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FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/komihJRF"] [Date "2021.07.10"] [White "Rockstar67810"] [Black "TJSwoboda"] [Result "1-0"] [UTCDate "2021.07.10"] [UTCTime "18:48:44"] [WhiteElo "927"] [BlackElo "954"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-64"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.29] } 2. Ba6 { [%eval 0.91] } 2... Nxa6 { [%eval 1.83] } 3. Qh5?? { (1.83 → 0.00) Blunder. b4 was best. } { [%eval 0.0] } (3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5 Ke7) 3... h6? { (0.00 → 1.12) Mistake. Ba3 was best. } { [%eval 1.12] } (3... Ba3 4. Nxa3 Qf6 5. Qxh7 Qxb2 6. Qxg7 Qxa2 7. Qxg8 Rxg8 8. Rxa2) 4. Qxf7 { [%eval 1.56] } 4... Kxf7 { [%eval -0.13] } 5. Nf3?? { (-0.13 → Mate in 14) Checkmate is now unavoidable. b4 was best. } { [%eval #-14] } (5. b4 Nxb4) 5... Qh4 { [%eval #-14] } 6. Nxh4 { [%eval #-13] } 6... Kg6 { [%eval #-13] } 7. Nxg6 { [%eval #-12] } 7... Bd6 { [%eval #-12] } 8. Nxh8 { [%eval #-11] } 8... Bxh2 { [%eval #-11] } 9. Rxh2 { [%eval #-10] } 9... d6?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. h5 was best. } { [%eval #14] } (9... h5 10. Rxh5 g5 11. Rxg5 b6 12. Rxg8 Bb7 13. Rxa8 Bxg2 14. Rxa7 c6 15. Rxd7 Bf1 16. Kxf1) 10. Rxh6 { [%eval #14] } 10... Nxh6 { [%eval #12] } 11. g4? { (Mate in 12 → 8.70) Lost forced checkmate sequence. b4 was best. } { [%eval 8.7] } (11. b4 Nxb4 12. a4 Nxc2 13. e4 Nxa1 14. g4 Nxg4 15. Kd1 Nxf2 16. Kc2 Nxe4 17. Ng6 Nxd2) 11... Nxg4 { [%eval 8.35] } 12. Kd1?? { (8.35 → 2.91) Blunder. e4 was best. } { [%eval 2.91] } (12. e4 Nxf2 13. Kxf2 g6 14. Nxg6 Nb8 15. Ne5 dxe5 16. d3 b6 17. Nd2 Bb7 18. Nb1 Bxe4) 12... Nxf2?? { (2.91 → Mate in 10) Checkmate is now unavoidable. Nxe3 was best. } { [%eval #10] } (12... Nxe3 13. dxe3) 13. d4?? { (Mate in 10 → -1.04) Lost forced checkmate sequence. a4 was best. } { [%eval -1.04] } (13. a4 Nxd1 14. b4 Nxe3 15. dxe3 Nxb4 16. Nd2 Nxc2 17. Rb1 Nxe3 18. Rxb7 Bxb7 19. a5 Rxh8) 13... Nxd1 { [%eval -1.24] } 14. Nc3?? { (-1.24 → Mate in 9) Checkmate is now unavoidable. b4 was best. } { [%eval #-9] } (14. b4) 14... Nxc3 { [%eval #-10] } 15. bxc3 { [%eval #-9] } 15... Nc5 { [%eval #-10] } 16. dxc5 { [%eval #-9] } 16... dxc5 { [%eval #-9] } 17. e4 { [%eval #-7] } 17... c6?? { (Mate in 7 → 3.66) Lost forced checkmate sequence. g6 was best. } { [%eval 3.66] } (17... g6 18. Nxg6 e5 19. Nxe5 Bd7 20. Nxd7 a5 21. Nxc5 Rf8 22. Nxb7 Rf6 23. Nxa5 Rc6 24. Nxc6#) 18. Bh6 { [%eval 3.41] } 18... gxh6 { [%eval 2.93] } 19. e5 { [%eval 1.48] } 19... c4?? { (1.48 → Mate in 21) Checkmate is now unavoidable. b6 was best. } { [%eval #21] } (19... b6 20. Ng6 Bb7 21. Nh4 c4 22. a4 h5 23. Rh1 Rh8 24. Rh2 Ra8 25. Re2 Rh8 26. a5) 20. Rg1 { [%eval #21] } 20... b6 { [%eval #5] } 21. Rg4?