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Would you rather...

(The 29th version, I guess?)
1. Be forced to blunder at least 2 minor pieces during the middle game
2. Never be able to checkmate your opponent (you win by resignation, timeout, other things)
3. Always be a berserker. (which means always having less than half the time of your opponent at the start)
4. Never use your queen or king for the entire game
3
I don't like other options, especially when I have a lot of time, I'll be less focused.
@PenguinWhack271828e said in #1:

1. Be forced to blunder at least 2 minor pieces during the middle game
> middle games blunders can be deadly so a big no :/
2. Never be able to checkmate your opponent (you win by resignation, timeout, other things) ++++
> this one for sure reminds me my variant antichess
3. Always be a berserker. (which means always having less than half the time of your opponent at the start)
> ew. z*rk not acceptable!
4. Never use your queen or king for the entire game
> sounds bad so a big no too :/

choosing 2
@PenguinWhack271828e said in #1:
> (The 29th version, I guess?)
> 1. Be forced to blunder at least 2 minor pieces during the middle game

Ok

> 2. Never be able to checkmate your opponent (you win by resignation, timeout, other things)

Ok also

> 3. Always be a berserker. (which means always having less than half the time of your opponent at the start)

I already done it

> 4. Never use your queen or king for the entire game

I never tried it, so I'm going to try this
@PenguinWhack271828e said in #1:
> (The 29th version, I guess?)
> 1. Be forced to blunder at least 2 minor pieces during the middle game
> 2. Never be able to checkmate your opponent (you win by resignation, timeout, other things)
> 3. Always be a berserker. (which means always having less than half the time of your opponent at the start)
> 4. Never use your queen or king for the entire game
always zerk ofc
and i will block every1 who doesnt zerk back (jk)
always berserc bc i stoopid and dont need time (so i can blame time for loosing if i losse)
oh, I never answered my own post...

3 when it's classical
2 when it's rapid
2 when it's blitz
2 when it's bullet
1 when it's ultrabullet

In chess 960, if my king is already tucked on c1 or g1, castling doesn't move the king, so maybe 4 would be cool.

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