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[Event "Antichess Arena"] [Site "https://lichess.org/fyB4dbrz"] [Date "2022.03.07"] [White "AndreaGARGON"] [Black "Ddiezma"] [Result "1-0"] [UTCDate "2022.03.07"] [UTCTime "18:36:10"] [WhiteElo "1318"] [BlackElo "1346"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-27"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 c5) 1... e6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ba6?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Kxf7 6. Nf3 Bxf2) 2... bxa6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } (2... Nxa6 3. b4 Nxb4 4. Qg4 Nxa2 5. Rxa2 Qg5 6. Rxa7 Qxg4 7. Rxa8) 3. Qg4?? { (Mate in 14 → -0.37) Lost forced checkmate sequence. b4 was best. } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxh7 Rxh7 7. f4 Bxf4 8. g4 Rxh2 9. Rxh2 Bxh2) 3... Qh4?? { (-0.37 → 2.88) Blunder. Qf6 was best. } (3... Qf6) 4. Qxe6?? { (2.88 → 0.62) Blunder. Qxh4 was best. } (4. Qxh4 Ba3 5. Qxh7 Rxh7 6. Nxa3 Rxh2 7. Rxh2 Ne7 8. Ne2 a5 9. d3 Na6 10. Bg5 Bb7) 4... Qxf2?! { (0.62 → 1.29) Inaccuracy. dxe6 was best. } (4... dxe6 5. g3) 5. Qxa6?? { (1.29 → Mate in 14) Checkmate is now unavoidable. Kxf2 was best. } (5. Kxf2 fxe6 6. Ne2 Kf7 7. a3 Bxa3 8. Nxa3 a5 9. Ng3 Ba6 10. Rf1 Bxf1 11. Nxf1 Ne7) 5... Qxg1?? { (Mate in 14 → 0.23) Lost forced checkmate sequence. Bxa6 was best. } (5... Bxa6 6. Kxf2 d5 7. exd5 Nc6 8. dxc6 Bb7 9. cxb7 g6 10. bxa8=Q f5 11. Qxa7 g5 12. Qxc7) 6. Qxa7?? { (0.23 → Mate in 13) Checkmate is now unavoidable. Qxc8 was best. } (6. Qxc8) 6... Qxg2?? { (Mate in 13 → 5.23) Lost forced checkmate sequence. Rxa7 was best. } (6... Rxa7 7. Rxg1 Rxa2 8. Rxa2 d5 9. exd5 Bh3 10. gxh3 g5 11. Rxg5 Na6 12. Rxa6 c6 13. Rxg8) 7. Qxc7 Qxh2?? { (4.88 → Mate in 11) Checkmate is now unavoidable. Rxa2 was best. } (7... Rxa2 8. Qxc8) 8. Qxd7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Rxh2 was best. } (8. Rxh2 Rxa2 9. Qxc8 Rxb2 10. Rxh7 Rxh7 11. Qxe8 Rxb1 12. Qxf7 Rxa1 13. Qxg7 Rxc1 14. Qxh7 Rxe1) 8... Qxd2?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Bxd7 was best. } (8... Bxd7 9. Rxh2 Rxa2 10. Rxa2 Ba4 11. Rxa4 Bb4 12. Rxb4 f6 13. Rxb8 Ne7 14. Rxh7 Rxh7 15. Rxe8) 9. Qxf7?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Nxd2 was best. } (9. Nxd2 Kxd7 10. Rxh7 Rxh7 11. b4 Bxb4 12. Nc4 Bxe1 13. c3 Bxc3 14. a3 Bxa1 15. Ne5 Bxe5) 9... Qxc2?? { (Mate in 10 → 2.09) Lost forced checkmate sequence. Kxf7 was best. } (9... Kxf7 10. Nxd2 Rxa2 11. Rxa2 Bf5 12. exf5 Na6 13. Rxa6 g6 14. Rxh7 Rxh7 15. fxg6 Kxg6 16. Rxg6) 10. Qxg7?? { (2.09 → Mate in 9) Checkmate is now unavoidable. Qxe8 was best. } (10. Qxe8 Qxc1) 10... Qxb2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Bxg7 was best. } (10... Bxg7 11. Rxh7 Rxa2 12. Rxa2 Qxc1 13. Rxg7 Qxb1 14. Rxg8 Qxb2 15. Rxh8 Qxa2 16. Rxe8 Qf7 17. Rxc8) 11. Qxh7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Qxb2 was best. } (11. Qxb2 Rxa2 12. Qxh8 Rxa1 13. Qxg8 Rxb1 14. Qxh7 Rxc1 15. Rh2 Rxe1 16. Re2 Rxe2 17. e5 Rxe5) 11... Qxa2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxa1 was best. } (11... Qxa1 12. Qxh8 Qxh8 13. Rxh8 Rxa2 14. Rxg8 Bd6 15. Rxe8 Be5 16. Rxc8 Ba1 17. Rxb8 Bb2 18. Rxb2) 12. Qxg8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rxa2 was best. } (12. Rxa2 Rxa2 13. Qxg8 Rxh1 14. Qxa2 Rxe1 15. Qa5 Rxc1 16. e5 Rxb1 17. Qe1 Rxe1 18. e6 Bxe6#) 12... Qxb1 13. Qxf8 Qxe4 14. Qxe8 Qxe1?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxe8 was best. } (14... Rxe8 15. Rxa8 Qxh1 16. Rxb8 Qxe1 17. Rxc8 Qxc1 18. Rxe8 Qe3 19. Rxe3#) 15. Qxc8?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxh8 was best. } (15. Qxh8 Qxc1 16. Rxa8 Qxh1 17. Qxc8 Qxa8 18. Qxb8 Qxb8#) 15... Qxc1 16. Qxb8 Qxa1?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Rhxb8 was best. } (16... Rhxb8 17. Raxc1 Rb1 18. Rxb1 Rb8 19. Rxb8#) 17. Qxh8 Rxh8 18. Rxh8 Qxh8# { Game ends by variant rule. } 1-0