- Blind mode tutorial
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[Event "casual blitz game"] [Site "https://lichess.org/lmwvm4ot"] [Date "2025.08.30"] [White "Catecan"] [Black "LeelaQueenForKnight"] [Result "1/2-1/2"] [GameId "lmwvm4ot"] [UTCDate "2025.08.30"] [UTCTime "17:27:50"] [WhiteElo "2082"] [BlackElo "2000"] [BlackTitle "BOT"] [Variant "From Position"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rnb1kbnr/pppppppp/8/8/8/8/PPPPPPPP/R1BQKBNR w KQkq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. d4 { [%eval 6.0] } 1... e6 { [%eval 6.12] } 2. f4 { [%eval 5.35] } 2... Nf6 { [%eval 5.48] } 3. e3 { [%eval 5.41] } 3... b6 { [%eval 5.38] } 4. Nf3 { [%eval 5.42] } 4... Bb7 { [%eval 5.45] } 5. c3 { [%eval 5.32] } 5... Be7 { [%eval 5.28] } 6. Bd3 { [%eval 5.34] } 6... Ne4 { [%eval 5.26] } 7. Qe2 { [%eval 5.12] } 7... f5 { [%eval 5.1] } 8. O-O { [%eval 5.05] } 8... g6 { [%eval 5.11] } 9. a3 { [%eval 4.85] } 9... a5 { [%eval 5.1] } 10. Re1 { [%eval 4.87] } 10... O-O { [%eval 5.37] } 11. Nd2 { [%eval 5.17] } 11... d5 { [%eval 5.48] } 12. Nf3 { [%eval 5.23] } 12... Nd7 { [%eval 5.01] } 13. g3 { [%eval 4.55] } 13... c5 { [%eval 4.59] } 14. Kh1 { [%eval 3.88] } 14... Ndf6 { [%eval 3.91] } 15. Rg1 { [%eval 3.67] } 15... c4 { [%eval 3.56] } 16. Bc2 { [%eval 3.67] } 16... b5 { [%eval 3.63] } 17. Bd2 { [%eval 3.68] } 17... Nd6 { [%eval 4.34] } 18. Be1 { [%eval 3.82] } 18... h5 { [%eval 3.92] } 19. h4 { [%eval 3.18] } 19... Kg7 { [%eval 3.5] } 20. Bd1 { [%eval 3.05] } 20... Bc6 { [%eval 3.23] } 21. Rg2 { [%eval 3.18] } 21... Be8 { [%eval 3.27] } 22. Kg1 { [%eval 3.27] } 22... a4 { [%eval 3.39] } 23. Rc1 { [%eval 3.03] } 23... Bf7 { [%eval 3.25] } 24. Rc2 { [%eval 3.05] } 24... Rfb8 { [%eval 3.12] } 25. Kh1 { [%eval 2.94] } 25... Kf8 { [%eval 3.06] } 26. Kg1 { [%eval 3.08] } 26... Be8 { [%eval 3.09] } 27. Kh1 { [%eval 2.99] } 27... Bf7 { [%eval 3.19] } 28. Kg1 { [%eval 3.15] } 28... Kg7 { [%eval 3.12] } 29. Kh1?? { (3.12 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (29. Rc1 Ng4 30. Ne5 Ne4 31. Bc2 Rb7 32. Rd1 Kf6 33. Bd2 Bg8 34. Bxe4 dxe4) 29... Nde4?? { (0.00 → 3.15) Blunder. Kf8 was best. } { [%eval 3.15] } (29... Kf8) 30. Kg1?? { (3.15 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (30. Rc1 Ng4 31. Bc2 Bd6 32. Rd1 Bc7 33. Kg1 Kf6 34. Bxe4 dxe4 35. Ne5 Rb7) 30... Be8?? { (0.00 → 3.02) Blunder. Nd6 was best. } { [%eval 3.02] } (30... Nd6) 31. Kh1 { [%eval 2.89] } 31... Nd6 { [%eval 2.84] } 32. Kg1?? { (2.84 → 0.00) Blunder. Ng5 was best. } { [%eval 0.0] } (32. Ng5 Bd7 33. Qf1 Ng4 34. Nf3 Ne4 35. Ne5 Be8 36. Bf3 Bf6 37. Rgd2 Nxe3) 32... Nf7?? { (0.00 → 3.15) Blunder. Bf7 was best. } { [%eval 3.15] } (32... Bf7) 33. Kh1 { [%eval 2.95] } 33... Kf8 { [%eval 3.18] } 34. Kg1 { [%eval 3.19] } 34... Nd6 { [%eval 3.19] } 35. Kh1?? { (3.19 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (35. Rc1 Nde4 36. Ng5 Bf7 37. Bc2 Ng4 38. Nf3 Kg7 39. Ne5 Be8 40. Rd1 