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[Event "rated Antichess game"] [Site "https://lichess.org/jTtDAUfW"] [Date "2024.06.24"] [White "Julia444"] [Black "Nadya_Alex"] [Result "0-1"] [GameId "jTtDAUfW"] [UTCDate "2024.06.24"] [UTCTime "10:46:35"] [WhiteElo "1851"] [BlackElo "1573"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+32"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (1... c5 2. c3 g6 3. Nh3 b5 4. Ng5 Bg7 5. Nxh7 Bxc3 6. dxc3) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #14] } 3. e3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-16] } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Kxd7 7. e4 Bxe4) 3... Bxd2 { [%eval #-17] } 4. Nxd2 { [%eval #-13] } 4... Qh4 { [%eval #-13] } 5. gxh4 { [%eval #-12] } 5... g5 { [%eval #-12] } 6. hxg5 { [%eval #-11] } 6... Nf6 { [%eval #-14] } 7. gxf6 { [%eval #-13] } 7... Ke7 { [%eval #-13] } 8. fxe7 { [%eval #-12] } 8... Rf8 { [%eval #-11] } 9. exf8=N { [%eval #-11] } 9... d5?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. b5 was best. } { [%eval #14] } (9... b5 10. Bxb5 e5 11. Nxd7 Bxd7 12. Bxd7 Nxd7 13. Rb1 e4 14. Nxe4 Nc5 15. Nxc5) 10. Nxe6 { [%eval #14] } 10... Bxe6 { [%eval #12] } 11. Qg4 { [%eval #12] } 11... Bxg4 { [%eval #11] } 12. Kd1 { [%eval #11] } 12... Bxd1 { [%eval #10] } 13. h4 { [%eval #10] } 13... Bxc2 { [%eval #9] } 14. Rb1?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Ne4 was best. } { [%eval #-8] } (14. Ne4 Bxe4 15. Nf3 Bxf3 16. e4 Bxh1 17. exd5 Bxd5 18. Be3 Bxa2 19. Bxa7 Rxa7) 14... Bxb1 { [%eval #-8] } 15. Nxb1 { [%eval #-7] } 15... d4 { [%eval #-7] } 16. exd4 { [%eval #-6] } 16... b5 { [%eval #-6] } 17. Bxb5 { [%eval #-5] } 17... h6 { [%eval #-6] } 18. Bxh6 { [%eval #-5] } 18... Nd7 { [%eval #-5] } 19. Bxd7 { [%eval #-4] } 19... f5 { [%eval #-4] } 20. Bxf5 { [%eval #-3] } 20... Rc8 { [%eval #-3] } 21. Bxc8 { [%eval #-2] } 21... a6 { [%eval #-2] } 22. Bxa6 { [%eval #-1] } 22... c5 { [%eval #-1] } 23. dxc5# { Game ends by variant rule. } 0-1