lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/glOma7Cm"] [Date "2019.10.11"] [Round "-"] [White "Shiaxou"] [Black "Link"] [Result "1-0"] [UTCDate "2019.10.11"] [UTCTime "19:21:33"] [WhiteElo "2141"] [BlackElo "2015"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.28] } 1... c5 { [%eval 1.75] } 2. Ba6 { [%eval 1.4] } 2... Nxa6 { [%eval 3.07] } 3. b4? { (3.07 → 1.27) Mistake. Best move was Ne2. } { [%eval 1.27] } (3. Ne2 Qb6) 3... cxb4 { [%eval 1.59] } 4. d3 { [%eval 1.17] } 4... b3 { [%eval 2.01] } 5. cxb3 { [%eval 2.31] } 5... Qa5 { [%eval 2.65] } 6. b4? { (2.65 → 1.06) Mistake. Best move was Nd2. } { [%eval 1.06] } (6. Nd2 Qxd2) 6... Qxb4 { [%eval 1.86] } 7. Nc3?? { (1.86 → -0.53) Blunder. Best move was Nd2. } { [%eval -0.53] } (7. Nd2) 7... Qxc3 { [%eval 0.23] } 8. Ke2 { [%eval 0.0] } 8... Qxd3?? { (0.00 → 1.65) Blunder. Best move was Qxc1. } { [%eval 1.65] } (8... Qxc1 9. Rxc1 Nb8 10. Rxc8 d5 11. Rxb8 Rxb8 12. Kd2 Nh6 13. Qh5 Ng4 14. Qxh7 Nxf2 15. Qxh8) 9. Kxd3 { [%eval 1.59] } 9... b6?? { (1.59 → Mate in 12) Checkmate is now unavoidable. Best move was d6. } { [%eval #12] } (9... d6 10. Qa4) 10. Kd2?? { (Mate in 12 → 1.03) Lost forced checkmate sequence. Best move was Qa4. } { [%eval 1.03] } (10. Qa4 Nb4 11. Qxd7 Nxa2 12. Qxe8 Nxc1 13. Qxf8 Nxd3 14. Qxg7 Nxf2 15. Qxf7 Nxh1 16. Rxa7 Rxa7) 10... Nc7 { [%eval 1.85] } 11. Kd3 { [%eval 1.2] } 11... Ne6 { [%eval 0.74] } 12. Kd4?? { (0.74 → -2.23) Blunder. Best move was Qg4. } { [%eval -2.23] } (12. Qg4 Nc5) 12... Nxd4 { [%eval -2.13] } 13. Qxd4 { [%eval -2.01] } 13... a6?? { (-2.01 → Mate in 10) Checkmate is now unavoidable. Best move was g6. } { [%eval #10] } (13... g6 14. Qxh8 b5 15. Qxh7 a5 16. Qxg8 a4 17. Qxf7 Kxf7 18. Bd2 Ba6 19. Bb4 d5 20. Bxe7) 14. Qxg7 { [%eval #10] } 14... Bxg7 { [%eval #9] } 15. Ne2 { [%eval #9] } 15... Bxa1 { [%eval #8] } 16. Bb2 { [%eval #8] } 16... Bxb2 { [%eval #7] } 17. Nc3 { [%eval #7] } 17... Bxc3 { [%eval #6] } 18. Re1 { [%eval #6] } 18... Bxe1 { [%eval #5] } 19. e4 { [%eval #6] } 19... Bxf2 { [%eval #5] } 20. h4 { [%eval #5] } 20... Bxh4 { [%eval #4] } 21. g3 { [%eval #4] } 21... Bxg3 { [%eval #3] } 22. e5 { [%eval #3] } 22... Bxe5 { [%eval #2] } 23. a4 { [%eval #2] } 23... a5# { Game ends by variant rule. } 1-0
Reconnecting