lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/iPo3bnAk"] [Date "2019.10.23"] [Round "-"] [White "Jagulep"] [Black "akhiluanandh"] [Result "0-1"] [UTCDate "2019.10.23"] [UTCTime "06:58:03"] [WhiteElo "1780"] [BlackElo "1905"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.58] } 1... b5 { [%eval 0.83] } 2. Bxb5 { [%eval 0.57] } 2... Bb7?? { (0.57 → 5.23) Blunder. Best move was e6. } { [%eval 5.23] } (2... e6 3. Bxd7) 3. Bxd7 { [%eval 6.28] } 3... Bxg2 { [%eval 6.15] } 4. Bxe8 { [%eval 5.46] } 4... Qxd2 { [%eval 6.39] } 5. Bxf7 { [%eval 5.82] } 5... Bxh1 { [%eval 5.41] } 6. Kxd2 { [%eval 5.03] } 6... Bf3?! { (5.03 → 9.00) Inaccuracy. Best move was Bd5. } { [%eval 9.0] } (6... Bd5) 7. Bxg8 { [%eval 8.22] } 7... Rxg8 { [%eval 8.72] } 8. Qxf3 { [%eval 8.27] } 8... Nd7 { [%eval 7.46] } 9. Qxf8 { [%eval 7.96] } 9... Nxf8 { [%eval 8.14] } 10. e4 { [%eval 7.99] } 10... h6 { [%eval 9.21] } 11. a4 { [%eval 9.07] } 11... g6 { [%eval 8.84] } 12. Ra3 { [%eval 8.65] } 12... Rg7 { [%eval 9.35] } 13. Nc3 { [%eval 7.96] } 13... Rd8? { (7.96 → Mate in 10) Checkmate is now unavoidable. Best move was c5. } { [%eval #10] } (13... c5 14. Nd1) 14. Nf3?? { (Mate in 10 → 6.90) Lost forced checkmate sequence. Best move was Kd3. } { [%eval 6.9] } (14. Kd3 Rxd3 15. Bxh6 Rxc3 16. Bxg7 Rxc2 17. Bxf8 Rxb2 18. Bxe7 Rxf2 19. a5 Rxh2 20. Bh4 Rxh4) 14... Rxd2 { [%eval 7.0] } 15. Nxd2 { [%eval 6.37] } 15... Nh7?! { (6.37 → 9.74) Inaccuracy. Best move was Nd7. } { [%eval 9.74] } (15... Nd7 16. b3) 16. e5?! { (9.74 → 6.40) Inaccuracy. Best move was Nd1. } { [%eval 6.4] } (16. Nd1) 16... Nf6 { [%eval 7.73] } 17. exf6 { [%eval 9.09] } 17... exf6 { [%eval 8.91] } 18. h4 { [%eval 7.39] } 18... h5 { [%eval 9.64] } 19. Rb3 { [%eval 8.77] } 19... f5 { [%eval 8.7] } 20. Rb6 { [%eval 8.28] } 20... axb6? { (8.28 → Mate in 18) Checkmate is now unavoidable. Best move was cxb6. } { [%eval #18] } (20... cxb6) 21. a5 { [%eval #18] } 21... bxa5 { [%eval #17] } 22. b4 { [%eval #17] } 22... axb4 { [%eval #20] } 23. Ba3?? { (Mate in 20 → 1.40) Lost forced checkmate sequence. Best move was Nc4. } { [%eval 1.4] } (23. Nc4 bxc3 24. Bh6 f4 25. Bxg7 g5 26. hxg5 h4 27. Bxc3 h3 28. g6 h2 29. g7 h1=B) 23... bxa3 { [%eval 2.36] } 24. Nd1?? { (2.36 → 0.63) Blunder. Best move was f4. } { [%eval 0.63] } (24. f4) 24... f4 { [%eval 