Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:racingKings game"] [Site "https://lichess.org/gJv8nBH8"] [Date "2026.04.13"] [Round "-"] [White "S6tea"] [Black "warriorfolajimi"] [Result "0-1"] [GameId "gJv8nBH8"] [UTCDate "2026.04.13"] [UTCTime "17:16:38"] [WhiteElo "1518"] [BlackElo "1500"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+250"] [Variant "Racing Kings"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kh3 { [%eval 0.0] } 1... Ka3 { [%eval 0.32] } 2. Rg4?! { (0.32 → -0.37) Inaccuracy. Nxc1 was best. } { [%eval -0.37] } (2. Nxc1 Be4 3. Bd4 Nxf1 4. Kg4 Ka4 5. Rxb2 Bxh1 6. Kf5 Rxb2) 2... Rb4? { (-0.37 → 0.75) Mistake. Nxf1 was best. } { [%eval 0.75] } (2... Nxf1 3. Nxc1 Rxc1 4. Rxf1 Bf5 5. Bd4 Qb1 6. Kh4 Bxg4 7. Kg5) 3. Rxb4?? { (0.75 → -1.67) Blunder. Bc5 was best. } { [%eval -1.67] } (3. Bc5 Be4 4. Rxe4 Nxe4 5. Qxe4 Ka4 6. Nd4 Rxd4 7. Bxd4 Qxd4) 3... Kxb4 { [%eval -1.77] } 4. Rg5?? { (-1.77 → -5.73) Blunder. Kg4 was best. } { [%eval -5.73] } (4. Kg4 Be4 5. Bg2 Kc4 6. Qh5 Rb5 7. Bxe4 Nxe4 8. Nxc1 Qf6) 4... Be4?? { (-5.73 → -1.35) Blunder. Nxf1 was best. } { [%eval -1.35] } (4... Nxf1 5. Nxc1 Nfe3 6. Qg1 Rxc1 7. Ng2 Nc3 8. Qh2 Nxg2 9. Qxg2) 5. Qh2?? { (-1.35 → -6.19) Blunder. Bg2 was best. } { [%eval -6.19] } (5. Bg2) 5... Kc4?? { (-6.19 → -0.84) Blunder. Nxf1 was best. } { [%eval -0.84] } (5... Nxf1) 6. Qf4?? { (-0.84 → -4.45) Blunder. Kg4 was best. } { [%eval -4.45] } (6. Kg4 Nxf1) 6... Rb5?? { (-4.45 → -2.07) Blunder. Nf3 was best. } { [%eval -2.07] } (6... Nf3) 7. Kh4? { (-2.07 → -4.07) Mistake. Bg2 was best. } { [%eval -4.07] } (7. Bg2 Nf3 8. Nxc1 Qxc1 9. Rxb5 Qxf4 10. Ra5 Qd2 11. Rf5 Qxf2 12. Kg4 Qg1) 7... Rxg5?? { (-4.07 → -1.28) Blunder. Nb3 was best. } { [%eval -1.28] } (7... Nb3) 8. Qxg5? { (-1.28 → -2.70) Mistake. Kxg5 was best. } { [%eval -2.7] } (8. Kxg5 Nxf2) 8... Kb4?? { (-2.70 → 0.36) Blunder. Nxf2 was best. } { [%eval 0.36] } (8... Nxf2 9. Bg2) 9. Kh5?! { (0.36 → -0.68) Inaccuracy. Bd4 was best. } { [%eval -0.68] } (9. Bd4 Qa6) 9... Qa5?? { (-0.68 → 2.75) Blunder. Nxf2 was best. } { [%eval 2.75] } (9... Nxf2 10. Nxc1) 10. Nf4?? { (2.75 → -1.93) Blunder. Kh6 was best. } { [%eval -1.93] } (10. Kh6) 10... Nxf1?! { (-1.93 → -0.82) Inaccuracy. Nxf2 was best. } { [%eval -0.82] } (10... Nxf2 11. Kh6 Bb2 12. Bg2 Bb1 13. Qg7 Qd8 14. Qg5 Qe7 15. Qd5 Nc4 16. Ng6) 11. Kh6 { [%eval -0.68] } 11... Qc7?! { (-0.68 → 0.00) Inaccuracy. Bb2 was best. } { [%eval 0.0] } (11... Bb2 12. Bb6 Nfe3 13. Nf3 Qc5 14. Ne5 Bxe5 15. Ne6 Qxb6 16. Qxe5 Qb7 17. Ng5) 12. Ne6 { [%eval 0.0] } 12... Qf7 { [%eval 0.0] } 13. Qxc1 { [%eval 0.0] } 13... Nxf2 { [%eval 0.2] } 14. Qc6?? { (0.20 → Mate in 6) Checkmate is now unavoidable. Qf4 was best. } { [%eval #-6] } (14. Qf4 Qd7 15. Qe5 Nd2 16. Ng5 Kc4 17. Nxe4 Nfxe4 18. Nd3 Nf3 19. Qg7 Kd5) 14... Ka5?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bxc6 was best. } { [%eval 0.0] } (14... Bxc6 15. Ng2 Kb5 16. Ng7 Kb6 17. Kh7 Qf8 18. Ne6 Kb7 19. Nxf8 Kb8#) 15. Ng7?! { (0.00 → -0.57) Inaccuracy. Ng5 was best. } { [%eval -0.57] } (15. Ng5 Bxc6 16. Nxf7 Ka6 17. Kh7 Ka7 18. Kh8 Kb8) 15... Bxc6?! { (-0.57 → 0.00) Inaccuracy. Qa7 was best. } { [%eval 0.0] } (15... Qa7 16. Qe6 Nd2 17. Ng2 Nd3 18. Nh4 Nc5 19. Qf6 Nd7 20. Qe6 Nf8 21. Qd6) 16. Kh7 { [%eval 0.0] } 16... Qf8 { [%eval 0.0] } 17. Ne6 { [%eval 0.0] } 17... Qe8 { [%eval 0.0] } 18. Ng5?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kg7 was best. } { [%eval #-3] } (18. Kg7 Ka6 19. Nf8 Ka7 20. Kh8 Ka8) 18... Ka6 { [%eval #-2] } 19. Kg7 { [%eval #-2] } 19... Ka7 { [%eval #-1] } 20. Nf7 { [%eval #-1] } 20... Ka8# { Game ends by variant rule. } 0-1