Kh6) 35... Kg7?? { (0.00 → 2.97) Blunder. Bf7 was best. } { [%eval 2.97] } (35... Bf7) 36. Kg1?? { (2.97 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (36. Rc1 Ng4 37. Ne5 Ne4 38. Qf1 Nxe3 39. Qf3 Nxg2 40. Qxg2 g5 41. Bf3 g4) 36... Nf7?? { (0.00 → 3.15) Blunder. Kf8 was best. } { [%eval 3.15] } (36... Kf8) 37. Kh1?? { (3.15 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (37. Rc1 Nh6 38. Bf2 Nhg4 39. Bc2 Kh6 40. Rd1 Ra7 41. Ne5 Rbb7 42. Bb1 Ne4) 37... Rb7?? { (0.00 → 3.36) Blunder. Nd6 was best. } { [%eval 3.36] } (37... Nd6) 38. Kg1?? { (3.36 → 0.00) Blunder. Ne5 was best. } { [%eval 0.0] } (38. Ne5 Ng4 39. Rc1 Rba7 40. Rg1 Nf6 41. Qf1 Ng4 42. Bf2 Nd6 43. Bf3 Ne4) 38... Rab8?? { (0.00 → 3.06) Blunder. Rbb8 was best. } { [%eval 3.06] } (38... Rbb8) 39. Kh1 { [%eval 2.94] } 39... Nd6 { [%eval 2.9] } 40. Kg1 { [%eval 3.1] } 40... Ra8 { [%eval 2.93] } 41. Kh1?? { (2.93 → 0.00) Blunder. Ng5 was best. } { [%eval 0.0] } (41. Ng5 Bf7 42. Rc1 Ng4 43. Bc2 Ne4 44. Ra1 Rab8 45. Bxe4 Bxg5 46. Bf3) 41... Nf7?? { (0.00 → 3.18) Blunder. Rbb8 was best. } { [%eval 3.18] } (41... Rbb8) 42. Kg1?? { (3.18 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (42. Rc1 Rba7 43. Rg1 Nd6 44. Ne5 Ng4 45. Bc2 Ne4 46. Rd1 Ngf6 47. Rf1 Bd6) 42... Rab8?? { (0.00 → 3.20) Blunder. Rbb8 was best. } { [%eval 3.2] } (42... Rbb8) 43. Kh1?? { (3.20 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (43. Rc1 Nd6 44. Bc2 Kh6 45. Bb1 Ra8 46. g4 hxg4 47. Ng5 Bd7) 43... Nh6?? { (0.00 → 3.07) Blunder. Ra8 was best. } { [%eval 3.07] } (43... Ra8) 44. Kg1?? { (3.07 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (44. Rc1 Bd6 45. Bc2 Nhg4 46. Ne5 Ne4 47. Bxe4 dxe4 48. Rd1 Kf6 49. Rg1 Bf7) 44... Ne4?? { (0.00 → 3.07) Blunder. Nf7 was best. } { [%eval 3.07] } (44... Nf7) 45. Kh1 { [%eval 2.87] } 45... Nf6 { [%eval 3.02] } 46. Kg1?? { (3.02 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (46. Rc1 Nhg4 47. Bc2 Bd6 48. Ne5 Ne4 49. Kg1 Bc7 50. Rb1 Kh6 51. Bxe4 dxe4) 46... Ne4?? { (0.00 → 2.98) Blunder. Nf7 was best. } { [%eval 2.98] } (46... Nf7) 47. Kh1?? { (2.98 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (47. Rc1 Ng4 48. Bc2 Kh6 49. Ne5 Bf6 50. Rd1 Ra8 51. Bb1 Rab8 52. Bxe4 dxe4) 47... Rc8?? { (0.00 → 2.71) Blunder. Nf6 was best. } { [%eval 2.71] } (47... Nf6) 48. Kg1?? { (2.71 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (48. Rc1 Ng4) 48... Rbb8?? { (0.00 → 3.04) Blunder. Rcb8 was best. } { [%eval 3.04] } (48... Rcb8) 49. Kh1 { [%eval 2.87] } 49... Rb7 { [%eval 2.99] } 50. Kg1?? { (2.99 → 0.00) Blunder. Qf1 was best. } { [%eval 0.0] } (50. Qf1 Ng4 51. Rge2 Kf6 52. Rc1 Bd6 53. Bc2 Rg7 54. Ne5 Bd7 55. Bxe4 fxe4) 50... Nf6?? { (0.00 → 3.02) Blunder. Rcb8 was best. } { [%eval 3.02] } (50... Rcb8) 51. Kh1?? { (3.02 → 0.00) Blunder. Ng5 was best. } { [%eval 0.0] } (51. Ng5 Rb6 52. Rc1 Nhg4 53. Bf2 Kh6 54. Qf1 Ra6 55. Bf3 Rca8 56. Bxg4 hxg4) 51... Rbb8?? { (0.00 → 2.95) Blunder. Rcb8 