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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/ihid0VCF"] [Date "2024.01.10"] [White "Tank_Abbot"] [Black "IllhamerU"] [Result "0-1"] [GameId "ihid0VCF"] [UTCDate "2024.01.10"] [UTCTime "01:52:29"] [WhiteElo "2178"] [BlackElo "1499"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.22] } 1... Na6?? { (0.22 → 23.48) Blunder. e6 was best. } { [%eval 23.48] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxa6 { [%eval 6.96] } 2... bxa6 { [%eval 3.07] } 3. Qg4?? { (3.07 → 0.45) Blunder. Qe2 was best. } { [%eval 0.45] } (3. Qe2 Bb7) 3... g6?? { (0.45 → 2.64) Blunder. Rb8 was best. } { [%eval 2.64] } (3... Rb8 4. Qxd7 Kxd7 5. b3 Rxb3 6. cxb3 a5 7. a4 e6 8. b4) 4. Qxg6 { [%eval 2.98] } 4... hxg6 { [%eval 3.58] } 5. g4 { [%eval 3.19] } 5... Rxh2 { [%eval 3.0] } 6. Rxh2 { [%eval 3.2] } 6... Nh6 { [%eval 3.75] } 7. Rxh6 { [%eval 3.73] } 7... Bxh6 { [%eval 3.12] } 8. g5 { [%eval 2.81] } 8... Bxg5 { [%eval 2.55] } 9. Na3?! { (2.55 → 1.75) Inaccuracy. a4 was best. } { [%eval 1.75] } (9. a4 Bxe3 10. fxe3 f5 11. e4 fxe4 12. Na3 Bb7 13. Kf2 e3 14. dxe3 Bg2 15. Kxg2 Kf7) 9... Bxe3 { [%eval 1.49] } 10. dxe3 { [%eval 1.56] } 10... e6 { [%eval 2.01] } 11. Ke2?! { (2.01 → 1.00) Inaccuracy. Ne2 was best. } { [%eval 1.0] } (11. Ne2 c6) 11... Qh4?! { (1.00 → 2.03) Inaccuracy. c6 was best. } { [%eval 2.03] } (11... c6 12. Kf3 Qa5 13. c3 Qxa3 14. bxa3 a5 15. Ne2 Ke7 16. Bb2 Bb7 17. a4 Kd6 18. Kg3) 12. Nb5?? { (2.03 → -1.46) Blunder. Kd1 was best. } { [%eval -1.46] } (12. Kd1 Qxf2) 12... axb5 { [%eval -1.5] } 13. c4?? { (-1.50 → -4.76) Blunder. Nh3 was best. } { [%eval -4.76] } (13. Nh3 Qxf2) 13... bxc4?? { (-4.76 → -1.15) Blunder. Qxc4 was best. } { [%eval -1.15] } (13... Qxc4 14. a4) 14. Kd1?? { (-1.15 → -8.27) Blunder. b3 was best. } { [%eval -8.27] } (14. b3 Qxf2) 14... Qxf2 { [%eval -6.65] } 15. Ke2?? { (-6.65 → Mate in 13) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-13] } (15. Ne2 Qxe2) 15... Qxe3 { [%eval #-13] } 16. Kxe3 { [%eval #-13] } 16... c3?? { (Mate in 13 → -2.34) Lost forced checkmate sequence. Ba6 was best. } { [%eval -2.34] } (16... Ba6 17. Nh3 g5 18. Nxg5 f5 19. Nxe6 dxe6 20. Kd3 cxd3 21. a3 f4 22. Bxf4 Bb7 23. Bxc7) 17. bxc3 { [%eval -4.38] } 17... Ke7 { [%eval -5.0] } 18. Ne2 { [%eval -5.88] } 18... Kd6?? { (-5.88 → -2.15) Blunder. f5 was best. } { [%eval -2.15] } (18... f5) 19. c4 { [%eval -2.06] } 19... Kd5 { [%eval -1.73] } 20. cxd5 { [%eval -2.14] } 20... exd5 { [%eval -2.5] } 21. Ng3?? { (-2.50 → Mate in 7) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-7] } (21. Nd4 c6 22. Nxc6 dxc6 23. Bd2 Bd7 24. Be1 Rd8 25. Kd2 d4 26. Ke3 dxe3 27. Bd2 exd2) 21... d4 { [%eval #-7] } 22. Kxd4 { [%eval #-6] } 22... d5 { [%eval #-6] } 23. Kxd5 { [%eval #-5] } 23... c6 { [%eval #-6] } 24. Kxc6 { [%eval #-5] } 24... Bb7 { [%eval #-5] } 25. Kxb7 { [%eval #-4] } 25... Rb8 { [%eval #-4] } 26. Kxb8 { [%eval #-3] } 26... g5?? { (Mate in 3 → 1.90) Lost forced checkmate sequence. f5 was best. } { [%eval 1.9] } (26... f5 27. Kxa7 f4 28. Bxf4 g5 29. Bxg5#) 27. Kxa7?? { (1.90 → Mate in 3) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #-3] } (27. Bxg5) 27... f5?? { (Mate in 3 → 1.93) Lost forced checkmate sequence. g4 was best. } { [%eval 1.93] } (27... g4 28. Ne2 g3 29. Nxg3 f5 30. Nxf5#) 28. Bxg5?? { (1.93 → Mate in 1) Checkmate is now unavoidable. Nxf5 was best. } { [%eval #-1] } (28. Nxf5 g4 29. Nd4 g3 30. Kb7 g2 31. a4 g1=K 32. a5 Kf1 33. Ne2 Kxe2 34. Be3 Kxe3) 28... f4 { [%eval #-1] } 29. Bxf4# { Game ends by variant rule. } 0-1