[Event "Rated Antichess game"]
[Site "https://lichess.org/fUPIbifs"]
[Date "2024.10.24"]
[White "Passionate_Player"]
[Black "SupGenies"]
[Result "1-0"]
[GameId "fUPIbifs"]
[UTCDate "2024.10.24"]
[UTCTime "06:25:39"]
[WhiteElo "2384"]
[BlackElo "2609"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "30+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]

1. c4 { [%eval -0.11] [%clk 0:00:30] } 1... c5 { [%eval 0.06] [%clk 0:00:30] } 2. g3 { [%eval -0.13] [%clk 0:00:30] } 2... g5 { [%eval 0.19] [%clk 0:00:31] } 3. h4 { [%eval 0.0] [%clk 0:00:31] } 3... gxh4 { [%eval -0.22] [%clk 0:00:32] } 4. Rxh4? { (-0.22 → -1.69) Mistake. gxh4 was best. } { [%eval -1.69] [%clk 0:00:33] } (4. gxh4) 4... d5?? { (-1.69 → Mate in 16) Checkmate is now unavoidable. Qa5 was best. } { [%eval #16] [%clk 0:00:26] } (4... Qa5 5. Rxh7 Rxh7 6. Qc2 Qxa2 7. Qxh7 Qxb2 8. Bxb2 e5 9. Bxe5 b6 10. Bxb8) 5. cxd5 { [%eval #15] [%clk 0:00:34] } 5... Qxd5 { [%eval #14] [%clk 0:00:28] } 6. Rxh7 { [%eval #14] [%clk 0:00:36] } 6... Rxh7 { [%eval 19.69] [%clk 0:00:30] } 7. g4 { [%eval #13] [%clk 0:00:37] } 7... Bxg4 { [%eval #12] [%clk 0:00:31] } 8. Qa4?? { (Mate in 12 → 2.63) Lost forced checkmate sequence. b4 was best. } { [%eval 2.63] [%clk 0:00:39] } (8. b4 cxb4 9. Qa4 Bxe2 10. Bxe2 Qxd2 11. Qxe8 Qxa2 12. Qxf8 Qxe2 13. Qxg8 Qxe1) 8... Bxe2 { [%eval 2.77] [%clk 0:00:33] } 9. Bxe2?? { (2.77 → -0.07) Blunder. Nxe2 was best. } { [%eval -0.07] [%clk 0:00:37] } (9. Nxe2 Qxd2 10. Kxd2 Rh3 11. Bxh3 f5 12. Bxf5 Bg7 13. Qxa7 Bxb2 14. Bxb2 Rxa7) 9... Qxd2 { [%eval 0.0] [%clk 0:00:28] } 10. Qxe8 { [%eval -0.22] [%clk 0:00:39] } 10... Qxe1?? { (-0.22 → Mate in 9) Checkmate is now unavoidable. Qxb2 was best. } { [%eval #9] [%clk 0:00:29] } (10... Qxb2 11. Qxf8 Qxb1 12. Qxf7 Rxf7 13. Rxb1 Rxf2 14. Rxb7 Rxe2 15. Nxe2 Nc6 16. Rxa7) 11. Qxe7 { [%eval #9] [%clk 0:00:37] } 11... Qxg1 { [%eval #8] [%clk 0:00:30] } 12. Qxf7 { [%eval #8] [%clk 0:00:32] } 12... Qxc1 { [%eval #7] [%clk 0:00:31] } 13. Qxh7?? { (Mate in 7 → -2.46) Lost forced checkmate sequence. Qxf8 was best. } { [%eval -2.46] [%clk 0:00:34] } (13. Qxf8 Qxb1 14. Qxg8 Qxa1 15. Qxb8 Qxb2 16. Qxa7 Qxe2 17. Qxb7 Rxb7 18. a4 Rxa4) 13... Qxb2 { [%eval -2.35] [%clk 0:00:18] } 14. Qxb7 { [%eval -2.68] [%clk 0:00:35] } 14... Qxe2 { [%eval -2.19] [%clk 0:00:15] } 15. Qxb8 { [%eval -1.96] [%clk 0:00:28] } 15... Qxf2?? { (-1.96 → Mate in 4) Checkmate is now unavoidable. Qxa2 was best. } { [%eval #4] [%clk 0:00:12] } (15... Qxa2 16. Rxa2 Rxb8 17. Rxa7 Rxb1 18. Rb7 Rxb7 19. f4 Rb3 20. f5 Nh6 21. f6) 16. Qxa8 { [%eval #4] [%clk 0:00:24] } 16... Qxa2 { [%eval #3] [%clk 0:00:13] } 17. Qxf8 { [%eval #3] [%clk 0:00:22] } 17... Qxa1 { [%eval #2] [%clk 0:00:10] } 18. Qxg8 { [%eval #2] [%clk 0:00:24] } 18... Qxb1 { [%eval #1] [%clk 0:00:12] } 19. Qa2 { [%eval #1] [%clk 0:00:25] } 19... Qxa2# { [%clk 0:00:11] } { Game ends by variant rule. } 1-0


