lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/jLrxEJ95"] [Date "2019.09.05"] [Round "-"] [White "Ogul1"] [Black "arimakat"] [Result "1-0"] [UTCDate "2019.09.05"] [UTCTime "20:13:21"] [WhiteElo "2463"] [BlackElo "2378"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-5"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.72] } 1... c5?! { (0.72 → 1.49) Inaccuracy. Best move was b5. } { [%eval 1.49] } (1... b5 2. Bxb5) 2. Bb5?! { (1.49 → 0.69) Inaccuracy. Best move was Ba6. } { [%eval 0.69] } (2. Ba6 Nxa6) 2... a5?! { (0.69 → 1.60) Inaccuracy. Best move was Qc7. } { [%eval 1.6] } (2... Qc7 3. Bxd7) 3. Bxd7 { [%eval 1.61] } 3... Kxd7 { [%eval 2.63] } 4. d3? { (2.63 → 1.40) Mistake. Best move was h3. } { [%eval 1.4] } (4. h3 Ra6) 4... c4 { [%eval 1.96] } 5. dxc4 { [%eval 1.08] } 5... Qc7 { [%eval 1.65] } 6. Qxd7 { [%eval 1.51] } 6... Qxc4 { [%eval 1.57] } 7. Qxc8 { [%eval 1.47] } 7... Qxc8?? { (1.47 → 6.25) Blunder. Best move was Qxa2. } { [%eval 6.25] } (7... Qxa2 8. Rxa2 Nh6 9. Rxa5 Rxa5 10. Qxf8 Rxf8 11. Ne2 Ng8 12. Kd2 e6 13. Kc3 Ne7 14. Kb3) 8. Na3 { [%eval 5.57] } 8... Qxc2 { [%eval 5.1] } 9. Nxc2 { [%eval 5.12] } 9... Ra6 { [%eval 5.79] } 10. Nb4?? { (5.79 → 2.88) Blunder. Best move was b4. } { [%eval 2.88] } (10. b4 axb4) 10... axb4 { [%eval 3.17] } 11. b3 { [%eval 2.71] } 11... Rxa2 { [%eval 2.99] } 12. Rxa2 { [%eval 2.72] } 12... Na6? { (2.72 → 4.99) Mistake. Best move was Nd7. } { [%eval 4.99] } (12... Nd7) 13. Rxa6 { [%eval 4.56] } 13... bxa6 { [%eval 4.83] } 14. Ne2 { [%eval 4.9] } 14... g6 { [%eval 5.7] } 15. Nc3? { (5.70 → 2.89) Mistake. Best move was Kd1. } { [%eval 2.89] } (15. Kd1 Nh6) 15... bxc3 { [%eval 3.81] } 16. Ke2 { [%eval 1.0] } 16... a5?? { (1.00 → Mate in 8) Checkmate is now unavoidable. Best move was c2. } { [%eval #8] } (16... c2) 17. Bb2 { [%eval #8] } 17... cxb2 { [%eval #7] } 18. Rc1 { [%eval #6] } 18... bxc1=N { [%eval #5] } 19. Kd2 { [%eval #5] } 19... Nxb3 { [%eval #4] } 20. e4 { [%eval #4] } 20... Nxd2 { [%eval #3] } 21. g3 { [%eval #4] } 21... Nxe4 { [%eval #3] } 22. g4 { [%eval #3] } 22... Nxf2 { [%eval #2] } 23. h4 { [%eval #2] } 23... Nxg4 { [%eval #1] } 24. h5 { [%eval #1] } 24... gxh5# { Game ends by variant rule. } 1-0
Reconnecting