if at first glance you find a good move and the time permits, look for a better move.
Chess is not superficial, it's positional. If you see a good move with a depth of one, their maybe a better move at a depth of 2 and so on.
A good engine move at a depth of 18 does not mean the engine will not propose a better move at a depth of 22.
Sometime that the horizon shows to a player and not to an engine.
This is why we miss the good moves, because we play to fast and we don't think things through. Time controls that are short, need more balanced rated players. The player must be equally rated to play shorter time controls. With little time to move, the game becomes a digital race with more short term plans, then long term. As the time control increases, the inverse happens and you get more time to find long term advantages.
Depending on the time controls, we play the moves that finish a game quickly or we play the moves that will make small advantages count in the long run.
Chess is not superficial, it's positional. If you see a good move with a depth of one, their maybe a better move at a depth of 2 and so on.
A good engine move at a depth of 18 does not mean the engine will not propose a better move at a depth of 22.
Sometime that the horizon shows to a player and not to an engine.
This is why we miss the good moves, because we play to fast and we don't think things through. Time controls that are short, need more balanced rated players. The player must be equally rated to play shorter time controls. With little time to move, the game becomes a digital race with more short term plans, then long term. As the time control increases, the inverse happens and you get more time to find long term advantages.
Depending on the time controls, we play the moves that finish a game quickly or we play the moves that will make small advantages count in the long run.