lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/ltOOMRAe"] [Date "2019.10.04"] [Round "-"] [White "retzehcekh"] [Black "firebatprime"] [Result "0-1"] [UTCDate "2019.10.04"] [UTCTime "05:46:58"] [WhiteElo "1879"] [BlackElo "2153"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3? { (0.15 → -1.01) Mistake. Best move was e3. } { [%eval -1.01] } (1. e3 b5) 1... c5? { (-1.01 → 0.15) Mistake. Best move was b6. } { [%eval 0.15] } (1... b6 2. Rg1 d6 3. d4 Bxh3 4. gxh3 g6 5. Rxg6 fxg6 6. Bh6 Nxh6 7. Nd2 Nd7 8. Rc1) 2. Ng5?? { (0.15 → -2.00) Blunder. Best move was g3. } { [%eval -2.0] } (2. g3) 2... c4?? { (-2.00 → 0.53) Blunder. Best move was Qa5. } { [%eval 0.53] } (2... Qa5 3. Nxh7) 3. Nxh7 { [%eval 0.75] } 3... Rxh7 { [%eval 3.07] } 4. c3?? { (3.07 → 0.26) Blunder. Best move was e4. } { [%eval 0.26] } (4. e4 Rxh2 5. Bxc4 Rxg2 6. Bxf7 Rxf2 7. Kxf2 Kxf7 8. e5 Nh6 9. Rxh6 gxh6 10. Qh5 Qc7) 4... Rxh2 { [%eval -0.25] } 5. Rxh2 { [%eval -0.25] } 5... Na6? { (-0.25 → 0.98) Mistake. Best move was Nc6. } { [%eval 0.98] } (5... Nc6) 6. Qc2?? { (0.98 → Mate in 15) Checkmate is now unavoidable. Best move was Qa4. } { [%eval #-15] } (6. Qa4 b5) 6... Nb4 { [%eval #-15] } 7. cxb4 { [%eval #-14] } 7... Qc7?? { (Mate in 14 → 0.16) Lost forced checkmate sequence. Best move was Nf6. } { [%eval 0.16] } (7... Nf6 8. Qxc4 Nh7 9. Rxh7 Qb6 10. Rxg7 Bxg7 11. Qxc8 Bxb2 12. Bxb2 Qxb4 13. Qxe8 Qxb2 14. Qxd7) 8. Qxc4 { [%eval 0.47] } 8... Qxc4 { [%eval 0.58] } 9. a3 { [%eval 0.23] } 9... Qxb4?! { (0.23 → 0.78) Inaccuracy. Best move was Qxc1. } { [%eval 0.78] } (9... Qxc1 10. a4) 10. axb4 { [%eval -0.06] } 10... d6?? { (-0.06 → Mate in 11) Checkmate is now unavoidable. Best move was Rb8. } { [%eval #11] } (10... Rb8 11. Rxa7) 11. Rxa7 { [%eval #11] } 11... Rxa7 { [%eval #10] } 12. g4 { [%eval #10] } 12... Bxg4 { [%eval #9] } 13. Rh7?? { (Mate in 9 → -0.25) Lost forced checkmate sequence. Best move was Bg2. } { [%eval -0.25] } (13. Bg2 Bxe2 14. Bxb7 Rxb7 15. Kxe2 Rxb4 16. b3 Rxb3 17. Kf1 Rxb1 18. f3 Rxc1 19. d4 Rxf1) 13... Bxe2 { [%eval -0.43] } 14. Rxg7 { [%eval -0.21] } 14... Bxg7 { [%eval 0.0] } 15. Kxe2 { [%eval 0.0] } 15... Bxb2 { [%eval 0.0] } 16. Bxb2 { [%eval 0.0] } 16... Ra3 { [%eval 0.0] } 17. Bxa3 { [%eval -0.09] } 17... b5 { [%eval -0.09] } 18. d3? { (-0.09 → -1.13) Mistake. Best move was f4. } { [%eval -1.13] } (18. f4 Kd7) 18... f5 { [%eval -0.05] } 19. Bb2?! { (-0.05 → -0.92) Inaccuracy. Best move was Nd2. } { [%eval -0.92] } (19. Nd2 f4 20. Bb2 d5 21. Bf6 Nxf6 22. Ne4 Nxe4 23. dxe4 dxe4 24. Ke3 fxe3 25. Bxb5 exf2) 19... e5?? { (-0.92 → 0.72) Blunder. Best move was d5. } { [%eval 0.72] } (19... d5 20. f4) 20. Bxe5 { [%eval 0.37] } 20... dxe5 { [%eval 0.24] } 21. f4 { [%eval 0.46] } 21... exf4 { [%eval 0.49] } 22. Ke3?? { (0.49 → -3.69) Blunder. Best move was Nd2. } { [%eval -3.69] } (22. Nd2 f3) 22... fxe3 { [%eval -2.99] } 23. Na3?? { (-2.99 → Mate in 5) Checkmate is now unavoidable. Best move was Bg2. } { [%eval #-5] } (23. Bg2 f4 24. Bd5 Nh6 25. Bc4 bxc4 26. dxc4 f3 27. b5 e2 28. c5 f2 29. c6 e1=K) 23... Kd7 { [%eval #-5] } 24. Nxb5 { [%eval #-4] } 24... e2 { [%eval #-4] } 25. Bxe2 { [%eval #-3] } 25... Kd6 { [%eval #-3] } 26. Nxd6 { [%eval #-2] } 26... Nf6 { [%eval #-2] } 27. Nxf5 { [%eval #-1] } 27... Ng4 { [%eval #-1] } 28. Bxg4# { Game ends by variant rule. } 0-1
Reconnecting