I have seen a lot of discussion on how arena tournaments encourage players to play more games and lower quality games, and eg resign a game where in a different format the player might fight for a draw.
What about changing the ranking of players such that it is based on a combination of performance rating and # games played? In combination with eliminating berserk and removing extra points based on winning streaks, every game would be taken seriously and there is only a marginal incentive to play more games.
The reason for # games to be included as a factor is so that a player does not pause after winning 1 game against a highly rated opponent.
One difference from current arena is that if a player is doing badly in the beginning of the tournament, he may drop out. But that is the same as in Swiss tournaments - players drop out all the time after bad starts.
What about changing the ranking of players such that it is based on a combination of performance rating and # games played? In combination with eliminating berserk and removing extra points based on winning streaks, every game would be taken seriously and there is only a marginal incentive to play more games.
The reason for # games to be included as a factor is so that a player does not pause after winning 1 game against a highly rated opponent.
One difference from current arena is that if a player is doing badly in the beginning of the tournament, he may drop out. But that is the same as in Swiss tournaments - players drop out all the time after bad starts.