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Short castle vs long castle

As in most of questions like this, the answer is "it depends on the position".
@esmiro said in #2:
> As in most of questions like this, the answer is "it depends on the position".
That makes sense of course but it's also true that long castle is risky and short castle is to be prefered in most positions. In fact it's probably better to castle short in at least 80% of the games probably even more.
Generally, if you want a simple game then castle the same side as opponent does.
@Akbar2thegreat said in #5:
> Generally, if you want a simple game then castle the same side as opponent does.
If you want a war, you castle queenside and launch a belligerent assault on the king before they do.
@WassimBerbar said in #6:
> If you want a war, you castle queenside and launch a belligerent assault on the king before they do.
Yeah, that can also be said.
Often opposite side castlings lead to complex play.
Long side I find is invariably losing but then I don't like castling at all if I can help it, so I'm not a believer in the rules , knights then bishops and castle early xxx
Short castle and long castle are two different types of castling moves in the game of chess. Castling is a move that allows the king to move two squares towards a rook on the player's first rank, then the rook moves to the square over which the king has crossed. Short castle, also known as kingside castling, is when the king moves two squares to its right or left on its starting rank, then the rook on that side moves to the opposite side of the king. This is a quicker, simpler castle that allows for better control of the center of the board. On the other hand, long castle, also known as queenside castling, is a little more complicated and takes longer to achieve. In this case, the king moves two squares towards a rook on the queenside, and the rook moves to the square next to the king on the opposite side. This allows for enhanced defense on the queenside, but can leave the king more exposed to attacks. Both types of castling can be useful in different situations, and it's up to the player to decide which move is the best in any given scenario.

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