lichess.org

FEN
[Event "Monthly Antichess Arena"] [Site "https://lichess.org/g55NJK36"] [Date "2019.08.02"] [Round "-"] [White "arimakat"] [Black "Ogul1"] [Result "0-1"] [UTCDate "2019.08.02"] [UTCTime "19:46:05"] [WhiteElo "2382"] [BlackElo "2379"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [WhiteTitle "FM"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.9] } 1... b6?? { (0.90 → 3.82) Blunder. Best move was b5. } { [%eval 3.82] } (1... b5 2. Bxb5) 2. Qh5? { (3.82 → 2.07) Mistake. Best move was Ba6. } { [%eval 2.07] } (2. Ba6 Nxa6 3. h3 Nb8 4. Qh5 g6 5. Qxh7 Rxh7 6. c4 Rxh3 7. Rxh3 b5 8. cxb5 Bh6) 2... c5?! { (2.07 → 2.92) Inaccuracy. Best move was Bb7. } { [%eval 2.92] } (2... Bb7 3. Qxh7 Bxg2 4. Bxg2 Rxh7 5. Bxa8 Rxh2 6. Rxh2 c6 7. Bxc6 Nxc6 8. b4 Nxb4 9. a4) 3. Qxf7 { [%eval 2.49] } 3... Kxf7 { [%eval 2.71] } 4. Bd3 { [%eval 2.63] } 4... Qc7 { [%eval 2.44] } 5. Bxh7 { [%eval 1.98] } 5... Qxh2 { [%eval 1.8] } 6. Rxh2 { [%eval 1.54] } 6... Rxh7 { [%eval 1.36] } 7. Rxh7 { [%eval 1.64] } 7... g5?? { (1.64 → 4.13) Blunder. Best move was c4. } { [%eval 4.13] } (7... c4 8. Rxg7 Kxg7 9. d3 cxd3 10. cxd3 Nc6 11. b4 Nxb4 12. Bd2 Nxa2 13. Rxa2 Ba6 14. Rxa6) 8. Rxf7 { [%eval 3.01] } 8... Na6?? { (3.01 → Mate in 17) Checkmate is now unavoidable. Best move was c4. } { [%eval #17] } (8... c4) 9. Rxe7 { [%eval #17] } 9... Nxe7 { [%eval #16] } 10. e4 { [%eval #16] } 10... c4 { [%eval #15] } 11. d3 { [%eval #15] } 11... cxd3 { [%eval #14] } 12. Bxg5 { [%eval #14] } 12... dxc2 { [%eval #13] } 13. Bxe7 { [%eval #13] } 13... Bxe7 { [%eval #12] } 14. b4?? { (Mate in 12 → 0.91) Lost forced checkmate sequence. Best move was b3. } { [%eval 0.91] } (14. b3 cxb1=Q 15. Rxb1 d5 16. exd5 Bh3 17. gxh3 Ba3 18. d6 Bxd6 19. f4 Bxf4 20. Kd2 Bxd2) 14... Nxb4 { [%eval 0.6] } 15. Kd2?? { (0.60 → Mate in 8) Checkmate is now unavoidable. Best move was e5. } { [%eval #-8] } (15. e5) 15... Nxa2 { [%eval #-8] } 16. Rxa2 { [%eval #-7] } 16... cxb1=B { [%eval #-7] } 17. Rxa7 { [%eval #-6] } 17... Bxe4 { [%eval #-6] } 18. Rxa8 { [%eval #-5] } 18... Bxg2 { [%eval #-5] } 19. Rxc8 { [%eval #-4] } 19... Ba8 { [%eval #-4] } 20. Rxa8 { [%eval #-3] } 20... Bd8 { [%eval #-3] } 21. Rxd8 { [%eval #-2] } 21... d5 { [%eval #-2] } 22. Rxd5 { [%eval #-1] } 22... b5 { [%eval #-1] } 23. Rxb5# { Game ends by variant rule. } 0-1
Reconnecting