lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/jY6MOSvp"] [Date "2019.10.26"] [Round "-"] [White "Shiaxou"] [Black "Azoha"] [Result "1-0"] [UTCDate "2019.10.26"] [UTCTime "20:19:11"] [WhiteElo "2201"] [BlackElo "2276"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.66] } 1... e6? { (0.66 → 1.89) Mistake. Best move was b5. } { [%eval 1.89] } (1... b5 2. Bxb5) 2. b4 { [%eval 2.14] } 2... Bxb4 { [%eval 2.3] } 3. Qg4?! { (2.30 → 1.30) Inaccuracy. Best move was Ba6. } { [%eval 1.3] } (3. Ba6 bxa6) 3... Bxd2 { [%eval 1.71] } 4. Qxg7 { [%eval 1.38] } 4... Bxe3 { [%eval 1.07] } 5. Bxe3 { [%eval 0.72] } 5... c5 { [%eval 1.45] } 6. Bxc5 { [%eval 1.43] } 6... b6 { [%eval 1.64] } 7. Bxb6?! { (1.64 → 0.79) Inaccuracy. Best move was Qxh8. } { [%eval 0.79] } (7. Qxh8 bxc5) 7... Qxb6 { [%eval 0.56] } 8. Qxg8 { [%eval 0.42] } 8... Rxg8 { [%eval 0.53] } 9. Nc3?? { (0.53 → Mate in 10) Checkmate is now unavoidable. Best move was g4. } { [%eval #-10] } (9. g4 Rxg4) 9... Rxg2 { [%eval #-10] } 10. Bxg2 { [%eval #-9] } 10... Qxf2 { [%eval #-9] } 11. Kxf2 { [%eval #-8] } 11... Kd8 { [%eval #-9] } 12. Bxa8 { [%eval #-8] } 12... Bb7 { [%eval #-8] } 13. Bxb7 { [%eval #-7] } 13... Na6 { [%eval #-7] } 14. Bxa6 { [%eval #-6] } 14... Kc8 { [%eval #-6] } 15. Bxc8 { [%eval #-5] } 15... e5 { [%eval #-5] } 16. Bxd7 { [%eval #-4] } 16... a5?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. Best move was f5. } { [%eval #11] } (16... f5 17. Bxf5 a5 18. Bxh7 a4 19. Nxa4 e4 20. Bxe4#) 17. Be6 { [%eval #11] } 17... fxe6 { [%eval #10] } 18. Nce2?! { (Mate in 10 → 14.39) Lost forced checkmate sequence. Best move was Ne4. } { [%eval 14.39] } (18. Ne4 h6 19. Rd1 h5 20. h4 a4 21. Ne2 a3 22. Nf4 exf4 23. Ke3 fxe3 24. Nf2 exf2) 18... a4?! { (14.39 → Mate in 11) Checkmate is now unavoidable. Best move was e4. } { [%eval #11] } (18... e4) 19. Rd1 { [%eval #12] } 19... e4 { [%eval #11] } 20. Nf3 { [%eval #11] } 20... exf3 { [%eval #10] } 21. Kxf3 { [%eval #10] } 21... e5 { [%eval #9] } 22. Kg2 { [%eval #9] } 22... e4 { [%eval #7] } 23. Rhf1 { [%eval #9] } 23... a3 { [%eval #8] } 24. Rf8 { [%eval #8] } 24... e3 { [%eval #7] } 25. Kf1 { [%eval #7] } 25... h5 { [%eval #6] } 26. Rd2 { [%eval #6] } 26... exd2 { [%eval #5] } 27. Nc1 { [%eval #5] } 27... dxc1=B { [%eval #4] } 28. Rf4 { [%eval #4] } 28... Bxf4 { [%eval #3] } 29. c4 { [%eval #3] } 29... Bxh2 { [%eval #2] } 30. Kg1 { [%eval #2] } 30... Bxg1 { [%eval #1] } 31. c5 { [%eval #1] } 31... Bxc5# { Game ends by variant rule. } 1-0
Reconnecting