lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/hC9mPxPE"] [Date "2019.10.15"] [Round "-"] [White "agaliana"] [Black "ODMWND"] [Result "1-0"] [UTCDate "2019.10.15"] [UTCTime "23:31:10"] [WhiteElo "2182"] [BlackElo "2139"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.02] } 1... b5 { [%eval 0.8] } 2. Bxb5 { [%eval 1.04] } 2... e6 { [%eval 1.4] } 3. Bxd7 { [%eval 1.24] } 3... Bxd7 { [%eval 0.91] } 4. b4 { [%eval 0.41] } 4... Bxb4 { [%eval 0.88] } 5. Qg4? { (0.88 → -0.62) Mistake. Best move was Qh5. } { [%eval -0.62] } (5. Qh5 Bxd2) 5... Bxd2 { [%eval 0.0] } 6. Qxg7 { [%eval -0.94] } 6... Bxe3 { [%eval -0.48] } 7. Qxh8 { [%eval 0.0] } 7... Bxc1?? { (0.00 → 1.80) Blunder. Best move was Bxf2. } { [%eval 1.8] } (7... Bxf2 8. Qxg8 Bxg1 9. Qxh7 Bxh2 10. Qxh2 Qg5 11. Qxc7 Qxc1 12. Qxa7 Rxa7 13. Rh8 Qxc2 14. Rxe8) 8. Qxg8 { [%eval 1.95] } 8... Be3 { [%eval 1.93] } 9. Qxe8 { [%eval 2.44] } 9... Qxe8 { [%eval 2.25] } 10. fxe3 { [%eval 1.13] } 10... Nc6?? { (1.13 → 11.82) Blunder. Best move was Qd8. } { [%eval 11.82] } (10... Qd8 11. Nd2) 11. e4?? { (11.82 → 3.62) Blunder. Best move was Nc3. } { [%eval 3.62] } (11. Nc3 Nd4 12. exd4 e5 13. dxe5 Qxe5 14. h3 Qxc3 15. Rb1 Qxe1 16. Rxe1 Bxh3 17. Nxh3 Re8) 11... Ne7?? { (3.62 → Mate in 9) Checkmate is now unavoidable. Best move was f6. } { [%eval #9] } (11... f6 12. e5 fxe5 13. Ne2 Qg6 14. Nec3 Qxg2 15. h4 Qxc2 16. Na3 Qxa2 17. Rxa2 e4 18. Nxe4) 12. a4 { [%eval #9] } 12... Bxa4 { [%eval #8] } 13. Rxa4 { [%eval #8] } 13... Qxa4 { [%eval #7] } 14. c4 { [%eval #7] } 14... Qxc4 { [%eval #6] } 15. Kd2 { [%eval #7] } 15... Qxe4 { [%eval #6] } 16. g3 { [%eval #6] } 16... Qxb1 { [%eval #5] } 17. Ne2 { [%eval #5] } 17... Qxh1 { [%eval #4] } 18. Kd3 { [%eval #4] } 18... Qxh2 { [%eval #3] } 19. Nc3 { [%eval #3] } 19... Qxg3 { [%eval #2] } 20. Ke4 { [%eval #2] } 20... Qxc3 { [%eval #1] } 21. Kd5 { [%eval #1] } 21... exd5# { Game ends by variant rule. } 1-0
Reconnecting