lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/llmjYptg"] [Date "2022.09.07"] [White "Martarde"] [Black "XpeX"] [Result "1-0"] [UTCDate "2022.09.07"] [UTCTime "15:10:07"] [WhiteElo "1293"] [BlackElo "1172"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "0+6"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Nf3?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. g4 was best. } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6) 2... d5?? { (Mate in 14 → 26.89) Lost forced checkmate sequence. Bh3 was best. } (2... Bh3 3. Bxh3 Qc8 4. Bxc8 h6 5. Bxb7 f5 6. Bxa8 d5 7. Bxd5 Rh7 8. Bxg8 a5 9. Bxh7) 3. Bh3 Bxh3 4. g4 Bxg4 5. c4 dxc4 6. d3?? { (Mate in 14 → -4.92) Lost forced checkmate sequence. Rg1 was best. } (6. Rg1 Bxf3 7. exf3 Qxd2 8. Rxg7 Qxe1 9. Qxe1 Bxg7 10. Qxe7 Bxb2 11. Qxe8 Bxa1 12. Qxb8 Rxb8) 6... cxd3?? { (-4.92 → -0.85) Blunder. Bxf3 was best. } (6... Bxf3) 7. Qxd3 Qxd3?? { (-0.92 → Mate in 10) Checkmate is now unavoidable. Bxf3 was best. } (7... Bxf3 8. Qxf3 Qd5 9. Qxd5 Nd7 10. Qxd7 Kxd7 11. Kd2 h5 12. Kc3 Kd6 13. Bh6 Rxh6 14. Kd3) 8. exd3 Bxf3 9. Kf1 Bxh1 10. Kg2?? { (Mate in 8 → -4.84) Lost forced checkmate sequence. f3 was best. } (10. f3 Bxf3 11. Ke2 Bxe2 12. a4 Bxd3 13. Ra2 Bxb1 14. h4 Bxa2 15. b3 Bxb3 16. h5 Bxa4) 10... Bxg2 11. f3?! { (-5.00 → -7.08) Inaccuracy. Bh6 was best. } (11. Bh6 Nxh6 12. h3 Bxh3 13. Nd2 Nd7 14. b4 Rd8 15. Rd1 Ng8 16. b5 Ngf6 17. b6 axb6) 11... Bxf3 12. Bh6 gxh6 13. Nc3?? { (-6.34 → Mate in 13) Checkmate is now unavoidable. b4 was best. } (13. b4 Nf6) 13... Bd5 14. Nxd5 e6? { (Mate in 12 → -7.84) Lost forced checkmate sequence. e5 was best. } (14... e5 15. Nxc7 Kd7 16. Nxa8 Kc7 17. Nxc7 b5 18. Nxb5 Nf6 19. Nxa7 Nc6 20. Nxc6 Nd5 21. Nxe5) 15. Nxc7 e5 16. Nxa8 Ba3 17. bxa3 Nf6 18. Nb6 axb6 19. d4 exd4 20. Rc1 Nc6?! { (-10.01 → -6.38) Inaccuracy. Rg8 was best. } (20... Rg8 21. Rc8) 21. Rxc6 bxc6 22. h4 Ne4?! { (-9.90 → -6.72) Inaccuracy. c5 was best. } (22... c5 23. h5) 23. a4 Ng5?? { (-7.01 → Mate in 3) Checkmate is now unavoidable. c5 was best. } (23... c5 24. a5) 24. hxg5 hxg5 25. a3 b5 26. axb5 cxb5 27. a4 bxa4# { Game ends by variant rule. } 1-0