lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/gafMANrs"] [Date "2018.10.12"] [Round "-"] [White "MagnusXL"] [Black "TheBigAlt"] [Result "1/2-1/2"] [UTCDate "2018.10.12"] [UTCTime "16:02:10"] [WhiteElo "2015"] [BlackElo "2168"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.42] } 1... b5 { [%eval 0.44] } 2. cxb5 { [%eval 0.32] } 2... a6?? { (0.32 → 2.06) Blunder. Best move was d6. } { [%eval 2.06] } (2... d6 3. g4 Bxg4 4. Qc2 Bxe2 5. Bxe2 Na6 6. bxa6 f5 7. Qxf5 Qb8 8. Qxh7 Qxb2 9. Qxg7) 3. bxa6 { [%eval 2.61] } 3... Bxa6?! { (2.61 → 3.46) Inaccuracy. Best move was Rxa6. } { [%eval 3.46] } (3... Rxa6 4. a3 Rxa3 5. Rxa3 c5 6. Ra5 Qxa5 7. Nh3 Qxd2 8. Bxd2 g6 9. Bb4 cxb4 10. Qxd7) 4. Qb3 { [%eval 3.22] } 4... Bxe2 { [%eval 3.16] } 5. Kxe2?! { (3.16 → 1.92) Inaccuracy. Best move was Nxe2. } { [%eval 1.92] } (5. Nxe2) 5... Rxa2 { [%eval 1.8] } 6. Qxb8 { [%eval 1.86] } 6... Qxb8 { [%eval 2.15] } 7. Rxa2 { [%eval 1.6] } 7... Qxb2 { [%eval 1.86] } 8. Rxb2 { [%eval 1.74] } 8... Kd8 { [%eval 2.1] } 9. Kd1?! { (2.10 → 1.28) Inaccuracy. Best move was Rb3. } { [%eval 1.28] } (9. Rb3) 9... Kc8 { [%eval 1.12] } 10. Rb7 { [%eval 0.62] } 10... Kxb7 { [%eval 0.25] } 11. Ba6 { [%eval 0.48] } 11... Kxa6 { [%eval 0.66] } 12. Kc2?? { (0.66 → Mate in 12) Checkmate is now unavoidable. Best move was d3. } { [%eval #-12] } (12. d3 g5) 12... e6 { [%eval #-12] } 13. Kb2 { [%eval #-11] } 13... Ba3?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Best move was Kb5. } { [%eval 0.0] } (13... Kb5 14. h3 Ba3 15. Kxa3 Kb4 16. Kxb4 c5 17. Kxc5 d6 18. Kxd6 f5 19. Kxe6 g5 20. Kxf5) 14. Kxa3 { [%eval 0.0] } 14... Ne7 { [%eval 0.0] } 15. Nh3?! { (0.00 → -0.55) Inaccuracy. Best move was Kb3. } { [%eval -0.55] } (15. Kb3 Rf8 16. Ne2 Kb6 17. Rg1 Rh8 18. Re1 Re8 19. Rd1 Rc8 20. Rf1 Re8 21. Rd1) 15... Rd8?! { (-0.55 → 0.00) Inaccuracy. Best move was g5. } { [%eval 0.0] } (15... g5) 16. Ng1 { [%eval 0.0] } 16... g5 { [%eval 0.32] } 17. Ne2 { [%eval 0.54] } 17... Rf8 { [%eval 0.94] } 18. Kb2?! { (0.94 → 0.00) Inaccuracy. Best move was Rd1. } { [%eval 0.0] } (18. Rd1) 18... d5 { [%eval 0.06] } 19. Nf4?? { (0.06 → -3.63) Blunder. Best move was Ng3. } { [%eval -3.63] } (19. Ng3 g4) 19... gxf4 { [%eval -2.9] } 20. g3?? { (-2.90 → -8.11) Blunder. Best move was h3. } { [%eval -8.11] } (20. h3 f3) 20... fxg3 { [%eval -6.96] } 21. fxg3 { [%eval -6.31] } 21... h6 { [%eval -4.15] } 22. g4?? { (-4.15 → Mate in 8) Checkmate is now unavoidable. Best move was Kc3. } { [%eval #-8] } (22. Kc3 e5 23. g4 d4 24. Kxd4 exd4 25. Rd1 h5 26. gxh5 Kb5 27. Rg1 Ra8 28. Rg6 fxg6) 22... f5 { [%eval #-8] } 23. gxf5 { [%eval #-7] } 23... exf5?? { (Mate in 7 → -3.04) Lost forced checkmate sequence. Best move was Nxf5. } { [%eval -3.04] } (23... Nxf5 24. d4 Nxd4 25. Bxh6 Rf4 26. Bxf4 e5 27. Bxe5 Nf5 28. Bxc7 Kb6 29. Bxb6 Nd4 30. Bxd4#) 24. Kb3 { [%eval -2.25] } 24... d4 { [%eval -2.5] } 25. Kb2?? { (-2.50 → Mate in 8) Checkmate is now unavoidable. Best move was Nc3. } { [%eval #-8] } (25. Nc3 dxc3) 25... Kb6?? { (Mate in 8 → -2.67) Lost forced checkmate sequence. Best move was Nd5. } { [%eval -2.67] } (25... Nd5 26. Nc3 dxc3 27. Kxc3 Nxc3 28. dxc3 Rb8 29. Bxh6 f4 30. Bxf4 Kb5 31. Bxc7 Ka5 32. Bxa5) 26. Kc2?? { (-2.67 → Mate in 8) Checkmate is now unavoidable. Best move was Nc3. } { [%eval #-8] } (26. Nc3 dxc3 27. Kxc3 f4 28. Rd1 Ka5 29. h3 h5 30. h4 Ka4 31. Ba3 Kxa3 32. Rb1 Nc8) 26... d3?? { (Mate in 8 → -1.09) Lost forced checkmate sequence. Best move was Nd5. } { [%eval -1.09] } (26... Nd5 27. h4 Ne3 28. dxe3 dxe3 29. Bxe3 Kc6 30. Bxh6 Kd7 31. Bxf8 c5 32. Bxc5 Kd6 33. Bxd6) 27. Kxd3 { [%eval -1.32] } 27... Ra8?? { (-1.32 → 2.64) Blunder. Best move was f4. } { [%eval 2.64] } (27... f4 28. Ke2 Rf7 29. h4 Rf8 30. Kf2 Ra8 31. Kg3 fxg3 32. Na3 Rxa3 33. Bxa3 c5 34. Bxc5) 28. Na3? { (2.64 → 1.32) Mistake. Best move was Ba3. } { [%eval 1.32] } (28. Ba3) 28... Rxa3 { [%eval 1.73] } 29. Bxa3 { [%eval 1.91] } 29... Kc6?? { (1.91 → Mate in 9) Checkmate is now unavoidable. Best move was c5. } { [%eval #9] } (29... c5 30. Bxc5 Kxc5 31. Kc3 Kd6 32. d4 Ng6 33. Kc4 Ke7 34. d5 Nf8 35. Kc5 Kf6 36. d6) 30. Bxe7 { [%eval #9] } 30... Kc5 { [%eval #8] } 31. Bxc5 { [%eval #8] } 31... c6 { [%eval #7] } 32. Kc2 { [%eval #8] } 32... f4 { [%eval #7] } 33. d4 { [%eval #8] } 33... f3 { [%eval #7] } 34. Rg1 { [%eval #7] } 34... h5 { [%eval #6] } 35. Rg4 { [%eval #7] } 35... hxg4 { [%eval #6] } 36. h3 { [%eval #6] } 36... gxh3 { [%eval #5] } 37. d5?? { (Mate in 5 → 0.72) Lost forced checkmate sequence. Best move was Kd1. } { [%eval 0.72] } (37. Kd1 f2 38. Ke1 fxe1=N 39. d5 cxd5 40. Bd4 h2 41. Bg1 hxg1=Q#) 37... cxd5 { [%eval 0.72] } 38. Kd1?! { (0.72 → 0.00) Inaccuracy. Best move was Bb4. } { [%eval 0.0] } (38. Bb4 h2 39. Bd2 h1=B 40. Kb3 Bg2 41. Ba5 Bf1 42. Ka3 Bc4 43. Kb2 Bb5 44. Kc1 Bc4) 38... f2 { [%eval 0.0] } 39. Bxf2 { [%eval 0.0] } 39... d4 { [%eval 0.0] } 40. Bxd4 { [%eval 0.0] } 40... h2 { [%eval 0.0] } 41. Bg1 { [%eval 0.0] } 41... hxg1=B { [%eval 0.0] } 42. Kc2 { [%eval 0.0] } 42... Bc5 { [%eval 0.0] } 43. Kc1 { [%eval 0.0] } 43... Bf2 { [%eval 0.0] } 44. Kc2 { [%eval 0.0] } 44... Bc5 { [%eval 0.0] } 45. Kc1 { [%eval 0.0] } 45... Bd6 { [%eval 0.0] } 46. Kd2 { [%eval 0.0] } 46... Bc7 { [%eval 0.0] } 47. Kc3 { [%eval 0.0] } 47... Bg3 { [%eval 0.0] } 48. Kd3 { [%eval 0.0] } 48... Bd6 { [%eval 0.0] } 49. Kd2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
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