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Objectively not a great game, but one of my favorite games that I've played. Anyone have advice?

The work you put into the analysis is quite admirable! Keep doing this, and focusing on understanding why certain moves are better than others and figuring out why you didn't see them, and you should see improvement in your game. And despite this game having some mistakes and blunders... it was a fun one to look at with some interesting ideas.
Wait looking at your game and please take not that i don't understand the sicilian. Ok you play b6 without knowing it but e6 only because you know it? What looks suboptimal about bishop b7, judging solely from your game, white only has to do what it would do anyway to make the bishop bite on granite. Sure if you can break the centre it might still be good.
Exchanging the dark square bishop was bad
That was a sad bishop and you gave up a healthy knight for that
First you play too fast. It is a 30+0 time control game and at the very end you have 9 useless minutes on your clock, so you played at a pace as it it were 20+0.
On moves 7, 8, 9, 10, 11, 12 you missed the stronger Nb5. Because Nb5 is so strong, black usually plays ...a6 to prevent it.
9 Bd2 is passive, and 7 Bd2 would have been passive as well. You realise this later as you play 21 Be3.
13 g6 closes the position and stops your own attack. Your rook will take up a passive position on g1 babysitting the weak pawn. Better 13 f4.
Why not 22 Bxa6? A pawn is a pawn.
23 Bd5 is wrong: your Bc4 is much better than his Bc6, so you are making a bad trade. Just 23 Bb3.
25 Nxe7 is another bad trade: you trade your strong central knight for his passive bishop. You bring his king to a better square, so that his rooks are connected. This move gives away all of your advantage. Better Rd3. You played this mistake in 9 seconds only.
26 Rd2 is passive. Now black invades with his queen into your position and he gets the advantage. Again 26 Rd3.
31 Rg2 is passive. Just take his central pawn 31 Rxd4 with attack on d7.
34 Re2 fails to Qc3+ instead he blunders and lets you checkmate him.
You should play slower and think more carefully. Especially when you move a pawn or you capture, you should think more about it. These moves are irreversible: you cannot undo them as pawns do not go backward (13 g6) and pieces that left the board do not come back (23 Bd5, 25 Nxe7) . A bad piece move you can undo later 9 Bd2 21 Be3.
You prefer passive moves 9 Bd2 26 Rd2 31 Rg2 over active ones 7-12 Nb5, 25-26 Rd3.
@tpr great post, reminds me of why i love chinese ghoststory. Whe the young guy sings 'don't you know that hai turns grey overnight and careless wasted fortunes will come back. At least in the german translation.

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