lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/gNh6SRbn"] [Date "2018.12.19"] [Round "-"] [White "SupWitches"] [Black "agaliana"] [Result "0-1"] [UTCDate "2018.12.19"] [UTCTime "18:21:02"] [WhiteElo "2239"] [BlackElo "2302"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.19] } 1... b5 { [%eval 1.55] } 2. Bxb5 { [%eval 1.41] } 2... Ba6 { [%eval 1.88] } 3. Bxd7 { [%eval 1.08] } 3... Nxd7 { [%eval 2.01] } 4. Qe2? { (2.01 → 0.65) Mistake. Best move was d3. } { [%eval 0.65] } (4. d3 Bxd3) 4... Bxe2 { [%eval 0.74] } 5. Nxe2 { [%eval 0.64] } 5... Rb8?! { (0.64 → 1.48) Inaccuracy. Best move was Qb8. } { [%eval 1.48] } (5... Qb8 6. b4) 6. b4 { [%eval 1.62] } 6... Rxb4 { [%eval 1.18] } 7. Kd1 { [%eval 0.9] } 7... Rxb1 { [%eval 1.16] } 8. Rxb1 { [%eval 0.44] } 8... Nb8? { (0.44 → 3.04) Mistake. Best move was h6. } { [%eval 3.04] } (8... h6 9. Rb8) 9. Rxb8 { [%eval 3.16] } 9... Qxd2 { [%eval 3.13] } 10. Rxe8 { [%eval 3.6] } 10... Qxd1? { (3.60 → 5.87) Mistake. Best move was Qxe2. } { [%eval 5.87] } (10... Qxe2 11. Rxf8) 11. Rxf8 { [%eval 5.67] } 11... Qxe2 { [%eval 5.74] } 12. Rxf7?? { (5.74 → 1.66) Blunder. Best move was Rxg8. } { [%eval 1.66] } (12. Rxg8 Qxe3) 12... Qxc2 { [%eval 1.34] } 13. Rxe7 { [%eval 0.52] } 13... Qxf2 { [%eval 0.83] } 14. Rxg7 { [%eval 1.2] } 14... Qxe3?? { (1.20 → Mate in 6) Checkmate is now unavoidable. Best move was Qxg2. } { [%eval #6] } (14... Qxg2 15. Rxg2 c5 16. Rxg8 Rxg8 17. Rd1 Rc8 18. Rd2 Rc7 19. Rd7 Rxd7 20. Bd2 Rxd2 21. e4) 15. Rxc7 { [%eval #6] } 15... Qxc1 { [%eval #5] } 16. Rcxc1?? { (Mate in 5 → -1.53) Lost forced checkmate sequence. Best move was Rxh7. } { [%eval -1.53] } (16. Rxh7 Qxh1 17. Rxa7 Qxg2 18. a4 Qxh2 19. Rc7 Qxc7 20. a5 Qxa5#) 16... Ne7 { [%eval -0.61] } 17. Rc6?? { (-0.61 → Mate in 11) Checkmate is now unavoidable. Best move was Rc2. } { [%eval #-11] } (17. Rc2 Nc8 18. Rxc8 Rxc8 19. a4 Rf8 20. Rb1 Rf7 21. Rh1 Rd7 22. a5 Rf7 23. h4 Rf3) 17... Nxc6 { [%eval #-11] } 18. a4 { [%eval #-9] } 18... a5 { [%eval #-9] } 19. Rf1 { [%eval #-8] } 19... Re8 { [%eval #-8] } 20. Rf8 { [%eval #-6] } 20... Rxf8 { [%eval #-6] } 21. h4 { [%eval #-3] } 21... Rf3 { [%eval #-3] } 22. gxf3 { [%eval #-2] } 22... h5 { [%eval #-2] } 23. f4 { [%eval #-1] } 23... Ne5 { [%eval #-1] } 24. fxe5# { Game ends by variant rule. } 0-1
Reconnecting