lichess.org

FEN
[Event "Casual Atomic game"] [Site "https://lichess.org/ik8XU8Ij"] [Date "2019.03.21"] [White "oldq"] [Black "KubaDevat2"] [Result "1-0"] [UTCDate "2019.03.21"] [UTCTime "08:26:27"] [WhiteElo "1500"] [BlackElo "1183"] [Variant "Atomic"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.95] } 1... f6 { [%eval 2.43] } 2. Nc3 { [%eval 2.06] } 2... c6 { [%eval 2.06] } 3. Nd4 { [%eval 1.89] } 3... e5?! { (1.89 → 2.74) Inaccuracy. e6 was best. } { [%eval 2.74] } (3... e6 4. e3 f5 5. Qh5+ g6 6. Qh4 Qxh4 7. Ndb5 cxb5 8. Nb5) 4. Nf5 { [%eval 2.54] } 4... g6?? { (2.54 → 8.79) Blunder. Bb4 was best. } { [%eval 8.79] } (4... Bb4 5. Nxg7) 5. Ne7 { [%eval 6.26] } 5... Qb6 { [%eval 5.98] } 6. e3 { [%eval 4.95] } 6... Qxb2?? { (4.95 → Mate in 8) Checkmate is now unavoidable. Qb4 was best. } { [%eval #8] } (6... Qb4 7. Qg4 f5 8. Qc4 Qxc3 9. Nxg8 d5 10. d4 e4 11. f3 Be6 12. fxe4 Na6 13. b4) 7. Bc4?? { (Mate in 8 → 4.33) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.33] } (7. Qg4 f5 8. Qh4 Bh6 9. Qc4 d5 10. Qc5 b6 11. Qd6 Ba6 12. Bb5 d4 13. Qd7+ Kf8) 7... d5 { [%eval 4.48] } 8. Nxg8 { [%eval 4.01] } 8... Bg4?! { (4.01 → 5.44) Inaccuracy. b5 was best. } { [%eval 5.44] } (8... b5) 9. f3 { [%eval 5.12] } 9... Bf5 { [%eval 6.63] } 10. e4 { [%eval 6.43] } 10... Bd7 { [%eval 6.37] } 11. c3 { [%eval 5.06] } 11... dxc4?? { (5.06 → Mate in 5) Checkmate is now unavoidable. Na6 was best. } { [%eval #5] } (11... Na6) 12. Qb3?? { (Mate in 5 → 5.41) Lost forced checkmate sequence. d4 was best. } { [%eval 5.41] } (12. d4 g5 13. dxe5 Kf7 14. Qd6 f5 15. Qe7+ Kg6 16. exf5#) 12... Be6 { [%eval 5.41] } 13. Qb4 { [%eval 5.37] } 13... c5 { [%eval 5.33] } 14. Qb5+ { [%eval 5.24] } 14... Nc6 { [%eval 5.27] } 15. Qxb7 { [%eval 5.11] } 15... Kd7 { [%eval 5.69] } 16. d4 { [%eval 5.9] } 16... cxd4 { [%eval 5.72] } 17. f4 { [%eval 5.0] } 17... exf4?! { (5.00 → 8.99) Inaccuracy. Bc4 was best. } { [%eval 8.99] } (17... Bc4 18. Kf2) 18. e5 { [%eval 7.59] } 18... f5 { [%eval 10.17] } 19. Kf2 { [%eval 9.79] } 19... Kc6 { [%eval 9.99] } 20. Rd1 { [%eval 7.95] } 20... Kc5 { [%eval 16.32] } 21. Rd5+ { [%eval 14.77] } 21... Kc6 { [%eval 18.04] } 22. Rd6+ { [%eval 16.19] } 22... Kc5?! { (16.19 → Mate in 3) Checkmate is now unavoidable. Kc7 was best. } { [%eval #3] } (22... Kc7 23. Rc6+) 23. c4?! { (Mate in 3 → 14.06) Lost forced checkmate sequence. Rc6+ was best. } { [%eval 14.06] } (23. Rc6+ Kb5 24. a4+ Ka5 25. Ra6#) 23... a5 { [%eval 22.36] } 24. a4 { [%eval 20.99] } 24... f4 { [%eval 20.41] } 25. Ke2?? { (20.41 → 3.72) Blunder. Rxe6 was best. } { [%eval 3.72] } (25. Rxe6 g5 26. e6 g4 27. e7 Kd4 28. e8=Q f3 29. Ke1 Kc3 30. c5 g3 31. Qe3+ Kd2) 25... f3+ { [%eval 2.74] } 26. Kd3?? { (2.74 → 0.00) Blunder. Ke3 was best. } { [%eval 0.0] } (26. Ke3 f2) 26... f2 { [%eval 0.0] } 27. Kd4?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Rd5+ was best. } { [%eval #-9] } (27. Rd5+ Kc6 28. Kd2 f1=Q 29. Rd6+ Kc5 30. Rd5+) 27... f1=Q { [%eval #-8] } 28. Rc6 { [%eval #-3] } 28... Kb4?? { (Mate in 3 → -6.05) Lost forced checkmate sequence. Qd3 was best. } { [%eval -6.05] } (28... Qd3 29. Ra6 Qe3 30. Rd6 Qxe5#) 29. Rc5?? { (-6.05 → Mate in 3) Checkmate is now unavoidable. c5 was best. } { [%eval #-3] } (29. c5 Qd3+ 30. Kc3 Kc4 31. Rd6 Qd4 32. g4 Bd7 33. Kd3 g5 34. Rb6 Be6 35. c6 Kd5+) 29... Qd3+?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Ka3 was best. } { [%eval #1] } (29... Ka3 30. Ke3 Qe2+ 31. Kd4 Bxc4#) 30. Rxa5# { Game ends by variant rule. } 1-0
Reconnecting