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FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/jc1kb8OP"] [Date "2019.07.23"] [Round "-"] [White "ludo_ergo_sum"] [Black "jdabhsgvd"] [Result "1-0"] [UTCDate "2019.07.23"] [UTCTime "07:46:54"] [WhiteElo "1562"] [BlackElo "1431"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-95"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.79] } 1... b5 { [%eval 1.4] } 2. Bxb5 { [%eval 1.73] } 2... c6? { (1.73 → 3.01) Mistake. e6 was best. } { [%eval 3.01] } (2... e6) 3. Bxc6 { [%eval 1.91] } 3... Nxc6 { [%eval 2.42] } 4. b4 { [%eval 2.47] } 4... Nxb4 { [%eval 3.76] } 5. Qf3 { [%eval 2.73] } 5... Nxa2?? { (2.73 → Mate in 13) Checkmate is now unavoidable. Nxc2 was best. } { [%eval #13] } (5... Nxc2) 6. Qxf7?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-12] } (6. Qxa8 Nxc1 7. Qxc8 Qxc8 8. Rxa7 Qxc2 9. Rxd7 Kxd7 10. d3 Qxd3 11. e4 Qxe4 12. g4 Qxe1) 6... Kxf7 { [%eval #-12] } 7. Rxa2 { [%eval #-11] } 7... Qa5 { [%eval #-11] } 8. Rxa5 { [%eval #-10] } 8... Ba6 { [%eval #-10] } 9. Rxa6 { [%eval #-9] } 9... e6?? { (Mate in 9 → 2.93) Lost forced checkmate sequence. Re8 was best. } { [%eval 2.93] } (9... Re8 10. Rxa7 h6 11. Rxd7 e5 12. Rxf7 Bd6 13. Rxg7 e4 14. Rxg8 Bxh2 15. Rxe8 Rxe8 16. Rxh2) 10. Rxe6 { [%eval 2.84] } 10... dxe6 { [%eval 3.32] } 11. Ba3 { [%eval 2.87] } 11... Bxa3 { [%eval 3.45] } 12. Nxa3 { [%eval 2.68] } 12... Nf6?? { (2.68 → 7.48) Blunder. Ne7 was best. } { [%eval 7.48] } (12... Ne7 13. Ke2 Kg6 14. Kd3 e5 15. Ne2 Kf7 16. Kc3 Ng6 17. Ng1 Nf4 18. exf4 exf4 19. g3) 13. g4?? { (7.48 → 1.48) Blunder. e4 was best. } { [%eval 1.48] } (13. e4 Nxe4 14. Ne2 Nxf2 15. Kxf2 Ke8 16. Nc3 a5 17. Na4 Kd8 18. c4 Kc7 19. Nc2 Kb6) 13... Nxg4 { [%eval 2.29] } 14. Nh3?? { (2.29 → Mate in 8) Checkmate is now unavoidable. h3 was best. } { [%eval #-8] } (14. h3) 14... Nxf2?? { (Mate in 8 → 3.95) Lost forced checkmate sequence. Nxh2 was best. } { [%eval 3.95] } (14... Nxh2 15. Rxh2 g5 16. Nxg5 Rhb8 17. Rxh7 Rb6 18. Rxf7 Rab8 19. Rxa7 R8b7 20. Nxe6 Rxe6 21. Rxb7) 15. Nxf2 { [%eval 3.89] } 15... Rab8?? { (3.89 → Mate in 7) Checkmate is now unavoidable. a5 was best. } { [%eval #7] } (15... a5 16. Nd1) 16. Nb5?? { (Mate in 7 → 2.79) Lost forced checkmate sequence. Nb1 was best. } { [%eval 2.79] } (16. Nb1 Rxb1 17. Rg1 Rxe1 18. Rxg7 Kxg7 19. d4 Rxe3 20. d5 exd5 21. c4 dxc4 22. Nh3 Rxh3#) 16... Rxb5 { [%eval 2.32] } 17. Kd1?? { (2.32 → Mate in 8) Checkmate is now unavoidable. Nd1 was best. } { [%eval #-8] } (17. Nd1 Rf5 18. Ke2 Rf1 19. Kxf1 a5 20. Kf2 g5 21. Re1 g4 22. h4 gxh3 23. e4 Kg6) 17... Rb3 { [%eval #-8] } 18. cxb3 { [%eval #-7] } 18... Rc8?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. g5 was best. } { [%eval #6] } (18... g5 19. h3 g4 20. Nxg4 Kf6 21. Nxf6 Rc8 22. Nxh7 Rf8 23. Nxf8 a5 24. Nxe6 a4 25. bxa4#) 19. Kc2 { [%eval #6] } 19... Rxc2 { [%eval #5] } 20. Nh3 { [%eval #5] } 20... Rxd2 { [%eval #4] } 21. Rc1 { [%eval #4] } 21... Rxh2 { [%eval #3] } 22. Rd1 { [%eval #4] } 22... Rxh3 { [%eval #3] } 23. Rc1 { [%eval #3] } 23... Rxe3 { [%eval #2] } 24. Rd1 { [%eval #2] } 24... Rxb3 { [%eval #1] } 25. Rb1 { [%eval #1] } 25... Rxb1# { Game ends by variant rule. } 1-0
Reconnecting