd1 Rxd5 25. Rb1 Rxd1 26. Rb5 c5 27. Rxc5+) 22. Bb2?? { (2.76 → -36.08) Blunder. Be3+ was best. } { [%eval -36.08] } (22. Be3+) 22... Rxd5 { [%eval -16.97] } 23. b4+ { [%eval -13.54] } 23... Kxc4?? { (-13.54 → 0.00) Blunder. Kd6 was best. } { [%eval 0.0] } (23... Kd6) 24. Rc1+ { [%eval 0.0] } 24... Kd3 { [%eval 0.0] } 25. Ne2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rd1+ was best. } { [%eval #-2] } (25. Rd1+ Kc4 26. Rc1+ Kxb4 27. Be5 Rdxe5 28. fxe5 Rxe5 29. a3+ Kb5 30. Ne2 Nc4) 25... Rxe2?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Re3+ was best. } { [%eval #3] } (25... Re3+ 26. Kg4 Ke4#) 26. Rhd1+ { [%eval #2] } 26... Rd2 { [%eval #2] } 27. Rxd2+ { [%eval #1] } 27... Kxd2 { [%eval #1] } 28. Ke4# { Game ends by variant rule. } 1-0