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[Event "rated Antichess game"] [Site "https://lichess.org/iMeD3ZOe"] [Date "2025.04.22"] [White "z12345zzz"] [Black "TheNewYacob"] [Result "0-1"] [GameId "iMeD3ZOe"] [UTCDate "2025.04.22"] [UTCTime "16:16:12"] [WhiteElo "2238"] [BlackElo "1789"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Nh3? { (1.22 → -0.24) Mistake. b3 was best. } { [%eval -0.24] } (2. b3 g6 3. Nh3 g5 4. Nxg5 Ba6 5. Nxh7 Rxh7 6. Bh3 Bxe2) 2... b5?? { (-0.24 → 1.71) Blunder. e6 was best. } { [%eval 1.71] } (2... e6 3. Ng5 Qxg5 4. c4 Qxd2 5. Kxd2 Ba3 6. Nxa3 b5 7. cxb5) 3. Ng5 { [%eval 1.3] } 3... b4?! { (1.30 → 2.35) Inaccuracy. h6 was best. } { [%eval 2.35] } (3... h6 4. Nxf7) 4. Nxh7 { [%eval 1.59] } 4... Rxh7 { [%eval 1.37] } 5. Bh3 { [%eval 1.02] } 5... Rxh3 { [%eval 1.4] } 6. b3? { (1.40 → 0.00) Mistake. c3 was best. } { [%eval 0.0] } (6. c3 bxc3 7. Nxc3 Rxg3 8. hxg3 Nh6 9. Rxh6 gxh6 10. g4 f6 11. Qa4 Bg7) 6... Rxg3 { [%eval 0.12] } 7. hxg3 { [%eval -0.01] } 7... Ba6?? { (-0.01 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #12] } (7... c5 8. Rh6 gxh6 9. d4 cxd4 10. Bxh6 Bxh6 11. Qxd4 Bf4 12. gxf4 Qc7 13. Qxd7) 8. Rh6?? { (Mate in 12 → 1.56) Lost forced checkmate sequence. Bb2 was best. } { [%eval 1.56] } (8. Bb2 Bxe2 9. Bxg7 Bxg7 10. Qxe2 Bxa1 11. Qxe7 Qxe7 12. d4 Qxe1 13. Rxe1 Bxd4) 8... Bxe2 { [%eval #13] } 9. Qxe2 { [%eval #13] } 9... gxh6 { [%eval #12] } 10. Qxe7 { [%eval #12] } 10... Qxe7 { [%eval #10] } 11. d3?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-11] } (11. Bb2 Qxe1 12. Bf6 Qxf2 13. g4 Qxf6 14. d4 Qxd4 15. Nd2 Qxa1 16. c4 bxc3) 11... Qxe1 { [%eval #-11] } 12. Bxh6 { [%eval #-10] } 12... Qxf2 { [%eval #-10] } 13. Bxf8 { [%eval #-9] } 13... Qxc2 { [%eval #-9] } 14. Bxb4 { [%eval #-8] } 14... Qxa2 { [%eval #-8] } 15. Rxa2 { [%eval #-7] } 15... Na6 { [%eval #-7] } 16. Rxa6 { [%eval #-6] } 16... Kf8 { [%eval #-6] } 17. Rxa7 { [%eval #-5] } 17... Rxa7 { [%eval #-5] } 18. Bxf8 { [%eval #-4] } 18... Ra4 { [%eval #-5] } 19. bxa4 { [%eval #-4] } 19... c5 { [%eval #-4] } 20. Bxc5 { [%eval #-3] } 20... d6 { [%eval #-3] } 21. Bxd6 { [%eval #-2] } 21... Ne7 { [%eval #-2] } 22. Bxe7 { [%eval #-1] } 22... f6 { [%eval #-1] } 23. Bxf6# { Game ends by variant rule. } 0-1