PGN is now showed when game ends, in the result box.
...But the text is not selectable: I'll fix that soon while I also fix some styles (for example the board should be full width on smartphones).
Hm Pgn is nice, now just have to copypaste it :))
and maybe find some humans to play ^^
I found one by chance the previous night ^^ we played two Zen games, it was quite interesting. But yes we need more players :)
About selectable PGN I'm on it!
I couldn't find out why text is not selectable in some areas and selectable elsewhere. So I implemented a workaround: if you click on the PGN, it downloads as a .pgn text file.
I also added "expert mode switch" which turn on/off the hint squares, red king when under check, and last move. All this can be a nuisance to an experimented player.
The website has all I wanted so far. I'll start implementing other variants. Feel free to comment, contribute to the code, and so on :-]
I have a question regarding checkerd chess.
Why doesn't the king get checkerd (probably lost?) when he takes an figure? For me that is as if a king wouldn't explode upen taking a piece in atomic.
Aside from that I would like to thank you for the side. The atomic option seems to be very interesting
Interesting question. If we forbid the king to take it becomes a very vulnerable piece, not as weak as in Atomic but almost. Not sure if it's good or bad... tests required :)
Anyway, this variant has already been played a lot since late 2011 (mostly IRL), without complaints about this as far as I know. Finally about the "why", I guess the variant author thought it would be more fun that way ^^
Zen mode : really ?
Yes. Pawns on 1st or 2nd rank can move 1 or 2 squares, and capture as usual. What's wrong ? :-] At least the variant is playable that way.
Just commited a change on several files which improves coding style (a bit), checkered bot speed (quite a lot), but may contain bugs...
Anyway thank you for the feedback and comments :) I appreciate a lot.