I think they need to nerf knights, since they're too powerful:
6...Ne6 is a nice touch, rejecting the Queen sacrifice.
Yeah I thought long and hard for .5ish seconds before realising I should reject it for Ne6, otherwise after Bxe6 I'd lose knight center control. I think this is a theoretical main line, and after 14 seconds the game was over
I absolutely understand your concerns.
thanks sheldon :D!
maybe they should make it that you can only move a knight two out of every three turns
Nerf knights lol
thanks sheldon! that's actually really helpful for my games
Especially the "oh no, here it comes again".