lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/lpyAliMe"] [Date "2021.03.25"] [White "E_Lane_22"] [Black "PeterMackay"] [Result "1-0"] [UTCDate "2021.03.25"] [UTCTime "19:12:19"] [WhiteElo "862"] [BlackElo "1165"] [WhiteRatingDiff "+111"] [BlackRatingDiff "-40"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. e3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. Qb2 Bxh1) 2... Ba3 { [%eval #-15] } 3. bxa3 { [%eval #-13] } 3... d5?? { (Mate in 13 → 1.69) Lost forced checkmate sequence. Qh4 was best. } { [%eval 1.69] } (3... Qh4 4. gxh4 b5 5. Bxb5 d6 6. Bxe8 Ba6 7. Bxf7 Nh6 8. Bxe6 d5 9. Bxd5 Rc8 10. Bxa8) 4. Ba6 { [%eval 2.04] } 4... Nxa6 { [%eval 2.83] } 5. Qh5?? { (2.83 → -2.09) Blunder. c4 was best. } { [%eval -2.09] } (5. c4) 5... Nh6?? { (-2.09 → Mate in 15) Checkmate is now unavoidable. Qh4 was best. } { [%eval #15] } (5... Qh4 6. Qxh7) 6. Qxf7 { [%eval #15] } 6... Nxf7 { [%eval #14] } 7. d3?? { (Mate in 14 → -15.60) Lost forced checkmate sequence. e4 was best. } { [%eval -15.6] } (7. e4 dxe4 8. Nf3 exf3 9. Ke2 fxe2 10. d4 Qxd4 11. f3 Qxa1 12. a4 Qxa2 13. c4 Qxa4) 7... c5?! { (-15.60 → -5.20) Inaccuracy. Nh6 was best. } { [%eval -5.2] } (7... Nh6) 8. Nh3 { [%eval -4.74] } 8... g5?! { (-4.74 → -3.52) Inaccuracy. c4 was best. } { [%eval -3.52] } (8... c4 9. dxc4) 9. Nxg5 { [%eval -3.94] } 9... Nxg5?? { (-3.94 → Mate in 12) Checkmate is now unavoidable. Qxg5 was best. } { [%eval #12] } (9... Qxg5 10. Rf1 Qxe3 11. fxe3 c4 12. dxc4 dxc4 13. Rxf7 Kxf7 14. Bd2 Rd8 15. h3 Rxd2 16. Kxd2) 10. Bd2?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. e4 was best. } { [%eval #-12] } (10. e4 dxe4 11. dxe4 Nxe4 12. Bb2 Nxg3 13. Bxh8 Nxh1 14. Bd4 cxd4 15. Kd1 Nxf2 16. a4 Nxd1) 10... Ne4?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Qa5 was best. } { [%eval #13] } (10... Qa5 11. Bxa5 Nc7 12. Bxc7 Rb8 13. Bxb8 Kf8 14. Bxa7 b6 15. Bxb6 Rg8 16. Bxc5 Rg6 17. Bxf8) 11. dxe4 { [%eval #13] } 11... dxe4 { [%eval #12] } 12. Ba5?? { (Mate in 12 → -2.60) Lost forced checkmate sequence. f3 was best. } { [%eval -2.6] } (12. f3 Qxd2 13. Kxd2 exf3 14. Ke2 fxe2 15. Rd1 exd1=B 16. Nc3 Bxc2 17. Nd5 exd5 18. a4 Bxa4) 12... Qxa5 { [%eval -2.34] } 13. Nc3 { [%eval -2.67] } 13... Qxa3 { [%eval -2.7] } 14. Nxe4 { [%eval -2.34] } 14... Qxa2 { [%eval -1.55] } 15. Nxc5? { (-1.55 → -3.01) Mistake. Rxa2 was best. } { [%eval -3.01] } (15. Rxa2) 15... Nxc5 { [%eval -2.97] } 16. Rxa2 { [%eval -3.47] } 16... a5?? { (-3.47 → -1.18) Blunder. Rb8 was best. } { [%eval -1.18] } (16... Rb8 17. Rxa7) 17. Rxa5 { [%eval -1.33] } 17... Rxa5 { [%eval -1.39] } 18. e4 { [%eval -0.66] } 18... Nxe4 { [%eval -0.9] } 19. c3?! { (-0.90 → -1.79) Inaccuracy. Kd1 was best. } { [%eval -1.79] } (19. Kd1 Nxg3) 19... Nxf2? { (-1.79 → -0.64) Mistake. Nxg3 was best. } { [%eval -0.64] } (19... Nxg3 20. fxg3) 20. Kxf2 { [%eval -1.25] } 20... Rb5?? { (-1.25 → Mate in 5) Checkmate is now unavoidable. Ra1 was best. } { [%eval #5] } (20... Ra1) 21. Rb1 { [%eval #5] } 21... Rxb1 { [%eval #4] } 22. h4?? { (Mate in 4 → -3.35) Lost forced checkmate sequence. Kg1 was best. } { [%eval -3.35] } (22. Kg1 Rxg1 23. g4 Rxg4 24. c4 Rxc4 25. h4 Rxh4#) 22... Rb4?! { (-3.35 → -2.58) Inaccuracy. Rg1 was best. } { [%eval -2.58] } (22... Rg1 23. Kxg1) 23. cxb4 { [%eval -1.9] } 23... Kd7 { [%eval -2.06] } 24. Kf3? { (-2.06 → -3.63) Mistake. g4 was best. } { [%eval -3.63] } (24. g4 Rd8) 24... Kc6?? { (-3.63 → 0.30) Blunder. e5 was best. } { [%eval 0.3] } (24... e5) 25. b5 { [%eval 0.23] } 25... Kxb5 { [%eval 0.13] } 26. Ke4? { (0.13 → -1.18) Mistake. h5 was best. } { [%eval -1.18] } (26. h5 Rd8 27. Kg4 Rd7 28. h6 Rg7 29. hxg7 h5 30. Kxh5 Kc5 31. Kg4 b5 32. Kf3 b4) 26... e5? { (-1.18 → -0.01) Mistake. Kc5 was best. } { [%eval -0.01] } (26... Kc5 27. Kf5) 27. Kxe5 { [%eval -0.04] } 27... Be6 { [%eval -0.2] } 28. Kxe6 { [%eval -0.17] } 28... h5?? { (-0.17 → Mate in 3) Checkmate is now unavoidable. Kc5 was best. } { [%eval #3] } (28... Kc5 29. Kf6 h6 30. h5 Rd8 31. Kf7 Rd1 32. g4 Rc1 33. g5 hxg5 34. h6 g4 35. Ke6) 29. Ke5?? { (Mate in 3 → -0.56) Lost forced checkmate sequence. g4 was best. } { [%eval -0.56] } (29. g4 hxg4 30. Kd7 Rxh4 31. Kc6 bxc6#) 29... Ka4?? { (-0.56 → Mate in 3) Checkmate is now unavoidable. Re8 was best. } { [%eval #3] } (29... Re8 30. Kf5) 30. g4 { [%eval #3] } 30... hxg4 { [%eval #2] } 31. h5 { [%eval #2] } 31... Rxh5 { [%eval #1] } 32. Kd5 { [%eval #1] } 32... Rxd5# { Game ends by variant rule. } 1-0
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