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Atomic Chess Theoreticians - Post your best games here and I will analyze in my youtube chess channel!#72

StockfishAI - BigBang 1.76, 1/2-/12 http://en.lichess.org/D0MBdde1#8 I think BigBang here applied an even theoretically interesting defense. It played very much in the atomic spirit: was not w…


crashtestdummy0
Atomic Chess Theoreticians - Engine matches on long TC#4

What I'm missing from the agenda here is games played from the starting position. I made StockfishAI play two 40/2400 games against BigBang 1.76 from the starting position: https://gist.githubus…


crashtestdummy0
Atomic Chess Theoreticians - Engine games, XBOARD compatibility and more, new features in scalachessgui#78

For formatted/styled content I use HTML. In order to do this I have to use JavaFX WebView. This is a fully capable browser which has browsing history. When a content is updated many times, this histor…


crashtestdummy0
Atomic Chess Theoreticians - StockfishTFA - Stockfish Tuned For Atomic, a new approach to make Stockfish play atomic#24

You have to be careful because Atomkraft is Atomkraft and Stockfish is Stockfish. Which make Stockfish play much better at quick time controls, may backfire at longer time controls ( as long TC games …


crashtestdummy0
Atomic Chess Theoreticians - Engine games, XBOARD compatibility and more, new features in scalachessgui#74

Pv calculation in engine thinking output corrected. I was thinking along the right lines but the problem was even more subtle. This was a very useful observation, because it let me reveal a deeper, ve…


crashtestdummy0
Atomic Chess Theoreticians - Engine games, XBOARD compatibility and more, new features in scalachessgui#73

I'm almost certain that this problem has to do with castling. For the GUI encodes castling in Chess960 format for internal use. This has been taken into account in the code but may have been missed in…


crashtestdummy0
Atomic Chess Theoreticians - StockfishTFA - Stockfish Tuned For Atomic, a new approach to make Stockfish play atomic#22

I finally tested these engines against the original multiple variant version of Stockfish by playing an engine tournanemt between the different flavors of Stockfish, BigBang and Atomkraft, from the st…


crashtestdummy0
Atomic Chess Theoreticians - Engine matches on long TC#2

I congratulate you for these results. I trained StockfishTFA and StockfishAI to be able to play 40 moves / 3 minutes games from the starting position. My goal was to make them better than the multi…


crashtestdummy0
Atomic Chess Theoreticians - Engine games, XBOARD compatibility and more, new features in scalachessgui#71

I studied the behaviour of the scheduler during a 18 game schedule which took 2 hours to complete. During this time heap usage was stable and never exceeded 500 MB. I'm almost certain that there is…


crashtestdummy0
Atomic Chess Theoreticians - Engine games, XBOARD compatibility and more, new features in scalachessgui#70

Program now displays heap size in every 5 seconds next to the fen under the board: https://github.com/scalachessgui/scalachessgui/commit/f4952cb8692fa28814d44f5dbb3568d0c47de7a7 https://github.c…


crashtestdummy0
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