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What are the chess engines and how to use them into Chessbase?

The chess engines are autonomous programs that complement the study; practice and training of chess. (Remember the importance of train chess clicking here.) These engines use communication languages that allow you to interconnect with other programs. I can quote an example: Chessbase (Chess program) with Fritz (Chess engine); those programs interact and can be used complementing each other.

There are different Chess engines on the market that help to study complex positions in a deeper way and they give valuations regarding the positions of the algorithms used for each one of the programmers; some of them give priority to the information.

How could I use the chess engines and incorporate them into the Chessbase?
The way in how it’s desired to use it comes from each chess developer criteria being clear on what objective is the one you want. For example aggressive or defensive style etc… Each one of these engines come with an autonomous program in which you can make your own analyses.

Before letting you know how to add the chess engines, you must first be aware of the meaning of UCI; this means Universal Chess Interface. This interface is an open and transparent communication system between program parts that are responsible to carry out with different Chess game calculations and to make an easier communication with the user.

I explain the process to add them in Chessbase in a tutorial with images here: www.albertochueca.com/blog/chess-engines/

Hope you like them ;)
Haven't read this all, sry.

One tip if you run both CB and and CB-GUI like Fritz or Komodo: you can install the UCI engine easier and better in the Fritz GUI, it can be used in both environments.
But ChessBase is the typical program to analyze and study chess. I think with the images, the tutorial is very easy! :)

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