FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/hGG0snp4"]
[Date "2025.08.25"]
[Round "-"]
[White "Alex_V0lk0"]
[Black "andrejkirusha"]
[Result "0-1"]
[GameId "hGG0snp4"]
[UTCDate "2025.08.25"]
[UTCTime "11:19:29"]
[WhiteElo "1543"]
[BlackElo "1712"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+41"]
[Variant "Atomic"]
[TimeControl "120+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... Nf6 { [%eval 2.22] } 2. Qh5?? { (2.22 → -4.65) Blunder. f3 was best. } { [%eval -4.65] } (2. f3 c6 3. d4 g6 4. Bg5 d5 5. Bh6 Bxh6 6. Qd2 Ng4) 2... Nxh5 { [%eval -4.22] } 3. Ba6?! { (-4.22 → -6.57) Inaccuracy. Nf3 was best. } { [%eval -6.57] } (3. Nf3 f6 4. d4 h6 5. Nc3 c6 6. d5 e6 7. Be3 b6) 3... Nxa6 { [%eval -5.79] } 4. Nf3 { [%eval -5.45] } 4... e6?? { (-5.45 → Mate in 2) Checkmate is now unavoidable. f6 was best. } { [%eval #2] } (4... f6 5. d4) 5. Ne5 { [%eval #1] } 5... f5 { [%eval #1] } 6. O-O?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Nxd7# was best. } { [%eval #-5] } (6. Nxd7#) 6... Qg5?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. fxe4 was best. } { [%eval #1] } (6... fxe4 7. h3 Qf6 8. f4 Qd4+ 9. Kh2 Qg1+ 10. Kg3 Qxg2#) 7. g4?? { (Mate in 1 → Mate in 4) Lost forced checkmate sequence. Nxd7# was best. } { [%eval #-4] } (7. Nxd7#) 7... fxg4?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. fxe4 was best. } { [%eval #1] } (7... fxe4 8. f4 Qh4 9. h3 Qg3+ 10. Kh1 Qg2#) 8. Nc6?? { (Mate in 1 → 2.00) Lost forced checkmate sequence. Nxd7# was best. } { [%eval 2.0] } (8. Nxd7#) 8... Bd6?? { (2.00 → 6.99) Blunder. bxc6 was best. } { [%eval 6.99] } (8... bxc6 9. Na3) 9. e5?! { (6.99 → 5.28) Inaccuracy. f4 was best. } { [%eval 5.28] } (9. f4 O-O) 9... Bc5 { [%eval 5.64] } 10. d4 { [%eval 5.75] } 10... dxc6?! { (5.75 → 10.10) Inaccuracy. Ba3 was best. } { [%eval 10.1] } (10... Ba3 11. bxa3) 11. Kg2 { [%eval 7.56] } 11... O-O { [%eval 7.13] } 12. Kg3?? { (7.13 → Mate in 1) Checkmate is now unavoidable. f4 was best. } { [%eval #-1] } (12. f4 b5) 12... Rxf2# { Game ends by variant rule. } 0-1

