Ok, slightly crazy idea here, but here goes. What it you could actually see the "value" of pieces change over time?
For example a bad bishop could kind of "shrink" visually. A powerful knight placed in an outpost could grow in size or change colour.
No idea if this is even possible with the current engine you're using, but it could be a really nice visual way to communicate the concept of good and bad pieces.
Thoughts?
For example a bad bishop could kind of "shrink" visually. A powerful knight placed in an outpost could grow in size or change colour.
No idea if this is even possible with the current engine you're using, but it could be a really nice visual way to communicate the concept of good and bad pieces.
Thoughts?