0.38] } 25. Nb2?? { (0.38 → -4.09) Blunder. Best move was Ne4. } { [%eval -4.09] } (25. Ne4) 25... axb2 { [%eval -3.69] } 26. Nf1? { (-3.69 → -6.66) Mistake. Best move was c4. } { [%eval -6.66] } (26. c4 Rh7 27. Ne4 Re7 28. f3 Rxe4 29. fxe4 f3 30. e5 f2 31. e6 f1=R 32. c5 b1=R) 26... Rh7?! { (-6.66 → -5.07) Inaccuracy. Best move was f3. } { [%eval -5.07] } (26... f3 27. Ne3) 27. f3 { [%eval -5.27] } 27... g5 { [%eval -4.9] } 28. hxg5 { [%eval -5.52] } 28... h4 { [%eval -5.1] } 29. c4?! { (-5.10 → -7.83) Inaccuracy. Best move was g6. } { [%eval -7.83] } (29. g6) 29... c5? { (-7.83 → -4.01) Mistake. Best move was h3. } { [%eval -4.01] } (29... h3 30. Ne3) 30. g6 { [%eval -5.47] } 30... h3?? { (-5.47 → 0.00) Blunder. Best move was Rh5. } { [%eval 0.0] } (30... Rh5 31. Nd2) 31. gxh7 { [%eval 0.0] } 31... h2 { [%eval 0.0] } 32. Nxh2 { [%eval 0.0] } 32... b1=N?? { (0.00 → 4.63) Blunder. Best move was b1=B. } { [%eval 4.63] } (32... b1=B 33. Ng4 Bxh7 34. Ne3 fxe3 35. f4 Bg8 36. f5 Bxc4 37. f6 Be2 38. f7 Bh5 39. f8=B) 33. Ng4 { [%eval 5.23] } 33... Nc3 { [%eval 4.79] } 34. Ne3?? { (4.79 → Mate in 12) Checkmate is now unavoidable. Best move was h8=R. } { [%eval #-12] } (34. h8=R) 34... fxe3 { [%eval #-13] } 35. h8=R { [%eval #-9] } 35... Ne4?? { (Mate in 9 → 2.47) Lost forced checkmate sequence. Best move was e2. } { [%eval 2.47] } (35... e2 36. Rg8 e1=R 37. Re8 Rxe8 38. f4 Re1 39. f5 Rg1 40. f6 Ne4 41. f7 Rg7 42. f8=Q) 36. fxe4 { [%eval 2.82] } 36... e2 { [%eval 2.47] } 37. Rd8?? { (2.47 → -1.06) Blunder. Best move was Rh3. } { [%eval -1.06] } (37. Rh3 e1=K 38. e5 Ke2 39. Rh8 Ke3 40. e6 Kf4 41. Rd8 Kg5 42. e7 Kg6 43. Rb8 Kf5) 37... e1=B { [%eval -1.06] } 38. Rd4 { [%eval -1.06] } 38... cxd4 { [%eval -1.06] } 39. e5 { [%eval -1.06] } 39... d3 { [%eval -1.06] } 40. e6 { [%eval -1.06] } 40... d2 { [%eval -1.06] } 41. e7 { [%eval -1.06] } 41... d1=R { [%eval -1.07] } 42. e8=N?? { (-1.07 → Mate in 3) Checkmate is now unavoidable. Best move was e8=B. } { [%eval #-3] } (42. e8=B Bg3 43. Bg6 Rd7 44. Bf5 Rb7 45. Bc8 Rb3 46. Bf5 Be5 47. Bc8 Rd3 48. Bg4 Ra3) 42... Bh4 { [%eval #-4] } 43. Nf6 { [%eval #-3] } 43... Bxf6 { [%eval #-3] } 44. c5 { [%eval #-2] } 44... Rd6 { [%eval #-2] } 45. cxd6 { [%eval #-1] } 45... Be7 { [%eval #-1] } 46. dxe7# { Game ends by variant rule. } 0-1
Reconnecting