- Blind mode tutorial
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[Event "Hourly Bullet Arena"] [Site "https://lichess.org/m5pIuXun"] [Date "2024.06.21"] [White "gserdemmmmm"] [Black "lipol0410"] [Result "1-0"] [GameId "m5pIuXun"] [UTCDate "2024.06.21"] [UTCTime "02:19:46"] [WhiteElo "1090"] [BlackElo "1739"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-11"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D31"] [Opening "Semi-Slav Defense: Accelerated Move Order"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.16] } 1... d5 { [%eval 0.24] } 2. c4 { [%eval 0.19] } 2... e6 { [%eval 0.24] } 3. Nc3 { [%eval 0.21] } 3... c6 { [%eval 0.21] } { D31 Semi-Slav Defense: Accelerated Move Order } 4. e3 { [%eval 0.2] } 4... f5 { [%eval 0.43] } 5. cxd5 { [%eval 0.04] } 5... exd5 { [%eval 0.25] } 6. Nf3 { [%eval 0.0] } 6... Nf6 { [%eval 0.0] } 7. Ne5 { [%eval -0.05] } 7... Bd6 { [%eval 0.08] } 8. f4 { [%eval 0.01] } 8... O-O { [%eval 0.08] } 9. Bd3 { [%eval -0.02] } 9... Qe7 { [%eval 0.19] } 10. O-O { [%eval 0.09] } 10... Nbd7?? { (0.09 → 2.05) Blunder. Ne4 was best. } { [%eval 2.05] } (10... Ne4 11. Nxe4) 11. Nxd7?? { (2.05 → -0.96) Blunder. Bxf5 was best. } { [%eval -0.96] } (11. Bxf5 Bc7 12. Bc2 g6 13. h3 Nh5 14. Bd2 Ng7 15. Qf3 Nxe5 16. dxe5) 11... Bxd7 { [%eval -0.97] } 12. Rf3 { [%eval -1.17] } 12... Ne4 { [%eval -1.26] } 13. Rh3 { [%eval -1.53] } 13... Rab8 { [%eval -1.14] } 14. Qh5 { [%eval -1.23] } 14... g6 { [%eval -1.31] } 15. Qxh7+?? { (-1.31 → -4.51) Blunder. Qe2 was best. } { [%eval -4.51] } (15. Qe2 Kh8 16. Bd2 Rbe8 17. Kh1 b5 18. Be1 g5 19. fxg5) 15... Qxh7 { [%eval -4.59] } 16. Rxh7 { [%eval -4.51] } 16... Kxh7 { [%eval -4.57] } 17. Nxe4 { [%eval -4.54] } 17... dxe4 { [%eval -4.43] } 18. Bc2 { [%eval -4.43] } 18... Kg7 { [%eval -4.39] } 19. Bd2 { [%eval -4.56] } 19... Rh8 { [%eval -4.21] } 20. h3 { [%eval -4.48] } 20... b5 { [%eval -4.19] } 21. Kf2 { [%eval -4.46] } 21... a5 { [%eval -4.35] } 22. a4 { [%eval -4.34] } 22... b4 { [%eval -4.23] } 23. b3 { [%eval -4.74] } 23... c5 { [%eval -4.35] } 24. Bd1 { [%eval -5.03] } 24... cxd4 { [%eval -5.08] } 25. exd4 { [%eval -5.07] } 25... Rh4 { [%eval -4.77] } 26. Kg3 { [%eval -5.34] } 26... Rbh8 { [%eval -4.96] } 27. Bg4?! { (-4.96 → -6.83) Inaccuracy. Kf2 was best. } { [%eval -6.83] } (27. Kf2 g5 28. fxg5 f4 29. Kg1 Bxh3 30. Be1 R4h7 31. Rc1 Bxg2) 27... fxg4 { [%eval -6.6] } 28. hxg4 { [%eval -6.97] } 28... Rh2 { [%eval -5.94] } 29. Kf2 { [%eval -6.26] } 29... Kf7 { [%eval -6.15] } 30. f5 { [%eval -6.61] } 30... gxf5 { [%eval -6.54] } 31. gxf5 { [%eval -6.59] } 31... Bxf5 { [%eval -6.51] } 32. Bg5 { [%eval -8.33] } 32... Kg6 { [%eval -6.87] } 33. Rf1 { [%eval -9.99] } 33... R8h5 { [%eval -6.85] } 34. Be3 { [%eval -6.84] } 34... R2h4 { [%eval -6.17] } 35. Ke1 { [%eval -6.73] } 35... Rg4 { [%eval -6.53] } 36. g3 { [%eval -8.41] } 36... Rxg3 { [%eval -8.94] } 37. Kd2 { [%eval -8.47] } 37... Rhh3 { [%eval -11.3] } 38. Re1?! { (-11.30 → Mate in 10) Checkmate is now unavoidable. Bg1 was best. } { [%eval #-10] } (38. Bg1 Rg2+) 38... Rh2+? { (Mate in 10 → -8.37) Lost forced checkmate sequence. Rxe3 was best. } { [%eval -8.37] } (38... Rxe3 39. Rg1+ Reg3 40. Rxg3+ Rxg3 41. Kd1 Bg4+ 42. Kc2 Rg2+ 43. Kb1 e3 44. Kc1) 39. Kc1? { (-8.37 → Mate in 9) Checkmate is now unavoidable. Re2 was best. } { [%eval #-9] } (39. Re2 Rxe2+) 39... Be7 { [%eval #-8] } 40. Bf2 { [%eval #-6] } 40... Bg5+ { [%eval #-5] } 41. Kd1 { [%eval #-5] } 41... Rgg2 { [%eval #-6] } 42. Bg1 { [%eval #-3] } { White wins on time. } 1-0