hi
I'm not that fan of crazyhouse, but i like to play it once in a while.
For fast games like hyperbullet CRAZYHOUSE, it is pain in the arse to pick the taken piece to put it back on the board, that takes vital seconds which is counterproductive.
I suggest the next feature for everyplayer
SHORTCUT KEYS for all the captured pieces to simply press&drop ; users would also be able to define these keys before playin in the MENU.
just a suggestion that will benefit HYPERBULLET players
Thanks for your attention
PD: New interface lags
I'm not that fan of crazyhouse, but i like to play it once in a while.
For fast games like hyperbullet CRAZYHOUSE, it is pain in the arse to pick the taken piece to put it back on the board, that takes vital seconds which is counterproductive.
I suggest the next feature for everyplayer
SHORTCUT KEYS for all the captured pieces to simply press&drop ; users would also be able to define these keys before playin in the MENU.
just a suggestion that will benefit HYPERBULLET players
Thanks for your attention
PD: New interface lags