lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/lGvm4qte"] [Date "2019.10.07"] [Round "-"] [White "Chronatog"] [Black "oops14"] [Result "1-0"] [UTCDate "2019.10.07"] [UTCTime "14:51:46"] [WhiteElo "1932"] [BlackElo "1625"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.79] } 1... Na6?? { (0.79 → Mate in 17) Checkmate is now unavoidable. Best move was b5. } { [%eval #17] } (1... b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. a4 Bxd2 6. Nxd2 Bxa4 7. Rxa4 Qxd2 8. Kxd2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval 14.54] } 3. Qg4?? { (14.54 → 2.70) Blunder. Best move was Qe2. } { [%eval 2.7] } (3. Qe2) 3... e5?? { (2.70 → Mate in 15) Checkmate is now unavoidable. Best move was Rb8. } { [%eval #15] } (3... Rb8 4. Qxd7 Kxd7 5. b4 Rxb4 6. Bb2 Rxb2 7. Nc3 Rxa2 8. Nxa2 a5 9. c4 e6 10. c5) 4. Qxg7?? { (Mate in 15 → 6.10) Lost forced checkmate sequence. Best move was Qxd7. } { [%eval 6.1] } (4. Qxd7 Qxd7 5. b4 Bxb4 6. d3 Bxe1 7. Ba3 Bxf2 8. Ne2 Bxe3 9. Nd2 Bxd2 10. g4 Qxg4) 4... Bxg7 { [%eval 6.93] } 5. d4 { [%eval 6.13] } 5... exd4 { [%eval 6.48] } 6. exd4 { [%eval 5.96] } 6... Bxd4 { [%eval 6.88] } 7. Bh6 { [%eval 7.23] } 7... Bxf2 { [%eval 7.14] } 8. Kxf2 { [%eval 7.84] } 8... Nxh6 { [%eval 6.66] } 9. g4 { [%eval 5.97] } 9... Nxg4 { [%eval 5.6] } 10. h4?? { (5.60 → -3.89) Blunder. Best move was Nf3. } { [%eval -3.89] } (10. Nf3 Nxh2) 10... Nxf2?? { (-3.89 → Mate in 7) Checkmate is now unavoidable. Best move was Qxh4. } { [%eval #7] } (10... Qxh4) 11. h5?? { (Mate in 7 → -2.49) Lost forced checkmate sequence. Best move was Rh2. } { [%eval -2.49] } (11. Rh2 Qxh4 12. Rxf2 Qxf2 13. Ne2 Qxe2 14. Nd2 Qxd2 15. a4 Qxc2 16. a5 Qxb2 17. Ra2 Qxa2#) 11... Nxh1 { [%eval -2.42] } 12. Nd2?? { (-2.42 → -6.33) Blunder. Best move was Ne2. } { [%eval -6.33] } (12. Ne2 Ng3) 12... h6?? { (-6.33 → -1.47) Blunder. Best move was d6. } { [%eval -1.47] } (12... d6 13. Nb1) 13. b4?! { (-1.47 → -2.50) Inaccuracy. Best move was Rb1. } { [%eval -2.5] } (13. Rb1 c5 14. c4 Qc7 15. b4 cxb4 16. Rxb4 Qxc4 17. Rxc4 f6 18. Rxc8 Rxc8 19. Nc4 Rxc4) 13... c5 { [%eval -2.63] } 14. bxc5 { [%eval -2.9] } 14... Qb6 { [%eval -2.12] } 15. cxb6 { [%eval -1.1] } 15... axb6 { [%eval -1.31] } 16. Nb3?? { (-1.31 → Mate in 18) Checkmate is now unavoidable. Best move was Ndf3. } { [%eval #-18] } (16. Ndf3) 16... a5 { [%eval #-21] } 17. Nxa5 { [%eval #-20] } 17... bxa5 { [%eval -7.59] } 18. a3 { [%eval -9.34] } 18... f6 { [%eval -8.52] } 19. Nf3? { (-8.52 → Mate in 7) Checkmate is now unavoidable. Best move was a4. } { [%eval #-7] } (19. a4 Rb8) 19... Ba6? { (Mate in 7 → -8.22) Lost forced checkmate sequence. Best move was Rb8. } { [%eval -8.22] } (19... Rb8 20. Rxh1 Rb1 21. Rxb1 Bb7 22. Rxb7 Kf7 23. Rxd7 a4 24. Rxf7 f5 25. Rxf5 Rf8 26. Rxf8#) 20. Rxh1 { [%eval -6.54] } 20... Bf1 { [%eval -5.47] } 21. Rxf1 { [%eval -6.08] } 21... f5?? { (-6.08 → Mate in 5) Checkmate is now unavoidable. Best move was Kf7. } { [%eval #5] } (21... Kf7 22. Rb1 Ra7 23. Rb7 Rxb7 24. c4 Rb1 25. c5 d6 26. cxd6 Re8 27. Ne5 Rxe5 28. d7) 22. Ng5 { [%eval #5] } 22... hxg5 { [%eval #4] } 23. Rxf5 { [%eval #4] } 23... Rxh5 { [%eval #3] } 24. Rxg5?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Best move was Rxa5. } { [%eval #-7] } (24. Rxa5 Rxa5 25. a4 Rxa4 26. c4 Rxc4#) 24... Rxg5 { [%eval #-7] } 25. c4 { [%eval #-6] } 25... Rd5 { [%eval #-6] } 26. cxd5 { [%eval #-5] } 26... Rb8 { [%eval #-6] } 27. d6 { [%eval #-5] } 27... Ke7 { [%eval #-5] } 28. dxe7 { [%eval #-4] } 28... Rd8?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Best move was Rb5. } { [%eval #9] } (28... Rb5 29. a4 Rd5 30. e8=B Re5 31. Bxd7 Re6 32. Bxe6#) 29. exd8=N { [%eval #9] } 29... a4 { [%eval #1] } 30. Nc6 { [%eval #1] } 30... dxc6# { Game ends by variant rule. } 1-0
Reconnecting