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Opening

In correspondence (mostly with black pieces) I am struggling to even get a draw against 2200+ rated players and I am losing many games. Any suggestions?
Make use of the opening book available in correspondence. Don't play all the book moves, not all of them are good. Practise your tactics and take your time when making each move. You have at least 1 day! That should be more than enough time. Then I suggest you look at tpr's posts on books which can help you to get better.
Without the ticking clock it's a different ball game. I guess the 2200+ correspondence players are often constantly burning time to optimize their choice tactically and positionally, pondering sometimes maybe half an hour over a single move. So they will hardly fall for cheapos. Btw I have no idea, how the correspondence rating correlates with other ratings.
#7
"half an hour over a single move"
rather 3 days over a single move...
Correspondence is about openings and their transitions to endgames.
You can follow a previous game only if you are sure you can hold the endgame and you are sure there are no good deviations before. It is hard work. You have to plough through all games played like that and analyse them looking for improvements. A correspondence player even has to take into account novelties not yet discovered, but that will be discovered by the time he reaches the position. "In correspondence the one who goes to bed later wins."
But what to do when I am playing around or more than 100 games? I can't afford so much on each move on every game. I can use the opening book which I does but higher rated players deviates from the line and I also talked to one of the higher rated players ( I am playing with) around 2400 and he said that he uses a opening book written by strong Grand Masters but I don't have any books on opening that I can follow.
#9
100 games at the same time is way too much, limit it to 10.
Modern correspondence players use no books at all. They use game databases, analyse the games of the database and thus decide what game to follow up to which point. In old times correspondence players did not use one book, but all books on the subject. They often had 1 meter of books to work with. Whenever an opponent deviates from what you expect, it is time for a really long think. As the first moves usually are played faster than 3 days/move, by the time your opponent deviates you have a reserve in time to spend.

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