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-7] } (21. Rf1 b5 22. a4 bxa4 23. Rf5 exf5 24. e6 Bxe6 25. Nf7 Bxf7#) 21... a5 { [%eval #-7] } 22. Rxc4 { [%eval #-6] } 22... a4?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Ra7 was best. } { [%eval #5] } (22... Ra7 23. Rxc6 Bb7 24. Rxe6 Bc6 25. Rxh6 a4 26. Rxc6 Rf7 27. Rxb6 a3 28. Nxf7#) 23. Rxc6?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Rxa4 was best. } { [%eval #-10] } (23. Rxa4 Rxa4 24. Ng6 Rxa2 25. Ne7 Rxc2 26. Nxc6 Rxc3 27. Na5 bxa5#) 23... h5?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Bb7 was best. } { [%eval #5] } (23... Bb7 24. Rxe6 Rxh8 25. Rxh6 Rxh6 26. e6 Rxe6 27. c4 b5 28. cxb5 Ba6 29. bxa6 Rxa6 30. c3) 24. Rxc8 { [%eval #5] } 24... Rxc8 { [%eval #4] } 25. a3?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Ng6 was best. } { [%eval #-10] } (25. Ng6 Rxc3 26. Nh4 Rxc2 27. Nf3 Rxa2 28. Nd2 Rxd2#) 25... Rxc3?? { (Mate in 10 → -1.02) Lost forced checkmate sequence. Rxh8 was best. } { [%eval -1.02] } (25... Rxh8 26. c4 b5 27. cxb5 h4 28. c3 h3 29. b6 h2 30. b7 h1=Q 31. c4 Qxb7 32. c5) 26. Ng6 { [%eval -1.03] } 26... Rxa3?? { (-1.03 → Mate in 12) Checkmate is now unavoidable. Rxc2 was best. } { [%eval #12] } (26... Rxc2 27. Nf4) 27. Nf4?? { (Mate in 12 → 0.47) Lost forced checkmate sequence. Ne7 was best. } { [%eval 0.47] } (27. Ne7 Rd3 28. cxd3 a3 29. Nd5 exd5 30. e6 a2 31. e7 a1=Q 32. d4 Qxd4 33. e8=R Qe5) 27... h4 { [%eval 0.12] } 28. Nxe6 { [%eval 0.0] } 28... Rf3?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Ra1 was best. } { [%eval #10] } (28... Ra1 29. Nf4 h3 30. Nxh3 a3 31. e6 a2 32. e7 Rb1 33. c4 b5 34. cxb5 Rxb5 35. Ng5) 29. Nc5?? { (Mate in 10 → -1.31) Lost forced checkmate sequence. c3 was best. } { [%eval -1.31] } (29. c3 Rxc3 30. Nc7 Rxc7 31. e6 Rc6 32. e7 Rc3 33. e8=R Re3 34. Rxe3 a3 35. Rxa3 h3) 29... bxc5 { [%eval -1.5] } 30. c3 { [%eval -2.06] } 30... Rxc3 { [%eval -2.51] } 31. e6 { [%eval -2.12] } 31... h3 { [%eval -1.89] } 32. e7 { [%eval -2.54] } 32... h2?? { (-2.54 → Mate in 5) Checkmate is now unavoidable. Rb3 was best. } { [%eval #5] } (32... Rb3) 33. e8=Q?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. e8=R was best. } { [%eval #-3] } (33. e8=R Re3 34. Rxe3 a3 35. Rxa3 h1=K 36. Rf3 c4 37. Rb3 cxb3#) 33... h1=N { [%eval #-4] } 34. Qxa4 { [%eval #-3] } 34... Ra3?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Rc4 was best. } { [%eval #3] } (34... Rc4 35. Qxc4 Ng3 36. Qxc5 Nf5 37. Qxf5#) 35. Qxa3 { [%eval #3] } 35... Nf2 { [%eval #2] } 36. Qxc5 { [%eval #2] } 36... Ng4 { [%eval #1] } 37. Qe5 { [%eval #1] } 37... Nxe5# { Game ends by variant rule. } 1-0
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