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New chess variant: Puppetmaster chess

I think you should add a rule 4. You can't choose the same piece
two consecutive times.
5. If you can't choose a piece to move, you lose!
The idea of rule 4 is for instance to avoid, pawn on d2, e2 or f2, then the rest of the game, king and it gets pointless.
Rule 5 is to make the variant consistent with its name, you can't be a Puppetmaster if there are no Puppets, so you lose, and obviously a king by itself is a king not a puppet.
I think someone already suggested this? Not sure, but I can vaguely remember seeing a very similar idea in the Lichess forums a few months ago... Might be just deja vu.
My idea:
4.If the same position appear twice, the player who choose the last piece lose.
5.Players have a right to move without opponent's selection for, let's say, 10 times.
You could also say that a player always has a right to move their King, regardless of their opponent's instruction. I think this would be the only way to avoid needlessly long endgames. Especially when it's down to two or three pieces each.

For example: King+Rook vs King+Pawn. As long as the player with the rook never gave instructions to move the Pawn, the game would never end (in a result), so long as the other player kept instructing Rook moves.
you didnt make this up lol this was basically played during Levy Rozman and Bikfoots dual stream lol
*basically hand and brain with each other
@Journey_to_NM

It just popped into my head, and I'm pretty sure thousands have had the same idea before me. I just couldn't find it on the list of chess variations.

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@Toadofsky #13 refusal chess is much more about "good moves" this one is thought to be about the bad ones.
And to avoid that sort of cycling, lets add a rule
6. If you make your oponent to repeat a position, you lose!
#18 I suggest people actually play this variant to discover how boring it is (unlike refusal chess). There are ways to avoid repetitions while keeping the game boring.
#19 Refusal chess is about finding the best moves all the time, first and second best moves in each position. The Puppetmaster would be about finding the worst moves for your oponent, which is a completely different task compared to what you usually do in a normal chess game, so I find it interesting. And of course game would be much much longer. But if time is not an issue, why not?

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