lichess.org

FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/hjk56UNe"] [Date "2019.05.02"] [Round "-"] [White "kostasvl"] [Black "dubai03nsr"] [Result "1-0"] [UTCDate "2019.05.02"] [UTCTime "15:11:11"] [WhiteElo "1590"] [BlackElo "1740"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-18"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.95] } 1... f6 { [%eval 2.43] } 2. e3 { [%eval 2.03] } 2... d5?! { (2.03 → 2.83) Inaccuracy. e6 was best. } { [%eval 2.83] } (2... e6 3. Nd4 c6 4. Nc3 Bb4 5. Ndb5 Nh6 6. f4 d5 7. Nc7+) 3. Ng5 { [%eval 2.45] } 3... fxg5 { [%eval 2.24] } 4. Qh5+ { [%eval 2.26] } 4... g6 { [%eval 2.26] } 5. Qe5 { [%eval 2.34] } 5... e6? { (2.34 → 4.25) Mistake. Be6 was best. } { [%eval 4.25] } (5... Be6 6. Qxc7 b5 7. b3 d4 8. d3 Bg4 9. f3 Nf6 10. Nc3) 6. Qxc7 { [%eval 4.8] } 6... Rc8?! { (4.80 → 7.79) Inaccuracy. b5 was best. } { [%eval 7.79] } (6... b5 7. g4 h5 8. f4 Nf6 9. Nc3 hxg4 10. h4 Ng4 11. a4) 7. Bb5+ { [%eval 7.63] } 7... Kd8 { [%eval 8.15] } 8. Bd7 { [%eval 7.5] } 8... Rc7 { [%eval 8.36] } 9. Nc3 { [%eval 8.36] } 9... Bb4 { [%eval 9.05] } 10. a3 { [%eval 7.79] } 10... Nf6 { [%eval 8.01] } 11. f3 { [%eval 6.12] } 11... h5?! { (6.12 → 9.16) Inaccuracy. Ng4 was best. } { [%eval 9.16] } (11... Ng4 12. h3 Nh2 13. d4 h6 14. e4 Rf8 15. e5 g5 16. h4 Nxf3 17. a4 Rf2) 12. O-O { [%eval 9.02] } 12... Rf8 { [%eval 9.76] } 13. Nb5 { [%eval 9.5] } 13... Rc5 { [%eval 13.0] } 14. axb4 { [%eval 11.5] } 14... Ng4 { [%eval 13.43] } 15. h3 { [%eval 13.07] } 15... Nh2 { [%eval 12.94] } 16. Rd1?? { (12.94 → 0.00) Blunder. Kh1 was best. } { [%eval 0.0] } (16. Kh1) 16... Nf1?? { (0.00 → 10.95) Blunder. Nxf3 was best. } { [%eval 10.95] } (16... Nxf3 17. g4 Rf1+ 18. Kg2 Rg1+ 19. Kf2 hxg4 20. e4 Rg2+ 21. Kf1 Rf2+ 22. Kg1 Rf1+ 23. Kg2) 17. Ra3 { [%eval 10.29] } 17... Nxd2?! { (10.29 → Mate in 3) Checkmate is now unavoidable. Ng3 was best. } { [%eval #3] } (17... Ng3 18. Re1) 18. Rc3 { [%eval #2] } 18... Ke7 { [%eval #1] } 19. Bxe6# { Game ends by variant rule. } 1-0
Reconnecting