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[Event "rated Antichess game"] [Site "https://lichess.org/ixyqVnJ0"] [Date "2025.10.26"] [White "emadov777"] [Black "SKUKavinda"] [Result "0-1"] [GameId "ixyqVnJ0"] [UTCDate "2025.10.26"] [UTCTime "07:47:33"] [WhiteElo "1814"] [BlackElo "1477"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+60"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g6 { [%eval -0.07] } 2. b3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. Ba3?? { (0.33 → -1.50) Blunder. c4 was best. } { [%eval -1.5] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... e6 { [%eval -0.44] } 4. Bxf8 { [%eval -0.59] } 4... Kxf8 { [%eval -0.31] } 5. h4?! { (-0.31 → -0.98) Inaccuracy. Nh3 was best. } { [%eval -0.98] } (5. Nh3 Qh4 6. gxh4 g5 7. Nxg5 h6 8. Nxf7 Kxf7 9. Qc1 Rh7) 5... Qxh4 { [%eval -0.29] } 6. Rxh4 { [%eval -0.39] } 6... Nh6 { [%eval 0.0] } 7. Rxh6 { [%eval 0.0] } 7... Rg8?? { (0.00 → 3.46) Blunder. d6 was best. } { [%eval 3.46] } (7... d6 8. Rxg6 hxg6 9. d4 Rh3 10. Nxh3 g5 11. Nxg5 f6 12. Nxe6) 8. Rxg6 { [%eval 2.63] } 8... hxg6? { (2.63 → 4.56) Mistake. fxg6 was best. } { [%eval 4.56] } (8... fxg6) 9. e3? { (4.56 → 2.61) Mistake. e4 was best. } { [%eval 2.61] } (9. e4 b5) 9... g5?? { (2.61 → Mate in 12) Checkmate is now unavoidable. b5 was best. } { [%eval #12] } (9... b5 10. Bxb5 Kg7 11. Bxd7 Bxd7 12. a4 Bxa4 13. bxa4 g5 14. Nc3 g4 15. Qxg4) 10. Ba6 { [%eval #12] } 10... Nxa6 { [%eval #11] } 11. b4?? { (Mate in 11 → 1.27) Lost forced checkmate sequence. f4 was best. } { [%eval 1.27] } (11. f4 gxf4 12. gxf4 Rxg1 13. Kf2 Rxd1 14. Nc3 Rxd2 15. Ke1 Rxc2 16. a4 Rxc3) 11... Nxb4 { [%eval 2.14] } 12. c3?? { (2.14 → Mate in 10) Checkmate is now unavoidable. f4 was best. } { [%eval #-10] } (12. f4 Nxa2) 12... Nxa2 { [%eval #-10] } 13. Rxa2 { [%eval #-9] } 13... Rb8 { [%eval #-9] } 14. Rxa7 { [%eval #-8] } 14... Ra8 { [%eval #-9] } 15. Rxc7 { [%eval #-8] } 15... Ba6 { [%eval #-8] } 16. Rxd7 { [%eval #-7] } 16... Bf1 { [%eval #-8] } 17. Rxf7 { [%eval #-7] } 17... Kxf7 { [%eval #-7] } 18. Kxf1 { [%eval #-6] } 18... Ra3?? { (Mate in 6 → 3.11) Lost forced checkmate sequence. Ra4 was best. } { [%eval 3.11] } (18... Ra4 19. Qxa4 b5 20. Qxb5 e5 21. Qxe5 Ra8 22. Qxg5 Ra3 23. Nxa3 Kf6 24. Qxf6#) 19. Nxa3 { [%eval 3.38] } 19... b5 { [%eval 3.0] } 20. Nxb5 { [%eval 2.99] } 20... g4?? { (2.99 → Mate in 9) Checkmate is now unavoidable. Ke7 was best. } { [%eval #9] } (20... Ke7 21. Na3 Re8 22. Ne2 Kd6 23. Kg1 Rg8 24. Kg2 e5 25. Nc2 Rg7 26. f4) 21. Qxg4 { [%eval #9] } 21... Rxg4 { [%eval #8] } 22. f3 { [%eval #8] } 22... Rxg3 { [%eval #7] } 23. Ne2 { [%eval #7] } 23... Rxf3 { [%eval #6] } 24. d3 { [%eval #6] } 24... Rxe3 { [%eval #5] } 25. Kg2 { [%eval #9] } 25... Rxd3 { [%eval #8] } 26. Na3?? { (Mate in 8 → 0.41) Lost forced checkmate sequence. Kf2 was best. } { [%eval 0.41] } (26. Kf2 Rxc3 27. Nbxc3 Kg7 28. Nc1 e5 29. N3e2 Kf6 30. Nb3 Ke6 31. Nf4 exf4) 26... Rxc3 { [%eval 0.42] } 27. Nxc3 { [%eval 0.98] } 27... e5 { [%eval 1.4] } 28. Kg3?? { (1.40 → Mate in 2) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-2] } (28. Ne2) 28... e4 { [%eval #-2] } 29. Nxe4 { [%eval #-1] } 29... Kf6 { [%eval #-1] } 30. Nxf6# { Game ends by variant rule. } 0-1