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BULLET CORRESPONDENCE CHESS

I have a great ideal how about setting up a system for bullet chess played by correspondence. This is no joke when you make your move you will have 2 seconds to move once you see where your opponent moved. This system would also make it impossible to cheat with a computer which is rampant in correspondence chess. What do you think of this ideal?
Well, that implies that you will only have two seconds to think about the move.
You might as well play bullet, because there will be no difference of time spent thinking on the moves.
Also, engines are allowed in correspondence chess :/
Bullet is hardly impossible to cheat; iirc thinkabit (former li #1 bullet) was one, for example.

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