FEN
[Event "rated blitz game"]
[Site "https://lichess.org/lAxHmO6P"]
[Date "2025.12.12"]
[Round "-"]
[White "powerchess_07"]
[Black "Xot-dogik"]
[Result "1/2-1/2"]
[GameId "lAxHmO6P"]
[UTCDate "2025.12.12"]
[UTCTime "17:11:18"]
[WhiteElo "679"]
[BlackElo "734"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Canal Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } 5. d3 { [%eval 0.07] } 5... d6 { [%eval 0.09] } 6. Bg5 { [%eval 0.0] } { C50 Italian Game: Giuoco Pianissimo, Canal Variation } 6... h6 { [%eval 0.12] } 7. Bh4 { [%eval -0.27] } 7... g5 { [%eval -0.2] } 8. Bg3 { [%eval -0.36] } 8... Bg4 { [%eval -0.39] } 9. h3 { [%eval -0.37] } 9... Bxf3 { [%eval 0.15] } 10. Qxf3 { [%eval 0.06] } 10... h5?! { (0.06 → 0.90) Inaccuracy. Nd4 was best. } { [%eval 0.9] } (10... Nd4) 11. h4 { [%eval 0.39] } 11... gxh4?? { (0.39 → 3.91) Blunder. g4 was best. } { [%eval 3.91] } (11... g4) 12. Bxh4 { [%eval 3.66] } 12... Nd5? { (3.66 → 6.34) Mistake. Rh6 was best. } { [%eval 6.34] } (12... Rh6 13. Nd5 Nd4 14. Nxf6+ Rxf6 15. Qxf6 Qxf6 16. Bxf6 Nxc2+ 17. Kd2 Nxa1 18. Rxa1) 13. Bxd8 { [%eval 6.15] } 13... Rxd8 { [%eval 7.65] } 14. Bxd5 { [%eval 7.6] } 14... Nd4? { (7.60 → Mate in 1) Checkmate is now unavoidable. Rd7 was best. } { [%eval #1] } (14... Rd7 15. Bxc6 bxc6 16. Na4 h4 17. c3 Re7 18. O-O-O Rg8 19. Nxc5 dxc5 20. Kb1) 15. Qd1?? { (Mate in 1 → 6.03) Lost forced checkmate sequence. Qxf7# was best. } { [%eval 6.03] } (15. Qxf7#) 15... Rg8 { [%eval 6.98] } 16. O-O?! { (6.98 → 5.22) Inaccuracy. Qxh5 was best. } { [%eval 5.22] } (16. Qxh5 Rg6 17. O-O-O c6 18. Bxf7+ Kxf7 19. Qh7+ Rg7 20. Qh3 Bb4 21. Kb1 Bxc3) 16... Kd7 { [%eval 4.97] } 17. Bxf7 { [%eval 5.01] } 17... Rg7 { [%eval 5.23] } 18. Bxh5 { [%eval 5.24] } 18... Rdg8 { [%eval 5.03] } 19. f3?? { (5.03 → 2.24) Blunder. g3 was best. } { [%eval 2.24] } (19. g3 Ne6 20. Ne2 Rh8 21. Kg2 Rxh5 22. Rh1 Rhg5 23. Rh4 Rf7 24. Qf1 Rfg7) 19... Rxg2+? { (2.24 → 3.70) Mistake. Ne2+ was best. } { [%eval 3.7] } (19... Ne2+ 20. Kh2 Rxg2+ 21. Kh1 Nf4 22. Nd5 Nxh5 23. f4 R2g4 24. Qxg4+ Rxg4 25. fxe5) 20. Kh1 { [%eval 3.95] } 20... R8g3 { [%eval 4.9] } 21. Bg4+ { [%eval 4.99] } 21... Ke7 { [%eval 5.2] } 22. f4?! { (5.20 → 3.97) Inaccuracy. Rg1 was best. } { [%eval 3.97] } (22. Rg1 Rxg1+ 23. Qxg1 Rxg1+ 24. Rxg1 c6 25. Na4 Nxc2 26. Nxc5 dxc5 27. Bc8 Kf6) 22... Bb4? { (3.97 → 6.44) Mistake. Rxg4 was best. } { [%eval 6.44] } (22... Rxg4 23. Nd5+ Ke6 24. Rf2 R2g3 25. Qxg4+ Rxg4 26. Nxc7+ Kf7 27. Nd5 Ne6 28. Rh2) 23. Nd5+ { [%eval 6.43] } 23... Kf7 { [%eval 6.93] } 24. Nxc7 { [%eval 5.66] } 24... Nf3?! { (5.66 → 7.71) Inaccuracy. Rxg4 was best. } { [%eval 7.71] } (24... Rxg4 25. fxe5+) 25. Bxf3 { [%eval 7.85] } 25... Rh3+ { [%eval 10.23] } 26. Kxg2 { [%eval 10.04] } 26... Rh4 { [%eval 10.53] } 27. fxe5 { [%eval 10.2] } 27... Ba5 { [%eval 12.39] } 28. exd6 { [%eval 11.67] } 28... Rh8?! { (11.67 → Mate in 3) Checkmate is now unavoidable. Bd2 was best. } { [%eval #3] } (28... Bd2 29. Qxd2 Kg6 30. Rh1 Rh7 31. Bg4 Rxh1 32. Rxh1 Kf7 33. Qf4+ Kg8 34. Qg5+) 29. Nd5?! { (Mate in 3 → 12.72) Lost forced checkmate sequence. Bh5+ was best. } { [%eval 12.72] } (29. Bh5+ Kg7 30. Qg4+ Kh7 31. Qg6#) 29... Rd8?! { (12.72 → Mate in 5) Checkmate is now unavoidable. Ke8 was best. } { [%eval #5] } (29... Ke8 30. Bh5+ Kd7 31. Qg4+ Kc6 32. Rf7 Rd8 33. Qg7 Rd7 34. Ne7+ Kb5 35. a4+) 30. e5 { [%eval #6] } 30... Ke6 { [%eval #6] } 31. Nc7+ { [%eval #8] } 31... Kd7 { [%eval #6] } 32. Nd5?! { (Mate in 6 → 10.16) Lost forced checkmate sequence. Bg4+ was best. } { [%eval 10.16] } (32. Bg4+ Kc6 33. Qf3+ Kb6 34. Qe4 a6 35. Qd4+ Kc6 36. Bf3+ Kd7 37. Qg4#) 32... Ke6?! { (10.16 → Mate in 8) Checkmate is now unavoidable. Kc8 was best. } { [%eval #8] } (32... Kc8 33. Bg4+ Kb8 34. Nf6 a6 35. Nd7+ Ka8 36. Kg3 Rh8 37. Rf8+ Rxf8 38. Nxf8) 33. Nc7+ { [%eval #7] } 33... Kd7 { [%eval #6] } 34. Nd5?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bg4+ was best. } { [%eval 0.0] } (34. Bg4+ Kc6 35. Qf3+ Kb6 36. Qd5 a6 37. Qd4+ Kc6 38. Bf3+ Kd7 39. Qg4#) 34... Ke6 { [%eval #8] } { The game is a draw. } 1/2-1/2