lichess.org

FEN
[Event "Casual Rapid game"] [Site "https://lichess.org/gSb5q6XI"] [Date "2018.05.17"] [White "barmru"] [Black "berk2000"] [Result "0-1"] [UTCDate "2018.05.17"] [UTCTime "17:32:33"] [WhiteElo "1422"] [BlackElo "1705"] [Variant "Standard"] [TimeControl "900+10"] [ECO "B32"] [Opening "Sicilian Defense: Open"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.03] } 1... c5 { [%eval 0.18] } 2. Nf3 { [%eval 0.03] } 2... Nc6 { [%eval 0.08] } 3. d4 { [%eval 0.17] } 3... cxd4 { [%eval 0.0] } 4. Nxd4 { [%eval 0.08] } { B32 Sicilian Defense: Open } 4... Nxd4?! { (0.08 → 0.85) Inaccuracy. Nf6 was best. } { [%eval 0.85] } (4... Nf6 5. Nc3 e6 6. Be2 d6 7. Be3 Be7 8. Qd2 e5 9. Nb3) 5. Qxd4 { [%eval 0.57] } 5... d6 { [%eval 0.72] } 6. Nc3 { [%eval 0.77] } 6... Nf6 { [%eval 0.72] } 7. Bc4 { [%eval 0.51] } 7... e5 { [%eval 0.8] } 8. Qd1 { [%eval 0.45] } 8... Be7 { [%eval 0.55] } 9. b3?! { (0.55 → -0.12) Inaccuracy. Bb5+ was best. } { [%eval -0.12] } (9. Bb5+ Nd7 10. Be2 O-O 11. O-O b6 12. Be3 Nf6 13. Qd3 Be6 14. Rad1 Rc8 15. f4 Bc4) 9... O-O { [%eval -0.03] } 10. Bb2 { [%eval -0.18] } 10... a6 { [%eval -0.17] } 11. a3 { [%eval -0.37] } 11... b5 { [%eval -0.4] } 12. Bd5 { [%eval -0.43] } 12... Nxd5 { [%eval -0.49] } 13. Nxd5 { [%eval -0.63] } 13... Bb7 { [%eval -0.65] } 14. Nxe7+ { [%eval -0.95] } 14... Qxe7 { [%eval -0.88] } 15. f3 { [%eval -1.25] } 15... Rfe8?! { (-1.25 → -0.28) Inaccuracy. f5 was best. } { [%eval -0.28] } (15... f5 16. exf5 Qh4+ 17. g3 Qg5 18. Rf1 Qxf5 19. Qd3 Bxf3 20. Qxf5 Rxf5 21. Kd2 a5 22. Ke3) 16. Qd2 { [%eval -0.54] } 16... Rac8 { [%eval -0.29] } 17. O-O-O { [%eval -0.34] } 17... Red8 { [%eval -0.34] } 18. f4?? { (-0.34 → -4.66) Blunder. Kb1 was best. } { [%eval -4.66] } (18. Kb1) 18... Qc7?? { (-4.66 → -0.82) Blunder. Bxe4 was best. } { [%eval -0.82] } (18... Bxe4 19. Bc3 a5 20. Qe3 d5 21. Kb2 Rc6 22. Ka2 Rdc8 23. Bb2 b4 24. Rd2 bxa3 25. Bxe5) 19. fxe5?? { (-0.82 → -3.27) Blunder. Rhe1 was best. } { [%eval -3.27] } (19. Rhe1 f6) 19... dxe5?? { (-3.27 → -0.87) Blunder. Bxe4 was best. } { [%eval -0.87] } (19... Bxe4 20. exd6 Rxd6 21. Qc3 Qxc3 22. Bxc3 Rdc6 23. Rd4 Rxc3 24. Rxe4 Rxc2+ 25. Kb1 Rxg2 26. a4) 20. Qg5?? { (-0.87 → Mate in 1) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-1] } (20. Qe2 Rxd1+) 20... Qxc2# { Black wins by checkmate. } 0-1
Reconnecting