- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Antichess Shield Arena"] [Site "https://lichess.org/iVrfOC1T"] [Date "2025.03.20"] [White "DogBrainSally"] [Black "Kirill_S_2013"] [Result "0-1"] [GameId "iVrfOC1T"] [UTCDate "2025.03.20"] [UTCTime "21:21:58"] [WhiteElo "2092"] [BlackElo "1745"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... Na6?? { (-0.97 → 2.79) Blunder. d6 was best. } { [%eval 2.79] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxa6 { [%eval 1.25] } 3... Bxa6 { Black offers draw } { [%eval 1.44] } 4. e3? { (1.44 → 0.31) Mistake. Qc2 was best. } { [%eval 0.31] } (4. Qc2 Bxe2 5. Qxh7 Rxh7 6. Bxe2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxf1 { [%eval 0.2] } 5. Kxf1 { [%eval 0.2] } 5... e6 { [%eval 0.29] } 6. b4 { [%eval 0.92] } 6... Bxb4 { [%eval 1.21] } 7. Ne2?! { (1.21 → 0.52) Inaccuracy. Qg4 was best. } { [%eval 0.52] } (7. Qg4 Bxd2 8. Qxg7 Bxe3 9. Qxh8 Bxc1 10. Qxg8 Qf6 11. Qxf7 Kxf7) 7... Bxd2 { [%eval 0.76] } 8. Nxd2? { (0.76 → -0.50) Mistake. Bxd2 was best. } { [%eval -0.5] } (8. Bxd2 Rc8 9. Qc2 Qh4 10. Qxc7 Rxc7 11. Bc3 Rxc3 12. Nbxc3 Qxh2 13. Rxh2 d5) 8... Qh4?! { (-0.50 → 0.58) Inaccuracy. Rb8 was best. } { [%eval 0.58] } (8... Rb8) 9. a4?? { (0.58 → Mate in 11) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-11] } (9. Rg1 Qxf2) 9... Qxa4 { [%eval #-12] } 10. Qxa4 { [%eval #-10] } 10... Rd8?? { (Mate in 10 → -0.22) Lost forced checkmate sequence. d5 was best. } { [%eval -0.22] } (10... d5 11. Qxa7 Rxa7 12. Rxa7 Ke7 13. Rxc7 Kd6 14. Rxf7 Nh6 15. Rxg7 Re8 16. Rxh7) 11. Qxa7?? { (-0.22 → Mate in 10) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #-10] } (11. Qxd7 Rxd7 12. Rxa7 Rxd2 13. Rxc7 Rxe2 14. Rxf7 Rxf2 15. Kxf2 Kxf7 16. Bd2 Ne7) 11... Rb8 { [%eval #-10] } 12. Qxb8 { [%eval #-9] } 12... h6?? { (Mate in 9 → 2.13) Lost forced checkmate sequence. e5 was best. } { [%eval 2.13] } (12... e5 13. Qxc7 e4 14. Nxe4 d6 15. Nxd6 Ke7 16. Nxf7 Kxf7 17. Qxf7 Ne7 18. Qxe7) 13. Qxe8?? { (2.13 → Mate in 8) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-8] } (13. Qxc7) 13... Rh7?? { (Mate in 8 → 11.76) Lost forced checkmate sequence. Ne7 was best. } { [%eval 11.76] } (13... Ne7 14. Qxd7 e5 15. Qxc7 h5 16. Qxe5 g5 17. Qxg5 Rb8 18. Qxh5 Rb4 19. Qxf7) 14. Qxe6? { (11.76 → 4.67) Mistake. Qxf7 was best. } { [%eval 4.67] } (14. Qxf7) 14... fxe6 { [%eval 5.2] } 15. g4 { [%eval 4.69] } 15... h5?? { (4.69 → Mate in 16) Checkmate is now unavoidable. g6 was best. } { [%eval #16] } (15... g6 16. Rb1) 16. gxh5 { [%eval #16] } 16... Rxh5 { [%eval #17] } 17. Rb1?? { (Mate in 17 → 4.69) Lost forced checkmate sequence. Rg1 was best. } { [%eval 4.69] } (17. Rg1 Rxh2 18. Rxg7 Rxf2 19. Rxg8 Rxe2 20. Kxe2 e5 21. Ra4 d6 22. Rb4 e4) 17... Rxh2 { [%eval 4.38] } 18. Rxh2 { [%eval 2.9] } 18... Nh6?? { (2.90 → 6.69) Blunder. g5 was best. } { [%eval 6.69] } (18... g5 19. Rh6) 19. Rxh6 { [%eval 5.93] } 19... gxh6 { [%eval #18] } 20. Rb6 { [%eval #18] } 20... cxb6 { [%eval #28] } 21. Nb3 { [%eval 8.88] } 21... b5 { [%eval 8.54] } 22. Nd2 { [%eval 5.46] } 22... e5?? { (5.46 → Mate in 12) Checkmate is now unavoidable. h5 was best. } { [%eval #12] } (22... h5 23. e4) 23. f4 { [%eval #19] } 23... exf4 { [%eval 6.54] } 24. exf4 { [%eval 4.07] } 24... d5?? { (4.07 → Mate in 11) Checkmate is now unavoidable. h5 was best. } { [%eval #11] } (24... h5 25. f5 d5 26. Ne4 dxe4 27. Be3 b4 28. f6 b3 29. f7 b2 30. Kf2) 25. Nc4 { [%eval #24] } 25... dxc4 { [%eval #24] } 26. Ng1 { [%eval 2.57] } 26... b4?? { (2.57 → 5.54) Blunder. c3 was best. } { [%eval 5.54] } (26... c3) 27. Ba3 { [%eval #15] } 27... bxa3 { [%eval #21] } 28. f5 { [%eval 4.32] } 28... c3 { [%eval 2.99] } 29. Nf3 { [%eval 2.5] } 29... c2?? { (2.50 → Mate in 12) Checkmate is now unavoidable. h5 was best. } { [%eval #12] } (29... h5 30. Nh4) 30. Ng5 { [%eval #12] } 30... hxg5 { [%eval #11] } 31. f6 { [%eval #11] } 31... g4 { [%eval #10] } 32. f7 { [%eval #10] } 32... g3 { [%eval #5] } 33. Ke1 { [%eval #5] } 33... g2 { [%eval #3] } 34. Kd1?? { (Mate in 3 → -1.88) Lost forced checkmate sequence. f8=R was best. } { [%eval -1.88] } (34. f8=R a2 35. Kd1 cxd1=Q 36. Rf1 gxf1=K#) 34... cxd1=Q { [%eval -1.97] } 35. f8=K { [%eval -1.97] } 35... a2 { [%eval -1.97] } 36. Ke7 { [%eval -1.88] } 36... Qd6 { [%eval -1.88] } 37. Kxd6 { [%eval #-18] } 37... g1=R { [%eval #-18] } 38. Kc5 { [%eval #-16] } 38... a1=R { [%eval #-16] } 39. Kd4 { [%eval #-18] } 39... Rg2 { [%eval #-16] } 40. Ke4 { [%eval #-15] } 40... Rc1 { [%eval #-16] } 41. Ke5 { [%eval #-12] } 41... Rc3 { [%eval #-16] } { White resigns. } 0-1