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Chess Openings

Hey I'm really noob, can someone please explain to me which openings are good? What are the pros and cons of each? What are some that are really defensive, offensive etc? I'm at that point in my chess game where I want to have my own opening that I play every game but I don't know which one to choose?
At your level it is not even useful to worry about openings. Just bring your pieces into play and play for the centre.
tpr is right, maybe learn some traps so you don't fall into them (altough that is also a way of learning about them) but at your (and my) level it is enough to play by basic principles like developing your pieces, castling and controlling the center in the opening.
Try something:

0. Move a center pawn, d or e, two squares forward. If given the opportunity to do so - move both.

1. Castle as quickly as possible. Generally kingside.

2. Get each and every one of your pieces off their starting squares and onto a square where they're more pointed towards the center. For instance Bc4, Rd1, Re1, Bf4, Nf3, Nc3.

3. In the process of 1 and 2, do not exchange pieces or pawns unless you see some clear benefit in doing so. And avoid moving the same piece twice, or moving any other pawns, until after steps 1 and 2 are complete.

4. By this point you should probably have a number of juicy targets lined up. Go after them with as many pieces as possible. If you ever find yourself having a heroic queen working solo, give her some backup. Remember even the weakest king can very rarely be checkmated by queen alone.

5. Keep in mind that if you don't have targets, a great way to create them is by jamming pawns down the board. Your opponent will have disrupt his position responding to this - and that invariably will weaken something.

6. And finally if you can't find anything productive to do from the above, then try to find what seems to be your worst piece and make it better. Alternatively try to find your opponent's best piece and see if you can exchange it. Even better exchange your worst piece for his best piece!

7. Pawn lives matter. Never just give away a pawn. You can certainly gambit a pawn for some clear initiative or other benefit, but many newer players often will just let their pawns go without receiving enough in exchange for it. Everything else being equal, a pawn is often enough to win a game.

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This is all fairly obvious. The one and only reason this is difficult is because there are a lot of exceptions, and it always feels like NOW is an exception. But in reality, it's usually not. Beyond these steps, you'll find openings won't really matter for a very long time. It'll be all about the tactics and putting your pieces on good squares.

try this as an opening for black or white. I will apologize that I'm not very good at the endgame: I was versing level 8 stock fish.
At the moment, the lichess meta has players starting to play opening theory around 1500 rapid. <-- I obviously have too much time on my hands.

The difference between 1200 and 1500 on here is generally a small amount of positional knowledge and more consistent tactical wins.

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