FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/jYlXKMUa"]
[Date "2024.10.15"]
[White "Sasha3271"]
[Black "Dommovoii"]
[Result "1-0"]
[GameId "jYlXKMUa"]
[UTCDate "2024.10.15"]
[UTCTime "15:54:53"]
[WhiteElo "1622"]
[BlackElo "1881"]
[WhiteRatingDiff "+18"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h4?! { (0.15 → -0.47) Inaccuracy. e3 was best. } { [%eval -0.47] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... g5 { [%eval -0.27] } 2. hxg5 { [%eval -0.68] } 2... Bh6 { [%eval -0.91] } 3. Rxh6 { [%eval 0.0] } 3... Nxh6 { [%eval -0.28] } 4. gxh6 { [%eval -0.21] } 4... Kf8 { [%eval -0.14] } 5. d4?? { (-0.14 → Mate in 14) Checkmate is now unavoidable. c4 was best. } { [%eval #-14] } (5. c4 c6 6. g4 b5 7. cxb5 cxb5 8. Qc2 Qa5 9. Qxh7 Qxa2) 5... c5 { [%eval #-14] } 6. dxc5 { [%eval #-13] } 6... d6?? { (Mate in 13 → 4.84) Lost forced checkmate sequence. b6 was best. } { [%eval 4.84] } (6... b6 7. cxb6 Qxb6 8. Qxd7 Nxd7 9. Be3 Qxe3 10. fxe3 Kg7 11. hxg7 Ne5 12. gxh8=Q) 7. cxd6 { [%eval 4.08] } 7... exd6?? { (4.08 → Mate in 14) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #14] } (7... Qxd6 8. Qxd6) 8. Qxd6 { [%eval #14] } 8... Qxd6 { [%eval #13] } 9. e3 { [%eval #13] } 9... Qxh6 { [%eval #12] } 10. g4 { [%eval #12] } 10... Qxe3 { [%eval #10] } 11. fxe3 { [%eval #11] } 11... Bxg4 { [%eval #10] } 12. Kd1 { [%eval #10] } 12... Bxd1 { [%eval #9] } 13. a3 { [%eval #9] } 13... Bxc2 { [%eval #8] } 14. Ra2 { [%eval #8] } 14... Bxb1 { [%eval #7] } 15. b3 { [%eval #7] } 15... Bxa2 { [%eval #6] } 16. a4 { [%eval #6] } 16... Bxb3 { [%eval #5] } 17. e4?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Bd3 was best. } { [%eval 0.0] } (17. Bd3 Bxa4 18. Bxh7 Rxh7 19. Nh3 Rxh3 20. Bb2 Rxe3 21. Ba3 Rxa3#) 17... Bxa4 { [%eval 0.0] } 18. Bb5 { [%eval -0.15] } 18... Bxb5 { [%eval -0.33] } 19. Ne2 { [%eval -0.22] } 19... Bxe2 { [%eval 0.0] } 20. e5?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-10] } (20. Bf4 f5 21. Bxb8 Rxb8 22. exf5 Ke8 23. f6 Kd8 24. f7 Rg8 25. fxg8=N h6) 20... f6 { [%eval #-10] } 21. exf6 { [%eval #-9] } 21... Kg7?? { (Mate in 9 → -0.28) Lost forced checkmate sequence. Ke7 was best. } { [%eval -0.28] } (21... Ke7 22. fxe7 h6 23. Bxh6 Rxh6 24. e8=K Nd7 25. Kxd7 Rc8 26. Kxc8 Re6 27. Kxb7) 22. fxg7 { [%eval 0.0] } 22... a5 { [%eval 0.0] } 23. gxh8=N?! { (0.00 → -0.75) Inaccuracy. gxh8=B was best. } { [%eval -0.75] } (23. gxh8=B h6 24. Bxh6 a4 25. Bf8 b5 26. Bc3 Bf3 27. Bc5 Ra5 28. Bxa5 Na6) 23... h6?! { (-0.75 → 0.00) Inaccuracy. h5 was best. } { [%eval 0.0] } (23... h5 24. Ng6 a4 25. Bb2 Bg4 26. Nh4 b5 27. Bh8 Ra5 28. Bf6 Be2 29. Ba1) 24. Bxh6 { [%eval 0.0] } 24... a4 { [%eval 0.0] } 25. Bg7 { [%eval -0.13] } 25... b5 { [%eval -0.24] } 26. Ba1?! { (-0.24 → -1.28) Inaccuracy. Nf7 was best. } { [%eval -1.28] } (26. Nf7 b4 27. Be5 Ra5 28. Bxb8 Ra7 29. Bxa7 b3 30. Bc5 Bf3 31. Ba3 Be4) 26... Ra5? { (-1.28 → -0.14) Mistake. b4 was best. } { [%eval -0.14] } (26... b4 27. Nf7 b3 28. Ng5 Bd3 29. Ne4 Bxe4 30. Bh8 Bd3 31. Ba1 Bc4 32. Bb2) 27. Nf7 { [%eval -0.3] } 27... Na6 { [%eval 0.0] } 28. Nd8 { [%eval -0.44] } 28... Nb4?? { (-0.44 → Mate in 2) Checkmate is now unavoidable. a3 was best. } { [%eval #2] } (28... a3 29. Nf7 Bf3 30. Nh6 Bg2 31. Ng4 Bd5 32. Nh2 Bb3 33. Nf3 a2 34. Ng1) 29. Ne6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Nc6 was best. } { [%eval 0.0] } (29. Nc6 Nxc6 30. Be5 Nxe5#) 29... Bd3 { [%eval 0.0] } 30. Nc7 { [%eval 0.0] } 30... a3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Be2 was best. } { [%eval #2] } (30... Be2 31. Nxb5 Bxb5 32. Be5 Bc6 33. Bh2 Bd5 34. Bf4 a3 35. Bc1 Rb5 36. Bxa3) 31. Nxb5 { [%eval #2] } 31... Bxb5 { [%eval #1] } 32. Bb2 { [%eval #1] } 32... axb2# { Game ends by variant rule. } 1-0