was best. } { [%eval 2.95] } (51... Rcb8) 52. Kg1 { [%eval 2.98] } 52... Rb6 { [%eval 3.15] } 53. Kh1 { [%eval 2.94] } 53... Rcb8 { [%eval 3.0] } 54. Kg1 { [%eval 3.02] } 54... Ne4 { [%eval 2.96] } 55. Kh1 { [%eval 2.91] } 55... Rc8 { [%eval 3.01] } 56. Kg1 { [%eval 2.97] } 56... Nf6 { [%eval 3.17] } 57. Kh1 { [%eval 3.11] } 57... Nhg4 { [%eval 3.1] } 58. Kg1?? { (3.10 → 0.00) Blunder. Ne5 was best. } { [%eval 0.0] } (58. Ne5 Bc6 59. Rc1 Kh6 60. Bc2 Bb7 61. Qf3 Ba6 62. Re2 Rg8 63. Qf1 Rg7) 58... Rcb8?? { (0.00 → 2.95) Blunder. Nh6 was best. } { [%eval 2.95] } (58... Nh6) 59. Kh1 { [%eval 2.92] } 59... Ne4 { [%eval 2.9] } 60. Kg1 { [%eval 2.93] } 60... Ngf6 { [%eval 3.12] } 61. Kh1 { [%eval 3.01] } 61... Ng4 { [%eval 2.99] } 62. Kg1 { [%eval 2.93] } 62... Ngf6 { [%eval 2.93] } 63. Kh1?? { (2.93 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (63. Rc1 Ng4 64. Bc2 Kh6 65. Bf2 R6b7 66. Ng5 Rb6 67. Bxe4 dxe4 68. Rf1 Bf6) 63... Bf8?? { (0.00 → 2.83) Blunder. Ng4 was best. } { [%eval 2.83] } (63... Ng4) 64. Kg1?? { (2.83 → 0.00) Blunder. Qf1 was best. } { [%eval 0.0] } (64. Qf1 Ng4 65. Rge2 Kf6 66. Ne5 Bd6 67. Rc1 R6b7 68. Qg1 Ra8 69. Bc2 Rab8) 64... Ng4?? { (0.00 → 2.92) Blunder. Be7 was best. } { [%eval 2.92] } (64... Be7) 65. Kh1?? { (2.92 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (65. Rc1 Be7 66. Bc2 Bd6 67. Bb1 R6b7 68. Ne5 Bxe5 69. fxe5 Bc6 70. Bc2) 65... Nef6?? { (0.00 → 2.89) Blunder. Be7 was best. } { [%eval 2.89] } (65... Be7) 66. Kg1 { [%eval 2.81] } 66... Ne4 { [%eval 2.74] } 67. Kh1?? { (2.74 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (67. Rc1 Kh6 68. Bc2 Nef6 69. Rh2 Bd6 70. e4 Nxh2 71. Qxh2 dxe4 72. Ne5 Ng4) 67... Nef6?? { (0.00 → 2.89) Blunder. Be7 was best. } { [%eval 2.89] } (67... Be7) 68. Kg1?? { (2.89 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (68. Rc1 Ne4 69. Qf1 Nxe3 70. Qe2 Nxg2 71. Kxg2 Bd6 72. Kg1 Kf6 73. Bc2) 68... Ra8?? { (0.00 → 2.67) Blunder. Ne4 was best. } { [%eval 2.67] } (68... Ne4) 69. Kh1?? { (2.67 → 0.00) Blunder. Rc1 was best. } { [%eval 0.0] } (69. Rc1 Kh6 70. Ne5 Bd6 71. Bc2 Rb7 72. e4 dxe4 73. Bf2 Bxe5 74. dxe5 Nd5) 69... Ne4?? { (0.00 → 2.82) Blunder. Rab8 was best. } { [%eval 2.82] } (69... Rab8) 70. Kg1?? { (2.82 → 0.00) Blunder. Ng5 was best. } { [%eval 0.0] } (70. Ng5 Bd7 71. Qf1 Be7 72. Bxg4 fxg4 73. Nxe4 dxe4 74. Bd2 Bc6 75. Rc1 Kh6) 70... Nef6?? { (0.00 → 2.66) Blunder. Rab8 was best. } { [%eval 2.66] } (70... Rab8) 71. Kh1?? { (2.66 → 0.00) Blunder. e4 was best. } { [%eval 0.0] } (71. e4 dxe4 72. Ne5 Bc6 73. Bf2 Bd5 74. Rc1 Kh6 75. Qe1 Be7 76. Be3 Rb7) 71... Rbb8?? { (0.00 → 2.80) Blunder. Ne4 was best. } { [%eval 2.8] } (71... Ne4 72. Kg1 Kf6) 72. Kg1?? { (2.80 → 0.00) Blunder. e4 was best. } { [%eval 0.0] } (72. e4 dxe4 73. Ne5 Kh6 74. Bd2 Bd6 75. Qe1 Ra7 76. Rg1 Rb6 77. Bxg4 hxg4) 72... Nh6?? { (0.00 → 3.08) Blunder. Rb6 was best. } { [%eval 3.08] } { The game is a draw. } (72... Rb6) 1/2-1/2