What is the point of changing a -static- range of opponents into a -variable- one?
For example, a player who always play the same range of ratings(which is most of the p-base), now he'll have to change the +- each time he drops too low, or goes too high. Also must check his rating and calculate the difference.
Is there really an upside to this change?
At least add an option in the settings section to use the old one, which I personally find very nicely designed and easy to use.
For example, a player who always play the same range of ratings(which is most of the p-base), now he'll have to change the +- each time he drops too low, or goes too high. Also must check his rating and calculate the difference.
Is there really an upside to this change?
At least add an option in the settings section to use the old one, which I personally find very nicely designed and easy to use.