lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/iczP2VLf"] [Date "2020.08.23"] [White "Pink_cheescake100"] [Black "adc3000"] [Result "0-1"] [UTCDate "2020.08.23"] [UTCTime "21:02:06"] [WhiteElo "1284"] [BlackElo "1194"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+66"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.84] } 1... e6 { [%eval 2.03] } 2. Ba6 { [%eval 1.49] } 2... Nxa6 { [%eval 1.72] } 3. b4? { (1.72 → 0.46) Mistake. Qf3 was best. } { [%eval 0.46] } (3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2 Nb4) 3... Nxb4?? { (0.46 → Mate in 14) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #14] } (3... Bxb4 4. Qf3 Bxd2 5. Nxd2 Qh4 6. Qxf7 Qxf2 7. Kxf2 Kxf7 8. Nb3) 4. Qh5?? { (Mate in 14 → -0.62) Lost forced checkmate sequence. Qf3 was best. } { [%eval -0.62] } (4. Qf3 Nxc2 5. Qxb7 Nxe1 6. Qxc8 Qxc8 7. Nc3 Nxg2 8. Ba3 Bxa3 9. Rc1 Bxc1 10. e4 Bxd2) 4... Nxa2 { [%eval 0.36] } 5. Qxf7?? { (0.36 → Mate in 17) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-17] } (5. Rxa2) 5... Kxf7 { [%eval #-17] } 6. Rxa2 { [%eval #-16] } 6... Ba3 { [%eval #-16] } 7. Bxa3 { [%eval #-12] } 7... c5 { [%eval #-12] } 8. Bxc5 { [%eval #-11] } 8... Qb6 { [%eval #-11] } 9. Bxb6 { [%eval #-9] } 9... axb6 { [%eval #-9] } 10. Rxa8 { [%eval #-8] } 10... Kf8 { [%eval #-8] } 11. Rxc8 { [%eval #-7] } 11... d5 { [%eval #-8] } 12. Rxf8 { [%eval #-7] } 12... Nh6 { [%eval #-7] } 13. Rxh8 { [%eval #-6] } 13... g6 { [%eval #-6] } 14. Rxh7 { [%eval #-5] } 14... d4?? { (Mate in 5 → 5.47) Lost forced checkmate sequence. Nf7 was best. } { [%eval 5.47] } (14... Nf7 15. Rxf7 e5 16. Rxb7 b5 17. Rxb5 e4 18. Rxd5 g5 19. Rxg5#) 15. Rxh6 { [%eval 6.11] } 15... dxe3 { [%eval 3.97] } 16. Rxg6 { [%eval 4.45] } 16... exf2 { [%eval 5.72] } 17. Rxe6 { [%eval 2.55] } 17... fxg1=N { [%eval 2.75] } 18. Rxb6?? { (2.75 → Mate in 2) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-2] } (18. Rxg1 b5) 18... Nh3 { [%eval #-2] } 19. Rxb7 { [%eval #-1] } 19... Ng1 { [%eval #-1] } 20. Rxg1# { Game ends by variant rule. } 0-1
Reconnecting