- Blind mode tutorial
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[Event "Hourly Bullet Arena"] [Site "https://lichess.org/gxeJzNI3"] [Date "2024.08.02"] [White "HpRmDrNsT"] [Black "liokhazin63"] [Result "0-1"] [GameId "gxeJzNI3"] [UTCDate "2024.08.02"] [UTCTime "19:56:25"] [WhiteElo "2593"] [BlackElo "2052"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [WhiteTitle "CM"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A40"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.16] } { A40 Queen's Pawn Game } 1... c6 { [%eval 0.24] } 2. Nf3 { [%eval 0.27] } 2... d6 { [%eval 0.53] } 3. Nc3 { [%eval 0.5] } 3... Nd7 { [%eval 0.49] } 4. Bg5 { [%eval 0.27] } 4... Qc7 { [%eval 0.28] } 5. Bf4 { [%eval -0.19] } 5... e5 { [%eval -0.07] } 6. Bg3 { [%eval -0.07] } 6... Ngf6 { [%eval -0.07] } 7. e4 { [%eval -0.25] } 7... Be7 { [%eval -0.09] } 8. h3 { [%eval -0.07] } 8... Nf8? { (-0.07 → 1.57) Mistake. b5 was best. } { [%eval 1.57] } (8... b5 9. Bd3) 9. Bh2? { (1.57 → 0.23) Mistake. dxe5 was best. } { [%eval 0.23] } (9. dxe5) 9... Ng6 { [%eval 0.27] } 10. h4? { (0.27 → -1.15) Mistake. a4 was best. } { [%eval -1.15] } (10. a4) 10... h5 { [%eval -0.76] } 11. Ng5?! { (-0.76 → -1.62) Inaccuracy. a4 was best. } { [%eval -1.62] } (11. a4 O-O 12. Qd2 Qa5 13. Be2 Bg4 14. Bg3 b5 15. Qd3 b4 16. Nd1 Nf4) 11... b5?! { (-1.62 → -0.62) Inaccuracy. Qb6 was best. } { [%eval -0.62] } (11... Qb6) 12. a4?! { (-0.62 → -1.41) Inaccuracy. Bg3 was best. } { [%eval -1.41] } (12. Bg3 O-O 13. Be2 Ng4 14. Qd2 Bf6 15. Bxg4 Bxg4 16. f3 exd4 17. Ne2 Bc8) 12... b4 { [%eval -1.43] } 13. Nb1 { [%eval -1.77] } 13... Bg4? { (-1.77 → -0.14) Mistake. Ng4 was best. } { [%eval -0.14] } (13... Ng4 14. Bg3 Bxg5 15. hxg5 h4 16. Bh2 Nxh2 17. Rxh2 d5 18. g3 dxe4 19. Nd2) 14. f3 { [%eval -0.16] } 14... Bd7 { [%eval 0.15] } 15. Bc4? { (0.15 → -1.15) Mistake. dxe5 was best. } { [%eval -1.15] } (15. dxe5 dxe5) 15... O-O? { (-1.15 → 0.21) Mistake. d5 was best. } { [%eval 0.21] } (15... d5 16. Bd3) 16. g4?? { (0.21 → -2.90) Blunder. dxe5 was best. } { [%eval -2.9] } (16. dxe5 dxe5 17. Qe2 Ne8 18. Nd2 Nd6 19. Bb3 c5 20. Bg3 Rad8 21. O-O-O c4) 16... hxg4?! { (-2.90 → -2.02) Inaccuracy. d5 was best. } { [%eval -2.02] } (16... d5 17. Bb3 Bd6 18. Qe2 exd4 19. Bxd6 Qxd6 20. gxh5 Nf4 21. Qh2 N6xh5 22. Nd2) 17. h5?! { (-2.02 → -3.33) Inaccuracy. dxe5 was best. } { [%eval -3.33] } (17. dxe5 Nxe5 18. Bxe5 dxe5 19. Qe2 g3 20. Nd2 Nh5 21. O-O-O g6 22. f4 exf4) 17... Nxh5 { [%eval -2.76] } 18. Bxe5?! { (-2.76 → -4.28) Inaccuracy. fxg4 was best. } { [%eval -4.28] } (18. fxg4 Bxg5 19. gxh5 Nf4 20. h6 g6 21. Nd2 d5 22. Bd3 Rae8 23. Qf3) 18... Bxg5 { [%eval -4.17] } 19. Rxh5 { [%eval -4.12] } 19... dxe5 { [%eval -3.73] } 20. Rxg5 { [%eval -3.56] } 20... Be6?! { (-3.56 → -2.21) Inaccuracy. Nf4 was best. } { [%eval -2.21] } (20... Nf4 21. Rxe5 Qd8 22. Kd2 Be6 23. Ke3 Ng6 24. Qh1 Nxe5 25. Nd2 Ng6 26. Rg1) 21. Bxe6 { [%eval -2.53] } 21... fxe6 { [%eval -2.64] } 22. Rxg6?! { (-2.64 → -3.40) Inaccuracy. Nd2 was best. } { [%eval -3.4] } (22. Nd2 Nf4 23. Rxg4 Rad8 24. Rxf4 Rxf4 25. Qe2 exd4 26. O-O-O Rh4 27. Qc4 Rh6) 22... gxf3?? { (-3.40 → 0.70) Blunder. Rxf3 was best. } { [%eval 0.7] } (22... Rxf3 23. Rxg4 Raf8 24. Qe2 exd4 25. Nc3 Re3 26. O-O-O Rxe2 27. Nxe2 c5 28. Kb1) 23. Qd2?? { (0.70 → -3.18) Blunder. Nd2 was best. } { [%eval -3.18] } (23. Nd2) 23... f2+ { [%eval -2.78] } 24. Kf1 { [%eval -2.69] } 24... exd4?? { (-2.69 → 0.00) Blunder. Rf4 was best. } { [%eval 0.0] } (24... Rf4 25. Qe3 Rh4 26. Qg3 Rh1+ 27. Kxf2 Qf7+ 28. Ke3 Rd8 29. dxe5 Qd7 30. Kf4) 25. Qg5 { [%eval 0.0] } 25... Qf7?? { (0.00 → 2.11) Blunder. d3 was best. } { [%eval 2.11] } (25... d3 26. cxd3 Rad8 27. Qg3 Rxd3 28. Qxd3 Qh2 29. Nd2 Qh1+ 30. Ke2 Qxa1 31. Rxg7+) 26. Nd2 { [%eval 2.27] } 26... a5 { [%eval 2.64] } 27. Nf3 { [%eval 2.58] } 27... Ra7 { [%eval 2.8] } 28. Rd1?? { (2.80 → -9.89) Blunder. Ne5 was best. } { [%eval -9.89] } (28. Ne5 Qf4 29. Qxf4 Rxf4 30. Rg4 Rxg4 31. Nxg4 Rf7 32. Rd1 c5 33. b3 c4) 28... Qxf3 { [%eval -9.32] } 29. Rd2? { (-9.32 → Mate in 3) Checkmate is now unavoidable. Qf5 was best. } { [%eval #-3] } (29. Qf5 exf5 30. e5 Qxd1+ 31. Kxf2 Qxc2+ 32. Kg1 d3 33. Rd6 d2 34. Rd4 d1=R+) 29... Qh1+ { [%eval #-2] } 30. Ke2 { [%eval #-1] } 30... f1=Q# { Black wins by checkmate. } 0-1