lichess.org

FEN
[Event "Betül Cemre Akademi"] [Site "https://lichess.org/fwrCMaLO"] [Date "2020.10.02"] [White "Emre5061"] [Black "yagizmotur"] [Result "1-0"] [UTCDate "2020.10.02"] [UTCTime "16:19:03"] [WhiteElo "1415"] [BlackElo "1146"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-6"] [Variant "Standard"] [TimeControl "420+5"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.42] } 2. Nf3 { [%eval 0.21] } 2... Nc6 { [%eval 0.48] } 3. Nc3 { [%eval 0.0] } 3... Bc5 { [%eval 0.36] } 4. Bc4 { [%eval 0.01] } 4... Nf6 { [%eval 0.13] } 5. d3 { [%eval 0.05] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... d6 { [%eval 0.17] } 6. h3 { [%eval 0.0] } 6... h6 { [%eval 0.13] } 7. O-O { [%eval 0.13] } 7... O-O { [%eval 0.13] } 8. Bd2 { [%eval -0.09] } 8... Bd7 { [%eval 0.28] } 9. a3?! { (0.28 → -0.23) Inaccuracy. Ne2 was best. } { [%eval -0.23] } (9. Ne2 Ne7 10. c3 c6 11. d4 Bb6 12. Bd3 Bc7 13. Ng3 Ng6 14. Re1 Re8 15. Qc2 Nf4) 9... a6?! { (-0.23 → 0.35) Inaccuracy. a5 was best. } { [%eval 0.35] } (9... a5) 10. Nh4?! { (0.35 → -0.64) Inaccuracy. b4 was best. } { [%eval -0.64] } (10. b4) 10... Nh5?? { (-0.64 → 7.24) Blunder. Nxe4 was best. } { [%eval 7.24] } (10... Nxe4 11. Nxe4 Qxh4 12. Nxc5 dxc5 13. Be3 b6 14. Qf3 Rae8 15. Bxa6 Nd4 16. Bxd4 Qxd4 17. c3) 11. Qxh5 { [%eval 6.68] } 11... g6?? { (6.68 → Mate in 9) Checkmate is now unavoidable. Be6 was best. } { [%eval #9] } (11... Be6 12. Bxh6 gxh6 13. Qxh6 Nd4 14. Nd5 Bxd5 15. Nf5 Ne6 16. Bxd5 Qg5 17. Bxe6 Qxh6 18. Nxh6+) 12. Qxg6+ { [%eval #8] } 12... Kh8 { [%eval #8] } 13. Bxh6?? { (Mate in 8 → -3.51) Lost forced checkmate sequence. Qxh6+ was best. } { [%eval -3.51] } (13. Qxh6+ Kg8 14. Bg5 Be6 15. Bxd8 Nxd8 16. Nf5 Bxf5 17. Nd5 Bxf2+ 18. Rxf2 Bh7 19. Nf6+ Kh8) 13... Qxh4?? { (-3.51 → Mate in 1) Checkmate is now unavoidable. fxg6 was best. } { [%eval #1] } (13... fxg6 14. Nxg6+ Kh7 15. Nxf8+ Kxh6 16. Nxd7 Qxd7 17. Ne2 Nd4 18. Nxd4 Bxd4 19. c3 Bb6 20. b4) 14. Qg7# { White wins by checkmate. } 1-0
Reconnecting